PoB ArchivesPoB Archives
PoE builds

PoE 3.22·Ancestor·Templar

3.22 - How to have fun with the Krangled Passives Event

by bananananannanananana2 years ago23Subscribe

DPS
19.92K
Effective HP
14.64K
Life
991
Level
54
Min budget

Overview

3.22 - How to have fun with the Krangled Passives Event is a Path of Exile Templar build by bananananannanananana, made for the Ancestor league (3.22). It is centered on Armageddon Brand and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 19.92K DPS with 14.64K effective HP, 991 life.

Build Video

bananananannanananana's Notes

tl;dr - if you want only level 50, go templar/witch rolling magma, dont bother ascending or arma/crema, grind out 50 in chamber of innocence (area level 43) - if you want to go further, start witch and aim for DD ignite - could try pconc on ranger/shadow (probably a bad idea) - could go with steel skills on duelist - can hyper mule templar to do magma into arma/crema on ranger/shadow - could also start ranger/shadow for pconc and see if you find poison/flask stuff or magma/arma/crema related stuff and go on accordingly --- Simple Templar --- - Can just be templar with rolling magma and fast leap slam tech - Arma/Crema if want go bit further - No need for arma/crema if you want only level 50 --- DD Witch Stuff --- - Mule Templar for rolling magma and ele prolif - Can start witch and aim for DD ignite later on - use imexiles POB, just not the tree - need more chance to ignite as you wont have shaper of flames (probably) - requires no specific mastery or keystone - no EB just means less auras IMEXILE POB AND NOTES: https://www.youtube.com/watch?v=UoYbscQAhFU (ignore tree, obviously) --- Weird Ranger/Shadow Plans --- - Mule Ranger for Momentum - Create a Templar - Play the Templar until you kill Brutus to gain access to all needed gems - If you find a useful Mastery and want to continue templar, do so - if no good mastery, swap to your ranger or make a shadow - keep in mind to keep gear around on your templar so the ranger/shadow has something to start - mule following gems (some rebuy so ranger/shadow can use): rolling magma ele prolif combustion arcane surge flame wall holy flame totem frostblink leap slam any usable gear - ranger doesn't get any useful gems we want, so library is needed - with that come higher currency cost for gems MASTERY AND KEYSTONES FOR MAGMA/ARMA/CREMA - masteries to look for: Fire mastery for increased hit damage against ignited enemies Dual Wielding Mastery for increased damage with different weapon types Elemental Mastery for -18% exposure - keystones: runebinder elemental overload Eldritch Battery for many auras tech (kinda only relevant if you go further)

Loadouts

Gear

Tap an item to open trade or craft it.

Rusted Sword
Rusted Hatchet

Skills

Tap a skill to open trade.

  • Armageddon BrandArmageddon Brand20WMain
  • Elemental ProliferationElemental Proliferation20W
  • CombustionCombustion20W
  • CrueltyCruelty20W
  • ImmolateImmolate20W
  • Arcane SurgeArcane Surge20W
  • CremationCremation20W
  • Lesser Multiple Projectiles20W
  • Elemental FocusElemental Focus20W
  • Concentrated EffectConcentrated Effect20W
  • CrueltyCruelty20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • ImmolateImmolate20W
  • DeterminationDetermination20W
  • HasteHaste20W
  • Herald of AshHerald of Ash20W
  • Leap SlamLeap Slam20W
  • FrostblinkFrostblink20W
  • Faster AttacksFaster Attacks20W
  • DesecrateDesecrate20W
  • Flame WallFlame Wall20W
  • Wave of ConvictionWave of Conviction20W
  • FlammabilityFlammability20W

Passive Tree

Passive tree 3.22
scroll to zoom
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
54

Damage

Full DPS
0
Combined DPS
19.92K
Hit DPS
11.06K
With Poison DPS
11.06K
With Ignite DPS
19.92K
With Bleed DPS
11.06K
Damage over Time
8.85K
Ignite DPS
8.85K
Culling DPS
0
Reservation DPS
0
Average Hit
12.2K
Burst Damage
12.2K

Attack & Crit

Attack/Cast Rate
3.4/s
Hit Rate
0.91/s
Hit Chance
100%
Crit Chance
9%
Crit Multiplier
100%
AoE Radius
2.5 m
Mana Cost
50
Life Cost
0

Defence

Effective Hit Pool
14.64K
Life
991
Energy Shield
0
Mana
287
Ward
0
Armour
3.67K
Evasion
17
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
20%
Spell Block
8%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-40%
Cold Resistance
-40%
Lightning Resistance
-40%
Chaos Resistance
-30%

Max Hit Taken

Physical
1.8K
Fire
913
Cold
913
Lightning
913
Chaos
983

Recovery

Life Regen
27.7/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
14.1/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
93
Intelligence
163
Dexterity
74
Movement Speed
0%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0