PoE 3.19·Kalandra·Inquisitor
Proof of Concept, Instant Doom Blast Quick Video Showcase T16
by typhoid_slayer4 years ago18
- DPS
- 1.79M
- Effective HP
- 58.47K
- Life
- 2.77K
- Level
- 95
- Min budget
Overview
Proof of Concept, Instant Doom Blast Quick Video Showcase T16 is a Path of Exile Inquisitor build by typhoid_slayer, made for the Kalandra league (3.19). It is centered on Conductivity and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 1.79M DPS with 58.47K effective HP, 2.77K life. Suited for: Heist. Key uniques include Asenath's Gentle Touch, Cinderswallow Urn, Cospri's Will.
Build Video
typhoid_slayer's Notes
I use a ring with 86% reduced duration of curse skills and anomalous impending doom to get 98% reduced duration on my hex. Then with Doomsday keystone, it doesn't expire for 1 second then gains max doom that I have scaled to 75 and then expires .22 seconds later.
This is the character I made an archmage Hexblast build with so I'm mana scaling and when arcane cloak is up, each doom blast hits for ~1.5million on average. Doom blast also can store 3 charges and along with asenath's gloves, the clear isn't too shaby and it is all automated, all you do is set your curse. The damage falls off on tankier enemies, but the idea of automating it is cool.
You could ditch doom scaling and take the duration to 0.0 seconds for instant doom blasts and scale gem levels and cast speed to match the cooldown time or some other damage scaling like poison. If you still wanted to do high doom scaling you could use decay (doesn't work anymore)which inherits the high more multiplier and then scale damage over time in general and go full poison with big hits. Kane of the Kulemak or something. I've messed with it a little before in heist league but now we can automate it even easier.
Edit: Thought I might be able to convert to a one button build for T16, but the impending doom takes too long to do the boss, maybe if I could get a solid 4 link single target setup. This concept could be used or adapted in a different way to do heist or something else that doesn't require good single target.
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Edit: pob
https://pobb.in/yH445jLbhZje
Gear
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Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 1.79M
- Hit DPS
- 1.79M
- With Poison DPS
- 1.79M
- With Ignite DPS
- 1.79M
- With Bleed DPS
- 1.79M
- Damage over Time
- 4.74K
- Poison DPS
- 2.31K
- Culling DPS
- 0
- Average Hit
- 1.49M
Attack & Crit
- Attack/Cast Rate
- 1.2/s
- Cooldown
- 0.17s
- Crit Chance
- 57%
- Crit Multiplier
- 443%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 58.47K
- Life
- 2.77K
- Energy Shield
- 0
- Mana
- 8.14K
- Ward
- 0
- Armour
- 5.19K
- Evasion
- 3.36K
- Phys Damage Reduction
- 37%
Mitigation & Avoidance
- Block
- 22%
- Spell Block
- 2%
- Spell Suppression
- 0%
- Evade (Melee)
- 23%
- Evade (Projectile)
- 23%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+13%)
- Cold Resistance
- 76% (+39%)
- Lightning Resistance
- 76% (+95%)
- Chaos Resistance
- 48%
Max Hit Taken
- Physical
- 21.26K
- Fire
- 41.56K
- Cold
- 41.56K
- Lightning
- 41.56K
- Chaos
- 23.18K
Recovery
- Life Regen
- 1.72K/s
- Net Life Regen
- 1.43K/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- -488.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 598.32/s
Attributes & Utility
- Strength
- 257
- Intelligence
- 295
- Dexterity
- 229
- Movement Speed
- 35%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 30%