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Nightmare MaceCrested Tower ShieldBronn's LitheLacquered HelmetHydrascale Gauntlets
Amethyst RingMarylene's FallacyLegion BootsMagebloodForbidden FleshThe Balance of TerrorLarge Cluster JewelLethal PrideMegalomaniacIntuitive LeapForbidden FlameMedium Cluster JewelWatcher's EyeLarge Cluster Jewel
Divine Life FlaskQuicksilver FlaskSapphire FlaskTopaz FlaskRuby Flask

Pob.in: https://pobb.in/FO_9kMssg5gd (guessing a bit).

After I saw the new "Infamous Modifiers – Your Travel Skills Critically Strike once every 3 uses", I knew it was time to cook.

This build went through so many iterations, I lost track. Started with Shield Charge Impale Champion, moved through hit-based Slayer, and finally settled on a "Perfect Agony Bleed Gladiator" – which, for me, was the most fun of them all.

A few mechanics:

  • Your Travel Skills crit every 3rd time → no investment in crit chance necessary, but attack speed is king. Also: stack crit multiplier (Fallacy)

  • The new Coiling Whisper comes in handy: At first, I just used the "Temp Chains + Less Duration + Curse on Hit" combo (which works just fine), but after accumulating a lot of currency + Mageblood, I crafted a –curse duration ring.

  • With a +1 to non-exceptional gems Runegraft, I now have a level 22 Curse on Hit setup, which brings curse duration down to 0.01s – resulting in nearly instant Soul Eater stacks, even on bosses.

  • I use Earthshatter to apply both Temp Chains and Enfeeble (thanks to a Balance of Terror jewel with +40% Crit Multi). As leap slam is a SLAM, earthshatter pops off for more and fast coverage of the curses)

  • Bronn's Lithe is obviously BiS for this build, so I went the Grace route.

  • My Snipe merc grants me Haste and Grace (with heavy aura effect), Poacher's Mark (!), and uses the Ahuana’s Bite combo, which makes enemies deal less and take more damage while chilled. Also: 25% physical damage reduction thanks to Kaom’s Binding.

  • I’ve added an Animate Guardian to the build (still a bit squishy in the hardest content – you can see it died to a boss due to all the extra damage mods, but I'm working on it).

  • The Guardian gives me +10 Fortification, which synergizes well with the new helmet mod: "Infamous Modifier – Enemies take increased Physical Damage per 2 Fortification on you", which I was lucky enough to fracture-craft a few days ago.

All in all:

The build is reasonably tanky (Simulacrum, T16.5 – no problem), handles most map mods (except the usual awful ones), has great speed, and excellent coverage thanks to bleed explosions and stacked AoE mods from Gladiator.

I’m sure you could do crazy stuff with the Travel Crit node using Lightning Warp or Frostblink Ignite – but I’m too lazy to level another character.

Still lots of room for improvement, but I wanted to share this version in the meantime.

Life

3299

Mana

-540

Energy Shield

38

DPS

19M

Effective Hit Pool

1.07M

Phys Max Hit Taken

5.88K

Chaos Res

48

Fire Res

86

Cold Res

87

Lightning Res

86

Armour

8K

Evasion

21K

Block

undefined | undefined

Crit Chance

35%

Crit Multi

100%

Rage

30

Strength

306

Intelligence

114

Dexterity

223

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

172%