PoE 3.26·Secrets of the Atlas·Gladiator
Leap Slam of Groundbreaking 3.26 (T17) (Gladiator Bleed + Perfect Agony Keystone)
- DPS
- 18.6M
- Effective HP
- 1.07M
- Life
- 3.3K
- Level
- 97
- Min budget
Overview
Leap Slam of Groundbreaking 3.26 (T17) (Gladiator Bleed + Perfect Agony Keystone) is a Path of Exile Gladiator build by LanzeLoot, made for the Secrets of the Atlas league (3.26). It is centered on Leap Slam of Groundbreaking and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 18.6M DPS with 1.07M effective HP, 3.3K life. Suited for: Simulacrum, T17, Mapping. Key uniques include Mageblood, Marylene's Fallacy, Maloney's Mechanism, Bronn's Lithe.
Build Video
LanzeLoot's Notes
Pob.in: https://pobb.in/FO_9kMssg5gd (guessing a bit).
After I saw the new "Infamous Modifiers – Your Travel Skills Critically Strike once every 3 uses", I knew it was time to cook.
This build went through so many iterations, I lost track. Started with Shield Charge Impale Champion, moved through hit-based Slayer, and finally settled on a "Perfect Agony Bleed Gladiator" – which, for me, was the most fun of them all.
A few mechanics:
-
Your Travel Skills crit every 3rd time → no investment in crit chance necessary, but attack speed is king. Also: stack crit multiplier (Fallacy)
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The new Coiling Whisper comes in handy: At first, I just used the "Temp Chains + Less Duration + Curse on Hit" combo (which works just fine), but after accumulating a lot of currency + Mageblood, I crafted a –curse duration ring.
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With a +1 to non-exceptional gems Runegraft, I now have a level 22 Curse on Hit setup, which brings curse duration down to 0.01s – resulting in nearly instant Soul Eater stacks, even on bosses.
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I use Earthshatter to apply both Temp Chains and Enfeeble (thanks to a Balance of Terror jewel with +40% Crit Multi). As leap slam is a SLAM, earthshatter pops off for more and fast coverage of the curses)
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Bronn's Lithe is obviously BiS for this build, so I went the Grace route.
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My Snipe merc grants me Haste and Grace (with heavy aura effect), Poacher's Mark (!), and uses the Ahuana’s Bite combo, which makes enemies deal less and take more damage while chilled. Also: 25% physical damage reduction thanks to Kaom’s Binding.
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I’ve added an Animate Guardian to the build (still a bit squishy in the hardest content – you can see it died to a boss due to all the extra damage mods, but I'm working on it).
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The Guardian gives me +10 Fortification, which synergizes well with the new helmet mod: "Infamous Modifier – Enemies take increased Physical Damage per 2 Fortification on you", which I was lucky enough to fracture-craft a few days ago.
All in all: The build is reasonably tanky (Simulacrum, T16.5 – no problem), handles most map mods (except the usual awful ones), has great speed, and excellent coverage thanks to bleed explosions and stacked AoE mods from Gladiator.
I’m sure you could do crazy stuff with the Travel Crit node using Lightning Warp or Frostblink Ignite – but I’m too lazy to level another character.
Still lots of room for improvement, but I wanted to share this version in the meantime.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Runegraft
- Runegraft of GemcraftRunegraft of Gemcraft+1 to Level of all non-Exceptional Support GemsLimited to 1 Runegraft of Gemcraft
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 18.6M
- Hit DPS
- 3.9M
- With Poison DPS
- 3.9M
- With Ignite DPS
- 3.9M
- With Bleed DPS
- 16.91M
- Damage over Time
- 13.01M
- Bleed DPS
- 13.01M
- Culling DPS
- 1.7M
- Reservation DPS
- 0
- Average Damage
- 699.56K
- Burst Damage
- 699.56K
Attack & Crit
- Attack/Cast Rate
- 5.57/s
- Hit Chance
- 100%
- Accuracy
- 1.4K
- Crit Chance
- 35%
- Crit Multiplier
- 100%
- AoE Radius
- 3.8 m
- Mana Cost
- 6
- Life Cost
- 16
Defence
- Effective Hit Pool
- 1.07M
- Life
- 3.3K
- Energy Shield
- 38
- Mana
- -540
- Ward
- 0
- Armour
- 7.71K
- Evasion
- 21.18K
- Phys Damage Reduction
- 61%
Mitigation & Avoidance
- Block
- 90%
- Spell Block
- 89%
- Spell Suppression
- 0%
- Evade (Melee)
- 77%
- Evade (Projectile)
- 77%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 86% (+41%)
- Cold Resistance
- 87% (+23%)
- Lightning Resistance
- 86% (+11%)
- Chaos Resistance
- 48%
Max Hit Taken
- Physical
- 5.88K
- Fire
- 26.09K
- Cold
- 27.72K
- Lightning
- 26.09K
- Chaos
- 7.42K
Recovery
- Life Regen
- 145.8/s
- Net Life Regen
- 26.47/s
- ES Regen
- 0/s
- ES Recharge
- 38/s
- Mana Regen
- 19.6/s
- Life Leech
- 949.08/s
- ES Leech
- 0/s
- Mana Leech
- 317.94/s
- Total Degen
- 119.33/s
Attributes & Utility
- Strength
- 306
- Intelligence
- 114
- Dexterity
- 223
- Movement Speed
- 172%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 3
- Rage
- 30
- Devotion
- 0