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PoE 3.27·Keepers of the Flame·Slayer

Лучшие стартеры + (2 худших). Path of Exile: Keepers of the Flame

by ShingeKuu10 months ago5Subscribe

DPS
50.67M
Effective HP
97.18K
Life
5.57K
Level
100
Min budget

Overview

Лучшие стартеры + (2 худших). Path of Exile: Keepers of the Flame is a Path of Exile Slayer build by ShingeKuu, made for the Keepers of the Flame league (3.27). It is centered on Vaal Ground Slam of Earthshaking and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 50.67M DPS with 97.18K effective HP, 5.57K life. Suited for: Breach. Key uniques include Ryslatha's Coil, Redblade Banner.

Build Video

ShingeKuu's Notes

3.27 Bleed Slams Slayer Ground Slam of Earthshaking, Sunder, and Earthquake Video Guide: https://youtu.be/FE5EXr4Fx0I Written Guide: https://mobalytics.gg/poe/profile/phazeplays/builds/bleed-slams-slayer-ground-slam-of-earthshaking-breach-destroyer twitch.tv/PhazePlays youtube.com/@PhazePlays_ Mapping Filter: 3.27_BleedSlamsMaps_PZ at https://www.pathofexile.com/account/view-profile/phazeplays-4855/item-filters == Grafts == Will update Grafts after the patch-day datamine ================================== ********************* SLAMS ******************** ================================== These Slams all have different mechanics and damage patterns Bleed damage should be very similar for all of them All of these are viable! == Ground Slam of Earthshaking == Transfigured Slam with a wide frontal cone slam with huge AoE and a higher chance to stun The bread and butter for mapping! Vaal Ground Slam Huge omni-directional AoE slam that's near-spammable. This skill feels great 4 charges, 15 souls per use, 1 second soul gain prevention Cannot be empowered by Fist of War It CAN be exerted unlike every other Vaal Slam For mapping, it's best to alternate between these skills between packs Getting Vaal Ground Slam of Earthshaking on leaguestart may be rough, staying Sunder for awhile may be a good route to go == Sunder == Slam with a long narrow cone Most enemies hit by Sunder send out shockwaves when they get hit, so this skill destroys tightly clumped groups of enemies Sunder shockwaves can aggravate bleeds, and trigger the 20% Cull from Slayer Only one Sunder can be activate at a time (though all Sunders get at least 2 waves) Great option if you're regularly running narrow maps, or need some extra range for a particular boss == Earthquake == Slam with two parts: a smaller initial AoE, and a big Aftershock afterwards that does much more damage Earthquake cannot be spammed as a crack must erupt before another one can be created Always link Earthquake with Less Duration A downside of Earthquake is fewer life leech instances which hurts Slayer Don't take the "Ailment Duration & Skill Effect Duration" mastery if you use Earthquake Great option if you prefer an omni-directional ability ================================== ********************** MISC ********************* ================================== == Uniques == Ryslatha's Coil - this is huge damage, and is the only unique that's required later on The most important roll is a high "more Maximum Attack Damage" Quality it with Abrasive Catalysts (Attack) Writhing Jar - alternative to a life flask, maintains your leech damage reduction and fortify when there's nothing around you to hit Also recovers mana which is really nice with tincture Haemophilia - optional for giga clear pops Expensive Option: Vulnerability on hit corruption Light of Meaning - Physical - Maurauder jewel socket - huge damage jewel Redblade Banner - Offhand this eventually - Enduring Cry either in your links, or an offhand socket Lethal Pride - an option at the outside Marauder or Slayer jewel socket. Slayer socket locks out running Iron Reflex, however The Tempest Rising - makes enemies within 8 meters always count as aggravated, and up to 25% faster bleeds, drops from Uber Sirus Death Rush - Great early-midgame unique for raw mapping speed Foulborn The Red Dream New item this league, gives an absurd amount of Life Put it in the outside Marauder jewel socket surrounded by fire resistance tattoos (Tattoo of the Ngamahu Firewalker) instead of Light of Meaning Decent chance it's absurdly expensive, may not be accessible for most people

Loadouts

Gear

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Lategame
Lategame
Lategame
Lategame
Lategame
Lategame
Lategame
Ryslatha's Coil
Lategame
Horticultural Blood Sap Tincture of Dissolution
Lategame
The Light of Meaning
maxFire
Lategame
maxCold
Lategame
maxLightning
Lategame1

Skills

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Weapon 1

  • Vaal Ground Slam of EarthshakingVaal Ground Slam of Earthshaking21/20WMain
  • Fist of WarFist of War21/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W
  • VolatilityVolatility21/20W
  • CrueltyCruelty21/20W
  • FortifyFortify21/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • Damage on Full LifeDamage on Full Life20/20W
  • SadismSadism20/20W

Body Armour

  • Herald of PurityHerald of Purity21W
  • Flesh and StoneFlesh and Stone21W
  • PridePride21/20W
  • AutoexertionAutoexertion21/20W
  • Seismic CrySeismic Cry20/23W
  • EnlightenEnlighten4/20W

Helmet

  • War BannerWar Banner20/20W
  • VulnerabilityVulnerability20/22W
  • FrostblinkFrostblink6W
  • Blood RageBlood Rage19W

Boots

  • Rallying CryRallying Cry20/20W
  • Molten ShellMolten Shell12W
  • Urgent OrdersUrgent Orders20/20W
  • Cast when Damage TakenCast when Damage Taken8W

Gloves

  • Leap SlamLeap Slam20/20W
  • Static StrikeStatic Strike20/23W
  • Faster AttacksFaster Attacks21/20W
  • MaimMaim20/20W

Passive Tree

Passive tree 3.27
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan
Runegraft
Runegraft of Treachery

Character Stats

Level
100

Damage

Full DPS
50.67M
Combined DPS
50.62M
Hit DPS
5.38M
With Poison DPS
5.38M
With Ignite DPS
5.38M
With Bleed DPS
40.49M
Damage over Time
35.11M
Bleed DPS
35.11M
Culling DPS
10.12M
Reservation DPS
0
Average Damage
2.39M
Burst Damage
2.39M

Attack & Crit

Attack/Cast Rate
2.25/s
Hit Chance
100%
Accuracy
1.46K
Crit Chance
0%
Crit Multiplier
0%
AoE Radius
5.5 m
Mana Cost
18
Life Cost
6

Defence

Effective Hit Pool
97.18K
Life
5.57K
Energy Shield
0
Mana
148
Ward
0
Armour
30.5K
Evasion
0
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
87% (+42%)
Cold Resistance
85% (+67%)
Lightning Resistance
85% (+42%)
Chaos Resistance
74%

Max Hit Taken

Physical
28.16K
Fire
118.49K
Cold
102.69K
Lightning
102.69K
Chaos
47.4K

Recovery

Life Regen
367.8/s
Net Life Regen
223.37/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
12.1/s
Life Leech
2.17K/s
ES Leech
0/s
Mana Leech
155.25/s
Total Degen
144.43/s

Attributes & Utility

Strength
181
Intelligence
110
Dexterity
169
Movement Speed
63%
Endurance Charges
5
Frenzy Charges
4
Power Charges
3
Rage
30
Devotion
0
Item Rarity
30%