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PoE 3.16·Scourge·Elementalist

Elementalist Ignite Detonate Dead 3.16

by Lucas Lim4 years ago3Subscribe

DPS
23.95M
Life
3.68K
Level
95
Min budget

Overview

Elementalist Ignite Detonate Dead 3.16 is a Path of Exile Elementalist build by Lucas Lim, made for the Scourge league (3.16). It is centered on Vaal Detonate Dead and plays as a dexterity, spell, area, vaal archetype. In Path of Building it reaches 23.95M DPS with 3.68K life, 2.64K energy shield. Suited for: Abyss. Key uniques include Rumi's Concoction, Atziri's Promise, Cinderswallow Urn, Aegis Aurora, Maloney's Mechanism.

Build Video

Lucas Lim's Notes

Spectres used: -Lithomancer -Stoneskin flayer How2Boss: 1) Swap to sceptre + shield, activate tempest shield for spell block chance. 2) Desecrate bodies around boss 3) Vaal detonate dead/detonate dead(preferabbly targetting high hp corpse) 4) Withering step. 5) Sing Withering with you OST. How2Map: 1) Swap to bow + quiver, activate Herald of Thunder. 2) Flame dash/detonate dead an enemy to trigger HoT. 3) Hold withering step keybind while mapping. (Only use flame dash if dodging/getting to different elevation/getting pass obstacles) 4) Withering with you OST. 5) Detonate Dead higher hp mobs if dealing with higher hp monsters. (usually only needed if unique or boss) FAQ: 1) Why vaal detonate dead? Also why level 1? -It detonates up to 22 corpses around you, and due to it being an ignite build, strongest ignite will replace weaker ignites. With corpsewalker boots, you just walk around after Vaal DD/ -Mana cost is a B#$@%! 2) Why fire burst on bow + quiver instead of wand + obliteration? -Maloney's mechanism has 3 sockets for extra gems, and bow can have up to 6 sockets to support fireburst. 3) Why not dirty technique annointment? -Too poor for enlighten Lv4. -So i can fit in tempest shield/herald of thunder without sacrificing Discipline for the sweet 50% spell block with Glancing Blows. 4) How to get a good sceptre? -Chris Wilson specifically hates sceptre so there's no good sceptres, you can opt for a wand + shield instead. 5) Which of the gear in the build is mandatory? -Other than the ring.... the others are fairly budget/stat friendly usually only containing res, life, attributes etc. 6) How to level witch? -I used hollow palm technique + consecrated path. Some people use smite or infernal blow, its all personal preference. 7) My spectres keep doing the "I am mou shindeiru" jutsu, what do i do? (Choose 1-3 of the following) -Benchcraft "Minions recover 100% of life when you focus" on gloves. -Use bone offering. -Get minion recover 0.x% life per second on abyss jewel. 8) Where animate guardian? -Too poor. 9) Mapping still feels slow, it's lacking some oomph...? No, it's lacking some explosiveness! -Replace gloves with asenath's gentle touch, you lose some boss dps, but it makes mapping really good. Even if you just rely on DD itself for mapping. 10) How much was the build? -I Spent bout 100+ex for most of the things, but every corrupted and scourged are mostly for QoL, so if u were to get the default unscourged ones, they can be cheaper. 11) Why is the bow not 6L? -Fireburst on hit is the skill on the bow, and socketed gems naturally support the Fireburst on the bow, essentially making it 7L, so you can realistically just have 0L 6 sockets, and it'll still be 7L.

Gear

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Dusk Knell
Fate Peak
The Brass Dome
Soul Heart
Grim Gyre
Blackflame
Spirit Caress
Dread Shackle
Corpsewalker
Aegis Aurora
Ancient Portent
Entropy Shard
Plague Wound
Glorious Vanity
Rapture Prism
Phoenix Star
Watcher's Eye
Fulgent Dream
Carrion Curio

Skills

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Body Armour

  • Vaal Detonate DeadVaal Detonate Dead1/20WMain
  • EfficacyEfficacy20/23W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W

Boots

  • DeterminationDetermination20W
  • MalevolenceMalevolence20/2W
  • Vaal DisciplineVaal Discipline20W
  • EnlightenEnlighten3/23W

Gloves

  • DesecrateDesecrate20/20W
  • ConvocationConvocation5W
  • Molten ShellMolten Shell1W
  • Cast when Damage TakenCast when Damage Taken1/20W

Helmet

  • Raise SpectreRaise Spectre21W
  • Defiance BannerDefiance Banner20/20W
  • Minion LifeMinion Life20/20W
  • Meat ShieldMeat Shield20/20W

Weapon 1

  • PortalPortal1/20W
  • Tempest ShieldTempest Shield20/20W

Weapon 2

  • Withering StepWithering Step20/20W
  • Flame DashFlame Dash21/20W

Boots

  • Corpse Walk20W
  • EnlightenEnlighten3/23W

Gloves

  • Commandment of Blades1W

Ring 1

  • DespairDespair1W

Passive Tree

Passive tree 3.18
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Gruthkul

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
23.95M
Hit DPS
75.73K
With Poison DPS
75.73K
With Ignite DPS
23.95M
With Bleed DPS
75.73K
Damage over Time
23.87M
Ignite DPS
23.87M
Average Hit
32.92K
Average Damage
32.92K

Attack & Crit

Attack/Cast Rate
2.3/s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
100%
Mana Cost
17
Life Cost
0

Defence

Life
3.68K
Energy Shield
2.64K
Mana
57
Ward
0
Armour
51.46K
Evasion
496
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
75%
Spell Block
62%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
80% (+37%)
Cold Resistance
85% (+7%)
Lightning Resistance
80% (+14%)
Chaos Resistance
75% (+42%)

Recovery

Life Regen
165.74/s
ES Regen
0/s
Mana Regen
27/s
Life Leech
200.69/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
180
Intelligence
269
Dexterity
153
Movement Speed
88%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0