- DPS
- 6.26M
- Effective HP
- 118.24K
- Life
- 3.9K
- Level
- 95
- Min budget
Overview
Carrion golem build questions is a Path of Exile Necromancer build by Positive_Gold_142, made for the Kalandra league (3.19). It is centered on Raise Spectre and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 6.26M DPS with 118.24K effective HP, 3.9K life, 433 energy shield. Key uniques include Darkness Enthroned, Rumi's Concoction, The Surrender, The Brass Dome.
Positive_Gold_142's Notes
Hi guys, i just want to post my modified version of Game3Report build.It has 6mil dps and 118eHp (block cap and spell block near-cap under bone offering, Brass dome).Here is my pob. https://pobb.in/26UTUjBo93kY I know that i must get Ashes of the Stars and awakened gems, but after that what to do? Few questions:
1)How can i get more dps? Is it reachable to get 20mil without losing survivability?
2)Is it worth to stack Primordial harmony (Golems cooldown recovery)? PoB doesnt show it correctly.
3)Losing block and getting spell suppression will make it more tanky?
4)How to solve problem with hp regen/sustain? I can change shield to % of life on block, but dont have any regen.
5)Jewels with Golemancer ascendancy (Forbidden flesh) are not too pricy, but i dont have sockets for it. Do i need them and how to manage it? With 3/35 jewels?
6)im using arena master, host and carnage chieftains, demon harpy. is it optimal?
UPD: I bought Ashes - put in vitality, change shield to aegis aurora, now my eHP is 800k. Also switched 1 harmony to eminence - 5% more dmg. https://pobb.in/L18uH81OZY8t
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 6.26M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 1.56/s
- Hit Chance
- 100%
- Crit Chance
- 2%
- Crit Multiplier
- 198%
- Minion Limit
- 4
- Mana Cost
- 39
- Life Cost
- 0
Defence
- Effective Hit Pool
- 118.24K
- Life
- 3.9K
- Energy Shield
- 433
- Mana
- 118
- Ward
- 0
- Armour
- 40.95K
- Evasion
- 325
- Phys Damage Reduction
- 88%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 62%
- Spell Suppression
- 10%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+35%)
- Cold Resistance
- 79% (+50%)
- Lightning Resistance
- 79% (+43%)
- Chaos Resistance
- 73%
Max Hit Taken
- Physical
- 12.82K
- Fire
- 25.15K
- Cold
- 25.15K
- Lightning
- 25.15K
- Chaos
- 22.62K
Recovery
- Life Regen
- 198.6/s
- ES Regen
- 0/s
- ES Recharge
- 433/s
- Mana Regen
- 18.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 220
- Intelligence
- 303
- Dexterity
- 76
- Movement Speed
- 93%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0