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PoE 3.20·Sanctum·Necromancer

The Death Shepherd - Poison Skeletons and Zombies

by MarodRamby3 years ago13

DPS
23.08M
Effective HP
85.64K
Life
4.27K
Level
98
Min budget

Overview

The Death Shepherd - Poison Skeletons and Zombies is a Path of Exile Necromancer build by MarodRamby, made for the Sanctum league (3.20). It is centered on Raise Zombie and plays as a intelligence, spell, minion archetype. In Path of Building it reaches 23.08M DPS with 85.64K effective HP, 4.27K life, 2.23K energy shield. Suited for: Abyss, Mapping, Sanctum, Bossing. Key uniques include United in Dream, Darkness Enthroned, Rumi's Concoction, Aegis Aurora, The Covenant.

MarodRamby's Notes

Mapping video

Path Of Building: https://pobb.in/dBV75nFLZIoS

Budget: 50-60 divines

Forbidden flesh/flame jewels - Profane Bloom : 25 divine

Amanamu's Gaze : 8.5 divine

6 link covenant spidersilk robe : 3 divine

+2 all minion skills and high life helmet : 30 chaos - 5 divine

Aegis Aurora : 1 divine

Vaal Summon skeletons 21/0 : 3-5 chaos

Divergent Multistrike 20/20 : 1 divine

Phantasmal Zombies 20/20 : 30 chaos

Awakened Minion damage : 80 chaos

Ghastly jewels : ? 6-10 divine

This build keeps cost in mind and is not min/maxed, it can easily reach 100+ divines.

It is a fast mapper when it comes to minion builds and I used it for abyss farming. It can do uber elder easily and has 20+ million guardian/pinnacle dps without vaal skeletons. The default configuration with nothing checked is 7 million dps. It uses both skeletons and zombies in the 6 link.

The playstyle is using withering step and convocation as your main abilities while maintaining flesh offering and marking durable enemies with predator.

Boss opener: Start with 2 desecrate piles, one for the buff from Plaguebringer and one for flesh offering. Pre-cast Vaal skeletons if it's available. Mark the boss with predator, then withering step on the boss for instant 7 stacks of wither.

Defensive actions: molten shell, quartz flask (phasing/elusive), and Rumi's flask (additional block). Quartz flask also helps with moving through packs.

It's a very functional build without the forbidden jewels because you have 20 permanent dps minions and the jewels don't add anything to bossing. That being said I wanted to lean into profane bloom for mapping so I dropped Envy to add Skitterbots with despair socketed in profane proxy for quick pops.

The minions are durable with grave intentions and indomitable army taken on the passive tree.

Skeleton defense stats:

6.7k life

1.3k energy shield

83% capped resistances

75% capped chaos resistance

49% physical damage reduction

Spectres:

Ruins Hellion for rallying cry giving 15% increased minion damage and 30% less damage from taunted enemies.

Carnage Chieftain for frenzy charges.

Primal Cruchclaw for added clear speed

Another carnage chieftain in place of the crushclaw is a good choice but with permanent minions you can get away with using one carnage chieftain.

Animated Guardian - Leer mask for the 50% increased minion damage and dying breath for the 18% increased effect of auras. % Life regeneration on the other gear slots and 1000 armour chest.

With the focus on mapping I have Ravenous Horde annointed for minion onslaught and minion speed. Replacing it with Whispers of Doom and Asenath's gloves on the Animated Guardian is a big boost to bossing.

I found and made most of my ghastly jewels so I hope my price estimate is not wildly off. Crafting the jewels is just alteration and augmentation, regal, and exalt. The foul sphere in darkness enthroned was pretty disappointing when the exalt landed damage reduction against abyssal monsters :/

It performs pretty well in sanctum with quick kills but it's not going to get you a no hit run.

I play it with withering step as my only movement skill because I like the instant stacks as I convocate onto a pack, but flame dash is socketed, wither is socketed, and withering touch is linked to zombies and skeletons. You can drop withering step without really losing anything.

Gear

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United in Dream
Maelstrom Star
The Covenant
Fate Idol
Profane Proxy
Victory Coil
Brood Hold
Darkness Enthroned
Alberon's Warpath
Aegis Aurora
Grim Gaze
Foul Sphere
Whispering Oculus
Forbidden Flesh
Amanamu's Gaze
Foul Sphere
Forbidden Flame

Skills

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Body Armour

  • Vaal Summon SkeletonsVaal Summon Skeletons21W
  • Raise ZombieRaise Zombie20/20WMain
  • PredatorPredator20/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Withering TouchWithering Touch20/20W
  • MultistrikeMultistrike20/20W

Boots

  • Summon Carrion GolemSummon Carrion Golem20W
  • Raise SpectreRaise Spectre20/20W
  • Culling StrikeCulling Strike20W
  • Meat ShieldMeat Shield20W

Weapon 1

  • ConvocationConvocation20/20W
  • Withering StepWithering Step20/20W
  • Defiance BannerDefiance Banner20/20W
  • Second WindSecond Wind19W

Helmet

  • Molten ShellMolten Shell20W
  • DeterminationDetermination20W
  • WitherWither20/20W
  • DesecrateDesecrate3W

Gloves

  • Animate GuardianAnimate Guardian20/20W
  • Meat ShieldMeat Shield20W
  • Feeding FrenzyFeeding Frenzy20W

Weapon 2

  • Tempest ShieldTempest Shield20W
  • Flesh OfferingFlesh Offering20/20W
  • Summon SkitterbotsSummon Skitterbots20W

Ring 1

  • DespairDespair20/20W

Gloves

  • Flame DashFlame Dash20W

Gloves

  • Commandment of the Grave1W

Passive Tree

Passive tree 3.20
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
98

Damage

Full DPS
23.08M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
2.3/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Minion Limit
11
Mana Cost
68
Life Cost
68

Defence

Effective Hit Pool
85.64K
Life
4.27K
Energy Shield
2.23K
Mana
124
Ward
0
Armour
22.14K
Evasion
23
Phys Damage Reduction
72%

Mitigation & Avoidance

Block
42%
Spell Block
60%
Spell Suppression
5%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+20%)
Cold Resistance
80% (+13%)
Lightning Resistance
75% (+22%)
Chaos Resistance
-33%

Max Hit Taken

Physical
17.27K
Fire
40.5K
Cold
48.6K
Lightning
40.5K
Chaos
7.27K

Recovery

Life Regen
173.1/s
ES Regen
0/s
ES Recharge
2.23K/s
Mana Regen
32/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
171
Intelligence
264
Dexterity
117
Movement Speed
29%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0