- DPS
- 9.96M
- Effective HP
- 53.77K
- Life
- 3.85K
- Level
- 95
- Min budget
Overview
Arakaalis Doomblaster is a Path of Exile Pathfinder build by EmergencyMagazine, made for the Affliction league (3.23). It is centered on Temporal Chains and plays as a dexterity, spell, area, duration archetype. In Path of Building it reaches 9.96M DPS with 53.77K effective HP, 3.85K life, 437 energy shield. Key uniques include The Scourge, Ancient Skull, Taste of Hate, Vixen's Entrapment, Windscream.
EmergencyMagazine's Notes
So I league started this idea of a hybrid Summoner.
Main mechanics:
- Arakaali + The Scourge + Impending Doom
- Spiders grant ID 300% poison dmg
- ID curse bots for your spiders
- -The Scourge allows for easy scaling
- HoA provides access to feeding frenzy, CoN and insane cluster jewels
- -Pathfinder is Pathfinder
Current character: https://pobb.in/6pfeNsHZad_7
All the expensive stuff: https://pobb.in/tQwM-BchgRmd
Defense:
- Recovery: HP on flask use, 600 regen, Ghost Dance, Blood Notch
- 4.8k life + ES
- Max chaos res, suppress capped, ailment immunity
- Grace, Enfeeble, Temp Chains
- -Taste of Hate + Cloak of Flame + Ele Flasks(, Progenesis if rich)
- Blind, debilitate on hit, block corruptions on weapon, crit reduction, phasing, EC...
Offense:
- Impending Doom + Prolif for clear and debuffs
- Spiders for single target dmg and wither support
- Minion dmg, onslaught charm, auras, curses and -res work for both mechanics
Gameplay: You basically play Impending Doom, the spiders are summoned automatically. Swap in Writhing Jar for pinnacle bosses. Impending Doom works because of Cursed Ground, I haven't been able to make the old version work reliably. Cursed Ground also allows for a 4th curse, (awakened) spell cascade still provides insane coverage. *PoB is inaccurate as it assumes all wither stacks are yours.
Any input? I'd love some ideas on where i could go with this.
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 9.96M
- Combined DPS
- 2.46M
- Hit DPS
- 262.34K
- With Poison DPS
- 2.21M
- With Ignite DPS
- 262.34K
- With Bleed DPS
- 262.34K
- Damage over Time
- 1.95M
- Poison DPS
- 110.92K
- Culling DPS
- 246.07K
- Reservation DPS
- 0
- Average Hit
- 64.3K
- Burst Damage
- 64.3K
Attack & Crit
- Attack/Cast Rate
- 4.08/s
- Cooldown
- 0.13s
- Hit Chance
- 100%
- Crit Chance
- 7%
- Crit Multiplier
- 150%
- AoE Radius
- 2 m
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 53.77K
- Life
- 3.85K
- Energy Shield
- 437
- Mana
- 16
- Ward
- 0
- Armour
- 833
- Evasion
- 19.94K
- Phys Damage Reduction
- 19%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 76%
- Evade (Projectile)
- 76%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+68%)
- Cold Resistance
- 75% (+13%)
- Lightning Resistance
- 75% (+4%)
- Chaos Resistance
- 69%
Max Hit Taken
- Physical
- 15.57K
- Fire
- 46K
- Cold
- 37.8K
- Lightning
- 46K
- Chaos
- 22.38K
Recovery
- Life Regen
- 588/s
- ES Regen
- 0/s
- ES Recharge
- 437/s
- Mana Regen
- 19.4/s
- Life Leech
- 0/s
- ES Leech
- 43.7/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 117
- Intelligence
- 170
- Dexterity
- 259
- Movement Speed
- 213%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0