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PoE2 0.3·Third Edict·Titan

Path of Exile 2 Survival Guide for people who want to play HC PoE

by Hardaek12 months ago45

DPS
23.01
Effective HP
28.59K
Life
3.27K
Spirit
100
Level
89
Min budget

Overview

Path of Exile 2 Survival Guide for people who want to play HC PoE is a Path of Exile 2 Titan build by Hardaek, made for the Third Edict league (0.3). It is centered on Rapid Assault and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 23.01 DPS with 28.59K effective HP, 3.27K life. Suited for: Delve, Mapping, Bossing. Key uniques include Briarpatch, Crown of the Pale King.

Build Video

Hardaek's Notes

Hey guys, I wanted to share tips about surviving in Path of Exile 2 after making it to t15 maps on my HC Bloodmage Molten Blaster.

I know hardcore is a niche game mode but I really think more people should give it a go since it offers the most exhilarating gameplay experiences possible and it's a shame more people don't explore it

The video will go into more depth but the outline here will cover the gist. I split the guide into 3 sections: 1) General tips you always need to be aware of, 2) Campaign check list + bossing playthru, 3) How to survive big phys hits in Endgame

YOU MUST ALWAYS UNDERSTAND

Hardcore isn’t about flexing DPS, it’s about not dying.

  • Always be moving – standing still is how you get clipped.
  • Fast is slow, slow is fast – rushing content is how you die. Take time to prep.
  • Pausing is a must – you WILL get surrounded and put into a bad position, don't let your ego kill you. Always be ready to use pause if you get knocked down.
  • New league mechanics will kill you – they’re over tuned and buggy (DO NOT ENGAGE PRE-MAPS)
  • Know which bosses can one-shot you – make a mental list before you fight them.

Campaign Checklist

Act 1

  • At least 50 cold res – The ice beams on last boss are rippy w/ out this

Act 2

  • Start stacking armor – mobs hit harder here (priotize before heyna / titan boss)
  • At least 50+ fire res (ascendency boss)
  • At least 50+ lightning res (Jamanra pylons / projectiles)

Act 3

  • Get 10+ chaos res – viper is rippy w/ out some
  • More armor. - armor is HUGELY important for the viper fight, makes it much easier
  • Push for capped resists (75%) - Doryani is a resistance check pretty much
  • DON'T FIGHT MONKEY BOSS UNTIL 38+

Act 4 / Interludes

  • Pick a base defense lane and stack it – Armor, Evasion, ES, or a hybrid variant. Base defense stat on gear really matters
  • Add consistent recovery – regen, leech, or life gain on hit. You will start to face much higher density and spiky HP is really annoying to deal with

Mapping Survivability

  • Physical damage reduction is king

Ultimately you will get hit by a big source of phys damage somewhere along the way while you're mapping and that is pretty much the only thing that will kill you, assuming you are capped on other res and have good base defenses.

Options for PDR:

Armor stack (worst, Quin's Build: https://pobb.in/8fd1z21Yu1r2)
ES stacking (the best, Alk's Build: https://pobb.in/LPlsKWtDT8aw)
Hybrid PDR stacking (my bloodmage build: https://pobb.in/Kih3jSzB16O1)

LMK if this kind of stuff is helpful if you're thinking about playing hardcore or just want to build a more tanky sc character

Gear

Tap an item to open trade.

Pain Edge
Crown of the Pale King
Pain Jack
Hate Medallion
Sol Whorl
Brimstone Gyre
Plague Caress
Pain Shackle
Briarpatch
Vortex Emblem
Simmering Ultimate Life Flask of the Verdant
Compact Transcendent Mana Flask of the Wide
Vibrant Thawing Charm of the Continuous
Sunny Amethyst Charm of the Distiller
Stone Charm
Bramble Glisten
Heart of the Well

Skills

Tap a skill to open trade.

  • Rapid AssaultRapid Assault5WMain
  • Quill BurstQuill Burst1W
  • Barbs IIBarbs II1W
  • Armour Break IIIArmour Break III1W
  • Ancestral Call IIAncestral Call II1W
  • Magnified Area IIMagnified Area II1W
  • Leap SlamLeap Slam8W
  • Fist of War IIFist of War II1W
  • Holy DescentHoly Descent1W
  • Encroaching GroundEncroaching Ground1W
  • Persistent Ground IIIPersistent Ground III1W
  • Resonating ShieldResonating Shield17W
  • Armour Break IIIArmour Break III1W
  • Uruk's SmeltingUruk's Smelting1W
  • Quill BurstQuill Burst1W
  • MobilityMobility1W
  • Scavenged PlatingScavenged Plating20/20W
  • Prolonged Duration IProlonged Duration I1W
  • Physical MasteryPhysical Mastery1W
  • Thornskin IThornskin I1W
  • Infernal CryInfernal Cry18W
  • BattershoutBattershout1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Magnified Area IIMagnified Area II1W
  • Shield ChargeShield Charge13W
  • Steadfast IISteadfast II1W
  • Quill BurstQuill Burst1W
  • Spear StabSpear Stab19W
  • Barbs IIIBarbs III1W
  • Magma BarrierMagma Barrier14W
  • Thornskin IThornskin I1W
  • Raise ShieldRaise Shield1W

Weapon 1

  • Spear ThrowSpear Throw1W

Weapon 2

  • Raise ShieldRaise Shield1W

Passive Tree

Passive tree 0.4
scroll to zoom
Titan
Titan

Character Stats

Level
89

Damage

Full DPS
0
Combined DPS
23.01
Hit DPS
23.01
With Poison DPS
23.01
With Ignite DPS
23.01
With Bleed DPS
23.01
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
28.34
Burst Damage
28.34

Attack & Crit

Attack/Cast Rate
0.81/s
Hit Chance
95%
Accuracy
1.11K
Crit Chance
10%
Crit Multiplier
340%
Mana Cost
32
Life Cost
1
Spirit Reserved
0

Defence

Effective Hit Pool
28.59K
Life
3.27K
Energy Shield
43
Mana
500
Spirit
0
Darkness
0
Armour
19.54K
Evasion
474
Phys Damage Reduction
67%

Mitigation & Avoidance

Block
36%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Evade (Spell)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+14%)
Cold Resistance
75% (+39%)
Lightning Resistance
75% (+109%)
Chaos Resistance
75% (+24%)

Max Hit Taken

Physical
4.7K
Fire
15.59K
Cold
14.56K
Lightning
14.56K
Chaos
13.18K

Recovery

Life Regen
41.6/s
ES Regen
0/s
ES Recharge
43/s
Mana Regen
20/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
377
Intelligence
47
Dexterity
42
Movement Speed
10%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Presence Radius
4 m
Item Rarity
10%