[3.16]Trickster BF/Cyclone COC Ice Reap
by Bodinplayingwhat4 years ago249
- DPS
- 20.46M
- Life
- 4.94K
- Level
- 100
- Min budget
Overview
[3.16]Trickster BF/Cyclone COC Ice Reap is a Path of Exile Trickster build by Bodinplayingwhat, made for the Scourge league (3.16). It is centered on Reap and plays as a strength, spell, physical, area archetype. In Path of Building it reaches 20.46M DPS with 4.94K life, 2.46K energy shield. Suited for: Harvest. Key uniques include Bottled Faith, Atziri's Promise, Call of the Brotherhood, The Eternity Shroud, Call of the Brotherhood.
Build Video
Bodinplayingwhat's Notes
Estimated lv100 BF - POB : https://pastebin.com/3V4D3Qki
Estimated lv100 Cyclone - POB : https://pastebin.com/up295Nkn
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Q&A:
Q1: Why use a scammer?
A1: I used the characteristics of the blade flurry to guide and mid-range to take the blue and green ball and its distance is just the center of the harvest, very good~
Q2: Why do you want to walk across the starry sky?
A2: Because non-mixed sublimation is a major feature of the scammer's sublimation, harvesting is a physical spell that does not turn injury, which is a pity!
Q3: The damage of the pure swiftness is better than the frost swiftness, why not open it?
A3: Frost Jie can solve the problem of clearing monsters, unless you just want to use this BUILD to attack the BOSS. The other thing is... the special effects of Frost Jie are very good XD
Q4: Can I play with occultists, assassins, etc.?
A4: Because it is the all-star configuration, there is no way to match the additional curse, and then use the occultist's kill curse enemy to explode to clear the monster, and change to increase the damage of the physical aura. In addition, the occultist and the assassin need to solve the problem of getting the ball. The furious ball uses the abnormal blood furious chance to get the green ball down.
But I would recommend other combinations, such as multi-ball and anemic organisms. It should be better.
Q5: Why do we need to take the claws?
A5: Because harvesting is life-consuming, in terms of cast on critical strike (COC), the trigger frequency is very high.
Even if your life doesn’t fall back normally, it may just reach a balance point (for example, if you consume 1500 life per second, you can replenish 1501 life per second). In this way, your damage may go directly to the west, so my body is built. Vitality Knockback + Double Claw Knockback + Life & ES Steal
Finally is the awesome Corrupted Soul (50% of all damage is taken by ES)!!
1000 damage can be broken into life knockback & steal and ES steal each bear 500
In this case, the stealing or knockback mechanism of the usual ES will not be useless because it has not encountered mixed damage.
Personally like this kind of match to make the best use of it!!
Q6: If I want a key lazy person, can I use Whirlwind?
A6: Of course you can. The whirlwind version of POB has been attached to the bottom extension platform. Basically, it is just sublimation to exchange for a main skill. The Awakening Secret Energy Burst is replaced by a concentration effect/increased range. That's it~
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Thank you everyone for following my YT channel and I will continue to cheer!! :D
Gear
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Skills
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Gloves
- Word of the Grave1W
Passive Tree


- Bandits
- Help Alira
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 20.46M
- Hit DPS
- 20.42M
- With Poison DPS
- 20.42M
- With Ignite DPS
- 20.42M
- With Bleed DPS
- 20.42M
- Damage over Time
- 42.51K
- Ignite DPS
- 625.61
- Average Hit
- 2.7M
- Average Damage
- 2.7M
Attack & Crit
- Attack/Cast Rate
- 7.55/s
- Trigger Rate
- 7.55/s
- Cooldown
- 0.13s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 494%
- Mana Cost
- 0
- Life Cost
- 211
Defence
- Life
- 4.94K
- Energy Shield
- 2.46K
- Mana
- 58.95
- Ward
- 0
- Armour
- 214
- Evasion
- 2.81K
- Phys Damage Reduction
- 3%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 5%
- Evade (Melee)
- 20%
- Evade (Projectile)
- 20%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+29%)
- Cold Resistance
- 76% (+47%)
- Lightning Resistance
- 76% (+50%)
- Chaos Resistance
- 81% (+35%)
Recovery
- Life Regen
- 476.56/s
- ES Regen
- 0/s
- Mana Regen
- 67.3/s
- Life Leech
- 1.12K/s
- ES Leech
- 246.1/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 125
- Intelligence
- 259
- Dexterity
- 136
- Movement Speed
- 141%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 8
- Devotion
- 0