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PoE 3.25·Kalguur·Champion

[PoE 3.25] Champion - Molten Strike of the Zenith - 10K Delve

by Xywei2 years ago16

DPS
2.14B
Effective HP
511.75K
Life
6.65K
Level
100
Min budget

Overview

[PoE 3.25] Champion - Molten Strike of the Zenith - 10K Delve is a Path of Exile Champion build by Xywei, made for the Kalguur league (3.25). It is centered on Molten Strike of the Zenith and plays as a strength, attack, projectile, area archetype. In Path of Building it reaches 2.14B DPS with 511.75K effective HP, 6.65K life. Suited for: Delve, Mapping, Bossing, Essence. Key uniques include Dragon Spiker, Mageblood, Progenesis, The Squire, Original Sin.

Build Video

Xywei's Notes

PoB: https://pobb.in/0_IMhhPI7bZM

3 leagues ago, I delved to 4.3k with normal Molten Strike Pathfinder, had to stop due to lockstep freeze (too many projectile hits). So this league I started and completed 6k delve with normal Molten Strike Slayer for closure, it had 400m dps, 400m might sound like a lot but post 6k it will feel sluggish, so I made my current build – Molten Strike of the Zenith Champion.

Comparing to the very popular strength-stacking Juggernaut, up & coming Inquisitor, Champion seems like an afterthought ascendancy choice, but when I compared the numbers, it’s quite competitive.

Offense:

1.      Champion doesn’t use the Crown of Eye helm like Juggernaut and Inquisitor, this opens the option for “8-link” Blizzard Crown as the main skill link

2.      Molten Strike of the Zenith really shines with high attack speed, outside of usual Blood rage/Silver Flask, Frenzy charge and ascendancy, I’m using 2 12-passive large cluster jewels

3.      With worthy Foe, Champion doesn’t have to invest in any accuracy (will need to swap in additional accuracy support gem for monster cannot be taunted map modifier)

Defense:

1.      15 Fortification from Fortitude ascendancy node. It may seem underwhelming to people that don’t do deep delve, but this is the only way to get consistent fortification in deep delve, any other fortifying hits will not generate any meaningful fortification due to high monster’s ailment threshold in delve.

2.      Physical Mitigation: Outside of 7 endurance charges, Arctic Armour, flat pdr/pta on rare chest, Progenesis and Adrenaline, I’m also using aspect of the crab in conjunction with 81% evade chance. Physical max hit is not foolproof in this build, so you need to choose when to press Immortal call sometimes.

3.      Elemental Mitigation: Using the very popular sublime vision/purity of fire setup with Arctic Armour, for spell max hit, I capped suppression with very little investment into gear affixes and skill point. On top of all these, I’m using the 5% reduced ele damage taken essence affix as well.

Weakness:

1.      The build has many conditional active/defensive layers (Endurance charges, adrenaline, conqueror ascendancy node, progenesis), so sometimes you could get killed very easily when running into a delve node

2.      The build has no meaningful recovery outside of instant leech & life gain on hit, so you really need to know what you are doing/where you are standing. If the focus is mapping, I’d swap to Slayer. For bossing, I’d use Redblade Banner to do weapon swap Enduring Cry during downtime.

 

Closing Thought:

I delved to 11k delve in Affliction league with Battery Staff Penance Brand of Dissipation Hierophant, that’s a busted skill on a busted interaction with battery staff reverse snapshot, but after using Molten Strike of the Zenith to10k delve this league, I think it is just as strong as PBoD. (PBoD edges out due to it’s a ranged spell)

 

PoB: https://pobb.in/0_IMhhPI7bZM

Gear

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Dragon Spiker
Loath Crest
Viper Curtain
Dragon Idol
Nimis
Original Sin
Storm Knuckle
Mageblood
Wrath Dash
Watcher's Eye
Forbidden Flesh
Rapture Shard
Lethal Pride
Forbidden Flame
Brood Solace
Entropy Glisten
Kraken Desire
Natural Affinity
Sublime Vision
Megalomaniac

Skills

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Helmet

  • Molten Strike of the ZenithMolten Strike of the Zenith21/23WMain
  • Awakened MultistrikeAwakened Multistrike5/20W
  • Awakened Elemental FocusAwakened Elemental Focus6/23W
  • Increased Critical DamageIncreased Critical Damage21/23W

Body Armour

  • Corrupting FeverCorrupting Fever17W
  • Immortal CallImmortal Call21/23W
  • Enduring CryEnduring Cry21/23W
  • Second WindSecond Wind21/20W
  • More DurationMore Duration21/20W
  • LifetapLifetap20/20W

Weapon 1

  • Sigil of PowerSigil of Power5/23W
  • Blood RageBlood Rage20/20W
  • Awakened Increased Area of EffectAwakened Increased Area of Effect6/20W
  • Awakened EnhanceAwakened Enhance5/5W
  • IntensifyIntensify21W
  • InspirationInspiration21/20W

Gloves

  • Purity of FirePurity of Fire21/20W
  • Blood and SandBlood and Sand7W
  • Arctic ArmourArctic Armour21/20W
  • EnlightenEnlighten4/20W

Boots

  • Leap SlamLeap Slam21/20W
  • Assassin's MarkAssassin's Mark21/20W
  • LifetapLifetap21/20W
  • Mark On HitMark On Hit21/20W

Gloves

  • Aspect of the Crab30W

Passive Tree

Passive tree 3.25
scroll to zoom
Champion
Champion
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Gruthkul

Character Stats

Level
100

Damage

Full DPS
2.14B
Combined DPS
123.94M
Hit DPS
123.94M
With Poison DPS
123.94M
With Ignite DPS
123.94M
With Bleed DPS
123.94M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
12.05M
Burst Damage
12.05M

Attack & Crit

Attack/Cast Rate
10.29/s
Hit Chance
100%
Accuracy
649
Crit Chance
100%
Crit Multiplier
462%
AoE Radius
0.7 m
Mana Cost
59
Life Cost
0

Defence

Effective Hit Pool
511.75K
Life
6.65K
Energy Shield
71
Mana
109
Ward
0
Armour
3.67K
Evasion
24.58K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
3%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
81%
Evade (Projectile)
81%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+25%)
Cold Resistance
-20%
Lightning Resistance
-30%
Chaos Resistance
75% (+37%)

Max Hit Taken

Physical
107.73K
Fire
382.38K
Cold
382.38K
Lightning
382.38K
Chaos
91.01K

Recovery

Life Regen
685.5/s
Net Life Regen
613.65/s
ES Regen
0/s
ES Recharge
71/s
Mana Regen
14.3/s
Life Leech
2.57K/s
ES Leech
0/s
Mana Leech
268.31/s
Total Degen
71.85/s

Attributes & Utility

Strength
197
Intelligence
154
Dexterity
196
Movement Speed
114%
Endurance Charges
7
Frenzy Charges
7
Power Charges
3
Rage
30
Devotion
0