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PoB: https://pobb.in/SpYGmuMHxmQ0
Idea of the build is to scale profane bloom as hard as possible. It has 100% chance to poison (consuming dark + herald of agony + small nodes above perfect agony) and we scale the damage with scaling chaos+poison dmg on tree, with curses and bino's.
Bino's in theory makes profane bloom 3x as effective, as once one profane bloom procs, every enemy will spread that damage when it dies.
Detonate dead is there just as a very high base skill dmg to start proccing profane bloom. 90% dmg is converted to chaos with anomalous quality and consuming dark and it deals a lot of damage because of the poison mastery and 2x low tolerance cluster jewel notables (together 900% increased dmg vs non poisoned enemies).
If you have any questions or suggestions how to improve the build let me know!
Life
3053
Mana
81
Energy Shield
1419
DPS
2M
Effective Hit Pool
11.12K
Chaos Res
75
Fire Res
75
Cold Res
76
Lightning Res
75
Armour
160
Evasion
33K
Block
16 | 0
Crit Chance
10%
Crit Multi
190%
Rage
0
Strength
121
Intelligence
312
Dexterity
300
Ward
0
Item Quantity
5%
Item Rarity
1%
Movement Speed
67%