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[Ruthless Gold] Scion Icicle Miner Build Guide

Crimson JewelCrimson JewelViridian JewelCrimson JewelDissolution of the FleshImbued WandRathpith GlobeKaom's HeartHeatshiverKaom's SpiritSnakepitLori's LanternReplica Atziri's FoibleMarch of the LegionLeather Belt
Divine Life FlaskDivination DistillateEternal Mana FlaskQuicksilver FlaskQuicksilver Flask

Figure I do a showcase for this build because of how well it worked in Ruthless Gold (the event's actually harder than normal Ruthless), and if it works well in Ruthless Gold it kind of means the core mechanics are solid enough that on a normal league start this would be just insane.

The damage is enough to do pinnacle content pretty comfortably and the speed makes it a fast mapper even without movement skills (180% movement speed with a 30 second duration berserk). There's also a lot more room to scale damage in a non-ruthless setting.

TL:DR if I can accomplish this in under a week for Ruthless Gold event, you could probably get more done in a normal league start.

POB:

https://pobb.in/Huw9qnxjY2iS

Brief guide:

This build league starts as Jungroan's Cold DOT and slowly transitions to Icicle miner about level 60 onwards when you can get the gear for it and have levels to start picking up mine passives.

It utilizes alot of the scaling mechanics for Hexblast Miner (the Rathpith/life stacking/perma Berserk from Kaom's spirit) but simplifies most of the gear requirements by scaling Icicle mines instead (allowing for March of the Legion's insane +9 skills and Heatshiver damage scaling).

March of the Legion's potential +9 is unprecedentedly strong. Because Icicle mines can get +9 from a combination of multiple implicit rolls, AOE/Auras/Trap&Mine/Projectiles, hitting a usable double corrupt is plausible within a reasonable time frame.

This also means you don't get the mana reservation/cost multipliers of a 6 link mine setup and don't have to worry as much about mana reservation and mana costs.

Icicle mine also happens to work with one of the strongest and cheapest damage scaling mechanics in 3.20, that is heatshiver. Because hitting 100% crit chance with Icicle Mine's base crit of 6% is trivial, you're almost always going to get your freezes off unless against rare mobs with very specific mods.

As long as its core mechanics of Rathpith+Kaom's Spirit+Dissolution isn't nerfed it's ok if we lose heatshiver's multiplier next patch because it opens up other possibilities like Pyroclast +Astral Projector.

Hope you enjoyed this writeup and build!

As usual, feel free to ask any questions.

My end of the event video, you don't need to watch this, its only if you want to see me map abit.

https://www.youtube.com/watch?v=4gr2HEXDPeM&feature=youtu.be&ab_channel=Uberjager

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Life

8276

Mana

11

Energy Shield

0

DPS

8M

Effective Hit Pool

37.95K

Chaos Res

-35

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

2K

Evasion

813

Block

25 | 11

Crit Chance

100%

Crit Multi

476%

Rage

50

Strength

158

Intelligence

179

Dexterity

269

Ward

0

Item Quantity

11%

Item Rarity

24%

Movement Speed

183%

Shadow Ascendancy
Shadow Ascendancy
Ranger Ascendancy
Ranger Ascendancy
Unwavering Stance
Unwavering Stance
Lethe Shade
Lethe Shade
Pain Attunement
Pain Attunement
Magebane
Magebane
Assassination
Assassination
Ballistics
Ballistics
Blood Siphon
Blood Siphon
Charisma
Charisma
Constitution
Constitution
Coordination
Coordination
Devastating Devices
Devastating Devices
Doom Cast
Doom Cast
Explosive Elements
Explosive Elements
Fervour
Fervour
Finesse
Finesse
Heart of Oak
Heart of Oak
Herbalism
Herbalism
Instinct
Instinct
Intuition
Intuition
Profane Chemistry
Profane Chemistry
Quickstep
Quickstep
Reflexes
Reflexes
Revenge of the Hunted
Revenge of the Hunted
Sentinel
Sentinel
Snowforged
Snowforged
Successive Detonations
Successive Detonations
Trickery
Trickery
Whispers of Doom
Whispers of Doom
Written in Blood
Written in Blood
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Author

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Uberj4ger

Divinia collected this build from this reddit post.

Click here to claim it.