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PoE 3.22·Ancestor·Guardian

Anyone else been messing around with the new guardian minions? Build idea within

by 147793 years ago1

DPS
18.38M
Effective HP
37.43K
Life
3.6K
Level
95
Min budget

Overview

Anyone else been messing around with the new guardian minions? Build idea within is a Path of Exile Guardian build by 14779, made for the Ancestor league (3.22). It is centered on Summon Raging Spirit and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 18.38M DPS with 37.43K effective HP, 3.6K life, 3.38K energy shield. Key uniques include Ancient Skull, Darkness Enthroned, Aegis Aurora.

14779's Notes

Been having a play around with the new guardian minions in combination with SRS using ancient skull to get them some additional crit chance. Results are looking pretty interesting but I am not exactly experienced in making builds from scratch so thinking perhaps I've missed something

https://pobb.in/gdPkqeLNg1Y4

This is with not outrageous to achieve gear. The resistance and stat requirements are definitely tight at this level of gear there is definitely damage that can be sacrificed though as even with nothing that is massively expensive (except the aegis potentially but that can be replaced by a rare) the build achieves an optimal 20million dps in POB. Now obviously when are things ever optimal so thats probably going to drop a bit.

One thing that is jumping out is a potential problem is mana to keep the SRS up at the limit which is something that still needs to be worked out as even with unwavering faith we are still falling short of sustaining that. Enduring mana flask is one option for this but not something people really like to be doing.

You can push the build by for example

  • adding a power charge corruption to ancient skull as well as an enchant for 40% more SRS damage
  • Adding awakened gems
  • Adding an extra curse once you can path to it and including assassins mark
  • upgrading the minion cluster to have 3% minion attack speed and 35% increased effect
  • Adding in the new unique sceptre into the build to give some more base crit and another + level

After doing the above the POB DPS goes into the 80million mark but I'd say more realistically maybe around 50 accounting for uptime although it's hard to say at this point.

Things also scale at a rate that this seems league start viable as even with the most basic of gear it's still easy to get to the 5 million dps mark without any clusters

All of this while having 30k armour, 3.7k health, 3.3kES, some recoup, 889 life regen, 1600 ES recharge rate, as well as the defensive minion for guardian not taken into account yet.

Thoughts? anything jump out to anyone that I've done majorly wrong or could be improved upon?

Gear

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Ancient Skull
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Darkness Enthroned
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Aegis Aurora
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Skills

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Body Armour

  • Summon Raging SpiritSummon Raging Spirit21/20WMain
  • Minion DamageMinion Damage20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Awakened Melee SplashAwakened Melee Splash5/20W
  • MultistrikeMultistrike20/20W
  • Elemental FocusElemental Focus20/20W

Helmet

  • Vaal HasteVaal Haste20W
  • DeterminationDetermination20W
  • DisciplineDiscipline20W
  • EnlightenEnlighten3W

Gloves

  • Raise SpectreRaise Spectre20/20W
  • Animate GuardianAnimate Guardian20/20W
  • Feeding FrenzyFeeding Frenzy20/20W
  • Minion LifeMinion Life20/20W

Boots

  • Arcanist BrandArcanist Brand20/20W
  • Elemental WeaknessElemental Weakness20/20W
  • DesecrateDesecrate20/20W
  • Spirit OfferingSpirit Offering20/20W
  • AngerAnger27W
  • HatredHatred27W
  • WrathWrath27W

Weapon 1

  • VitalityVitality15W
  • Vaal Molten ShellVaal Molten Shell11W
  • Cast when Damage TakenCast when Damage Taken3W

Weapon 2

  • Shield ChargeShield Charge1/20W
  • FrostblinkFrostblink20W
  • Faster AttacksFaster Attacks20W

Passive Tree

Passive tree 3.22
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Guardian
Guardian
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
18.38M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
3.88/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
298%
Minion Limit
20
Mana Cost
82
Life Cost
0

Defence

Effective Hit Pool
37.43K
Life
3.6K
Energy Shield
3.38K
Mana
154
Ward
0
Armour
31.19K
Evasion
21
Phys Damage Reduction
73%

Mitigation & Avoidance

Block
32%
Spell Block
8%
Spell Suppression
7%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+3%)
Cold Resistance
80%
Lightning Resistance
75% (+3%)
Chaos Resistance
-21%

Max Hit Taken

Physical
14.46K
Fire
36.08K
Cold
43.92K
Lightning
36.08K
Chaos
5.55K

Recovery

Life Regen
889.8/s
ES Regen
0/s
ES Recharge
3.38K/s
Mana Regen
224.72/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
165
Intelligence
430
Dexterity
197
Movement Speed
72%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Devotion
0