Trigger on Hit and Cast on Crit Combo - Slayer Charge Stacker!
by ThePapaZero1 year ago21
- DPS
- 5.55M
- Effective HP
- 202.61K
- Life
- 4.29K
- Level
- 93
- Min budget
Overview
Trigger on Hit and Cast on Crit Combo - Slayer Charge Stacker! is a Path of Exile Slayer build by ThePapaZero, made for the Kalguur league (3.25). It is centered on Wave of Conviction and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 5.55M DPS with 202.61K effective HP, 4.29K life, 1.06K energy shield. Suited for: Mapping. Key uniques include Willclash, Progenesis, Badge of the Brotherhood, Maloney's Mechanism, Bottled Faith.
Build Video
ThePapaZero's Notes
3.25 PoBB: https://pobb.in/O-5cNDWU8nwM
Sanctuary Map: https://youtu.be/yLasr23G7Ds
How I leveled this character: https://www.youtube.com/watch?v=BXjiF0wRqTU
Since the recording of this build guide I started playing with/testing Graven's Secret Belt since the belt I was using was nothing special. The damage and quality of life this belt provides is definitely 10/10. If you are good on resistances/life then I'd highly recommend switching to it as well. Anyways, as far as the build goes, I focused on defenses first and foremost, so the build has near max block and spell block. It has 9 endurance charges, arctic armor, flesh and stone, 1100 energy shield regen, 29 life gained on hit and slayers overleech. Progenesis is nice to have but not a must. The power charge ring was self found in week 1 of the league. It is definitely one of the more expensive items in this build and since this is a charge stacker it definitely adds a lot of damage but isn't mandatory. The only item that's necessary for this build is an axe with the runecraft (trigger socketed fire spells on hit). You can make one yourself or buy one for 15-20 divines. The chest is also important if you want to use righteous fire, otherwise any chest will do. I chose to use the Wave of Conviction and Purifying Flame in the axe because they had the most synergy with what I was going for (phys to ele conversion) and I chose the Rolling Magma and Ethereal Knives in the CoC setup because they felt the best in terms of clearing and single target damage. I tested about dozen or so spells and many different setups (1 spell, 3 spells, crit support, etc) and those 2 felt by far the best even tho Rolling Magma is not a physical based spell and we convert only a portion of the phys to ele with Ethereal Knives. LMK if you have any questions
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 93
Damage
- Full DPS
- 5.55M
- Combined DPS
- 3.15M
- Hit DPS
- 2.43M
- With Poison DPS
- 2.43M
- With Ignite DPS
- 2.52M
- With Bleed DPS
- 2.43M
- Damage over Time
- 82K
- Ignite DPS
- 82K
- Culling DPS
- 629.25K
- Reservation DPS
- 0
- Average Hit
- 1.21M
- Burst Damage
- 1.21M
Attack & Crit
- Attack/Cast Rate
- 2.01/s
- Hit Chance
- 100%
- Crit Chance
- 87%
- Crit Multiplier
- 312%
- Mana Cost
- 0
- Life Cost
- 145
Defence
- Effective Hit Pool
- 202.61K
- Life
- 4.29K
- Energy Shield
- 1.06K
- Mana
- 5
- Ward
- 0
- Armour
- 1.14K
- Evasion
- 4.01K
- Phys Damage Reduction
- 50%
Mitigation & Avoidance
- Block
- 73%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 29%
- Evade (Projectile)
- 29%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+12%)
- Cold Resistance
- 76% (+13%)
- Lightning Resistance
- 76% (+9%)
- Chaos Resistance
- 66%
Max Hit Taken
- Physical
- 20.34K
- Fire
- 67.3K
- Cold
- 53.84K
- Lightning
- 53.84K
- Chaos
- 23.07K
Recovery
- Life Regen
- 0/s
- Net Life Regen
- 0/s
- ES Regen
- 1.16K/s
- ES Recharge
- 1.06K/s
- Mana Regen
- 30.5/s
- Life Leech
- 916.21/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 636.58/s
Attributes & Utility
- Strength
- 263
- Intelligence
- 180
- Dexterity
- 120
- Movement Speed
- 97%
- Endurance Charges
- 9
- Frenzy Charges
- 9
- Power Charges
- 9
- Devotion
- 65