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PoE 3.0·Harbinger·Juggernaut

[PoE 3.2 viable] A C C U J U G G | Barrage | 5.5m Shaper DPS 5250 HP / (HC) 7200HP 4.5mDPS

by Primaeva8 years ago486Subscribe

DPS
5.55M
Life
5.27K
Level
93
Min budget

Overview

[PoE 3.2 viable] A C C U J U G G | Barrage | 5.5m Shaper DPS 5250 HP / (HC) 7200HP 4.5mDPS is a Path of Exile Juggernaut build by Primaeva, made for the Harbinger league (3.0). It is centered on Barrage and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 5.55M DPS with 5.27K life. Suited for: Abyss. Key uniques include Oskarm, Chin Sol, The Wise Oak, Atziri's Promise, Darkness Enthroned.

Build Video

Primaeva's Notes

3.2 YESS BUFFS TO THIS BUILD. Click "Read more" for POBs / Chapters! Budget: 30-40ex. 1.5m version avail with 8ex. Cost breakdown 12:57.

PoBs: SC ver, 5250HP 5.5m DPS - https://pastebin.com/44Rtqk3D HC ver, 7200HP 4.7m DPS - https://pastebin.com/PBfA5JNd HC ver2, 7200HP 3.6m DPS, Acro/PhaseAcro, QS Flask - https://pastebin.com/tHTwibtx

EDIT: The top-end DPS is polarising, so run the HC version with movespeed nodes + quicksilver staunching and you still get 3.5m DPS / 7k HP / Acro / base movespeed.

Gameplay: 0:01 Core Mechanics + Gear: 1:03 Budget Version explained: 12:57 Skill Gems + Links: 13:52 Levelling, Passives, Ascendancy: 20:38

Build plateaus at 7m. Note I am NOT using +1 Barrage Helmet, Added Vinks or even L21 skill gems.


Abyss put the pew pew in the jew jew, this build abuses it all super hard. My first video guide, and holy hell making a good one is hard, sorry for all the rough edges / lack of music / length.

Gear

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Chin Sol
Obscurantis
Grim Ward
Torment Collar
The Taming
The Taming
Oskarm
Darkness Enthroned
Havoc Spark
Mind Shot
Hollow Sphere
Grim Thirst

Skills

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Weapon 1

  • BarrageBarrage20/20WMain
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Damage on Full LifeDamage on Full Life20/20W
  • Slower ProjectilesSlower Projectiles20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Lightning PenetrationLightning Penetration20/20W

Body Armour

  • Split ArrowSplit Arrow20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Damage on Full LifeDamage on Full Life20/20W
  • Mirage ArcherMirage Archer20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Lightning PenetrationLightning Penetration20/20W

Helmet

  • Immortal CallImmortal Call3W
  • Vaal HasteVaal Haste20W
  • Cast when Damage TakenCast when Damage Taken1W
  • Increased DurationIncreased Duration20/17W

Gloves

  • VitalityVitality20W
  • WrathWrath20W
  • Summon Ice GolemSummon Ice Golem20W
  • EnlightenEnlighten3/20W

Boots

  • Blink ArrowBlink Arrow20/11W
  • Blood RageBlood Rage20W
  • Slower ProjectilesSlower Projectiles19W

Gloves

  • Assassin's MarkAssassin's Mark10W

Passive Tree

This tree is empty in the export.

Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
93

Damage

Hit DPS
5.55M
With Poison DPS
5.55M
Ignite DPS
324.28
Average Damage
211.49K

Attack & Crit

Attack/Cast Rate
3.75/s
Hit Chance
95%
Crit Chance
84%
Crit Multiplier
482%
Mana Cost
46

Defence

Life
5.27K
Energy Shield
0
Mana
187
Armour
1.67K
Evasion
3.38K
Phys Damage Reduction
12%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Evade (Melee)
24%
Evade (Projectile)
24%
Attack Dodge
0%
Spell Dodge
7%

Resistances

Fire Resistance
81% (+80%)
Cold Resistance
75% (+22%)
Lightning Resistance
81% (+81%)
Chaos Resistance
-41%

Recovery

Life Regen
420.71/s
Net Life Regen
209.83/s
ES Regen
0/s
Mana Regen
12.7/s
Life Leech
1.21K/s
ES Leech
0/s
Mana Leech
230.58/s
Total Degen
210.88/s

Attributes & Utility

Strength
279
Intelligence
180
Dexterity
345