3.22 - Tornado Shot: How to stop being squishy for all budgets
- DPS
- 328.19M
- Effective HP
- 237.38K
- Life
- 2.46K
- Level
- 100
- Min budget
Overview
3.22 - Tornado Shot: How to stop being squishy for all budgets is a Path of Exile Deadeye build by Mikoshi, made for the Ancestor league (3.22). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 328.19M DPS with 237.38K effective HP, 2.46K life, 166 energy shield. Key uniques include Heatshiver, Mageblood, Crystallised Omniscience, Maloney's Mechanism, Progenesis.
Build Video
Mikoshi's Notes
Join our Discord community https://discord.gg/cbTDbkeR6a
As I said, there are many different ways of playing TS and making it tanky. Here is a list of tanky TS, or not as glass-canon type of TS I've made in my build shop.
230k EHP 300m dps https://pobb.in/WMWw3Skftbw5
https://pobb.in/D8l7qCcixvyt https://pobb.in/WQj73y2BmaGu https://pobb.in/pDYPALcr7mvp https://pobb.in/m_AHT8XC-ke8 https://pobb.in/YNYR50LySrSO https://pobb.in/yAvCDaUqVyFY There are more POBs, and I will try to make one for budget players later on.
Definition and explanation of our defenses: 0:00 Intro 2:03 Ehp 4:32 Hit vs. Dot 6:00 Resistances 7:57 Evasion 8:45 Armor 9:43 Spell suppression 10:26 Damage shift 12:22 Dot 13:00 Avoidance 13:30 Immunites and less effect 13:52 Delayed damage, PB, and progenesis 16:15 PB, Overleech, and cool tech 18:07 Strength of blood 18:56 Bloodnotch 19:56 Lethal pride 20:30 Flasks and their utility 23:33 Ascendancy and Forbidden Jewels 24:48 My take and outro
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Shakari
Character Stats
- Level
- 100
Damage
- Full DPS
- 328.19M
- Combined DPS
- 29.88M
- Hit DPS
- 29.83M
- With Poison DPS
- 29.83M
- With Ignite DPS
- 29.88M
- With Bleed DPS
- 29.83M
- Damage over Time
- 51.32K
- Ignite DPS
- 51.32K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 3.9M
- Burst Damage
- 3.9M
Attack & Crit
- Attack/Cast Rate
- 7.65/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 498%
- Mana Cost
- 4
- Life Cost
- 0
Defence
- Effective Hit Pool
- 237.38K
- Life
- 2.46K
- Energy Shield
- 166
- Mana
- 110
- Ward
- 0
- Armour
- 5.14K
- Evasion
- 19.32K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 98%
- Evade (Melee)
- 69%
- Evade (Projectile)
- 69%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+138%)
- Cold Resistance
- 90% (+74%)
- Lightning Resistance
- 90% (+52%)
- Chaos Resistance
- 17%
Max Hit Taken
- Physical
- 36.69K
- Fire
- 137.04K
- Cold
- 83.59K
- Lightning
- 137.04K
- Chaos
- 10.3K
Recovery
- Life Regen
- 0/s
- Net Life Regen
- -53.99/s
- ES Regen
- 0/s
- ES Recharge
- 166/s
- Mana Regen
- 39.5/s
- Life Leech
- 1.13K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 53.99/s
Attributes & Utility
- Strength
- 14
- Intelligence
- 14
- Dexterity
- 32
- Omniscience
- 1.01K
- Movement Speed
- 164%
- Endurance Charges
- 3
- Frenzy Charges
- 6
- Power Charges
- 3
- Devotion
- 0