PoB ArchivesPoB Archives
PoE builds

PoE 3.19·Kalandra·Hierophant

Quick Overview of Wander Ballista Totems

by Zecarn3 years ago7

DPS
13.84M
Effective HP
92.26K
Life
1.84K
Level
95
Min budget

Overview

Quick Overview of Wander Ballista Totems is a Path of Exile Hierophant build by Zecarn, made for the Kalandra league (3.19). It is centered on Kinetic Blast and plays as a intelligence, attack, projectile, area archetype. In Path of Building it reaches 13.84M DPS with 92.26K effective HP, 1.84K life. Suited for: Mapping, Bossing. Key uniques include Kaom's Spirit, Mind of the Council, Bottled Faith, Font of Thunder, Cloak of Defiance.

Zecarn's Notes

**I did NOT come up with this build. Just something I saw and looked fun and interesting to play last league.**

Got bored last league and wanted to give my self a challenge.

Ran this build last league and it was great.
Started the build with a tabula, atziris foible, and a storm prism. All other gear was purchased/crafted using the profits made by the build itself.

POB: https://pobb.in/GrVpU2jz7dom

Its fast, tanky, and doesnt care about degen or hits.

The basic concept is taking damage (degens + hits) and converting it into lightning damage, increasing your max lightning res + max chaos res, and then taking that damage and reducing it even further via Mind over Matter + Divine Flesh.
The Font of Thunder, a surprisingly cheap shield, and two Shadowed rings are how we convert 65% of both fire and cold taken as lightning damage, then an additional 50% taken as chaos via divine flesh.

Cold Damage Taken

This means we take 0 fire and 0 cold damage.
This also means we take everything as either phys, chaos, or lightning damage instead. However, the mind of the council helmet takes 30% of lightning damage taken from mana before life.

Between Cloak of Defiance and Mind of the Council we have a 70% MoM, then plus the Hierophant ascendency point (divine guidance) we have an additional 10% MoM making the total MoM 80% Damage taken from mana before life. Adding in a Watchers eye with clarity %Mana taken before life and I had a total of 88% Damage taken from mana before life.

Damaging Hits

This clearly means we need to build Mana, and this works perfectly with The Agnostic keystone.
The largest downside is, since we use Kaoms Spirit gloves and they have a mod that removed life regen, how do we regen our life?
Well, the agnostic is not considered life regen/recovery and is excluded from the downside of Kaoms Spirit.
The upside is we get permanent Rage Regen and can use this for our own benefit from either keeping the rage or dumping it via Berserk.

Overall I give this build a 9/10 if you want a single character for both mapping + bossing.

If anyone wants to know anything else, or has questions. LMK.

Gear

Tap an item to open trade or craft it.

Armageddon Bite
Mind of the Council
Cloak of Defiance
Atziri's Foible
Chimeric Coil
Wrath Eye
Kaom's Spirit
Beast Bond
Honour Spur
Font of Thunder
Hollow Sight
Dusk Sliver
Eagle Curio
Pandemonium Ruin
Glorious Vanity
Dusk Creed
Impossible Escape
Spirit Desire
Oblivion Star
Megalomaniac
Thread of Hope
Watcher's Eye

Skills

Tap a skill to open trade.

Boots

  • Kinetic BlastKinetic Blast20/20WMain
  • ForkFork20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • Added Cold DamageAdded Cold Damage20W

Body Armour

  • Power SiphonPower Siphon20/20W
  • Ballista TotemBallista Totem21/20W
  • Elemental Damage with AttacksElemental Damage with Attacks21/20W
  • Awakened Lightning PenetrationAwakened Lightning Penetration5/20W
  • Increased Critical DamageIncreased Critical Damage21/20W
  • BarrageBarrage20/20W

Gloves

  • Arcane CloakArcane Cloak19/20W
  • Arcane CloakArcane Cloak20/10W
  • EnhanceEnhance3/18W
  • Increased DurationIncreased Duration20W

Helmet

  • Frost ShieldFrost Shield20W
  • FrenzyFrenzy18W
  • Sniper's MarkSniper's Mark18W
  • Cast On Critical StrikeCast On Critical Strike20W

Weapon 1

  • Shield ChargeShield Charge15W
  • BerserkBerserk13W
  • Sigil of PowerSigil of Power20W

Weapon 2

  • VitalityVitality21W
  • PrecisionPrecision21W

Weapon 2

  • ClarityClarity21/5W

Passive Tree

Passive tree 3.19
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
13.84M
Combined DPS
140.81K
Hit DPS
140.67K
With Poison DPS
140.67K
With Ignite DPS
140.81K
With Bleed DPS
140.67K
Damage over Time
144.31
Ignite DPS
144.31
Culling DPS
0
Average Damage
58.21K

Attack & Crit

Attack/Cast Rate
2.42/s
Hit Chance
100%
Crit Chance
51%
Crit Multiplier
229%
Totem Limit
7
Mana Cost
44
Life Cost
0

Defence

Effective Hit Pool
92.26K
Life
1.84K
Energy Shield
0
Mana
5.55K
Ward
0
Armour
8.59K
Evasion
3.97K
Phys Damage Reduction
65%

Mitigation & Avoidance

Block
27%
Spell Block
0%
Spell Suppression
2%
Evade (Melee)
29%
Evade (Projectile)
29%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
6%
Cold Resistance
-17%
Lightning Resistance
76% (+45%)
Chaos Resistance
81% (+11%)

Max Hit Taken

Physical
43.83K
Fire
135.58K
Cold
135.58K
Lightning
148.57K
Chaos
74.28K

Recovery

Life Regen
1.26K/s
ES Regen
-730/s
ES Recharge
0/s
Mana Regen
1.04K/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
97
Intelligence
291
Dexterity
109
Movement Speed
155%
Endurance Charges
4
Frenzy Charges
3
Power Charges
5
Devotion
0