PoE 3.20·Sanctum·Elementalist
[POE 3.20] New Apothecary Farming Strategy with Rogue Exiles ¿¿?? | Path of Exile Forbidden Sanctum
- DPS
- 10.65M
- Effective HP
- 19.21K
- Life
- 3.05K
- Level
- 99
- Min budget
Overview
[POE 3.20] New Apothecary Farming Strategy with Rogue Exiles ¿¿?? | Path of Exile Forbidden Sanctum is a Path of Exile Elementalist build by aldodzb, made for the Sanctum league (3.20). It is centered on Ethereal Knives and plays as a dexterity, spell, projectile, physical archetype. In Path of Building it reaches 10.65M DPS with 19.21K effective HP, 3.05K life, 1.43K energy shield. Suited for: Simulacrum, Mapping, Sanctum, Delirium. Key uniques include Sadima's Touch, Headhunter, Atziri's Promise, Maloney's Mechanism, Ventor's Gamble.
Build Video
aldodzb's Notes
Hello guys, in this video we are going to see a new farming strategy that involves ROGUE EXILES and TORMENTED SPIRITS.
Rogue exiles are there to add unique mobs and in conjunction with the new deli node that makes every unique mob in delirius to have a base chance to drop a cluster jewel.
So all the clusters we drop from the rogues are going to be high lvl bases, and potentially multi divine ones.
The tormented spirits are there to affect all the other mobs to increase their item quant %.
Links: Altas tree: https://i.imgur.com/mOvdyEx.jpeg Atlas tree planner: https://bit.ly/3IhVlG5 My EK MF POB: https://pastebin.com/0D8MvDnM
Timestamps: 00:00 Intro 00:23 Why is this strategy different 01:51 The setup 04:06 The Investment quantified for each map (bulk prices) 05:59 Atlas Tree 07:52 Little spoiler 😶🤫
#poe #pathofexile #apothecary #farmingstrategy #forbiddensanctum
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 99
Damage
- Full DPS
- 0
- Combined DPS
- 10.65M
- Hit DPS
- 967.5K
- With Poison DPS
- 967.5K
- With Ignite DPS
- 8.71M
- With Bleed DPS
- 967.5K
- Damage over Time
- 9.68M
- Ignite DPS
- 7.75M
- Culling DPS
- 0
- Average Hit
- 276.43K
- Burst Damage
- 276.43K
Attack & Crit
- Attack/Cast Rate
- 3.5/s
- Hit Chance
- 100%
- Crit Chance
- 6%
- Crit Multiplier
- 100%
- Mana Cost
- 84
- Life Cost
- 0
Defence
- Effective Hit Pool
- 19.21K
- Life
- 3.05K
- Energy Shield
- 1.43K
- Mana
- 19
- Ward
- 0
- Armour
- 18.07K
- Evasion
- 952
- Phys Damage Reduction
- 61%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+10%)
- Cold Resistance
- 75% (+13%)
- Lightning Resistance
- 75% (+18%)
- Chaos Resistance
- -49%
Max Hit Taken
- Physical
- 10.04K
- Fire
- 24.62K
- Cold
- 24.62K
- Lightning
- 24.62K
- Chaos
- 3.38K
Recovery
- Life Regen
- 3.1/s
- ES Regen
- 0/s
- ES Recharge
- 1.43K/s
- Mana Regen
- 67.6/s
- Life Leech
- 557.9/s
- ES Leech
- 143.4/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 171
- Intelligence
- 287
- Dexterity
- 175
- Movement Speed
- 51%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Quantity
- 39%
- Item Rarity
- 13%