261.99M
DPS
27.61K
Effective HP
2.9K
Life
Overview
Wave of Conviction of Trarthus Miner is a Path of Exile Trickster build by Frostlag, made for the Secrets of the Atlas league (3.26). It is centered on Wave of Conviction of Trarthus and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 261.99M DPS with 27.61K effective HP, 2.9K life, 2.42K energy shield. Suited for: Simulacrum, Mapping. Key uniques include Mageblood, Grace of the Goddess, Astral Projector, Anathema.
Build Video
Frostlag's Notes
Longtime reader, first time pob poster. I'm happy enough with my build that I thought I would post my first POB on here, which is for Wave of Conviction of Trarthus Miner: https://pobb.in/dGW24mzxnUN4
The main interaction that is not immediately obvious is that this uses one of my and u/pyrvuate's favourite uniques, [[Astral Projector]], to have each wave double hit. This seems to only happen if they don't simultaneously trigger, Since mines are detonated in sequence, they all double hit. I tested this by getting 100% chance to poison and chucking it in PVP against someone else. With Astral Projector + minefield, they got 10 poison, whereas it was variable without the Astral Projector. I'm not sure if you get the whole area the wave would've covered, or just the tiny circle that gets animated. It maps fine though, since each nova occurs where an enemy is standing, but the clear is not as great as exsanguinate.
Since it's my first POB post, I hope I didn't do anything too wrong/misleading in my configs. I hit ailment cap on Ubers, but not with another player+their merc, which causes my dps to drop noticeably. The pob was originally for u/JezieNa's FBWB mines, and I kept the additional detonates nodes, so I kept that line, it also seems like a great scalar.
Not really abusing anything with the mercenaries, just eye of malice along with a shaper's seed to not need EB/MOM, which I'm not personally the biggest fan of. (probably wrong and unjustified)
I went cold/fire convert having learned playing u/some_random_n's explosive trap that alternate ailments can be amazing dps wise. I would've went with an alternating scepter, but grace of the goddess is a god send for phys-convert builds, forcing a wand/shield in the other hand. I was crafting phys sandstorm wands for profit, and just chucked one onto my build, I am aware the crit chance does nothing.
Not giga min/maxed I would say, and none of the pieces are essential aside from the Astral Projector. Any cost effective ideas are appreciated, but I'm mostly done and moving onto the next builds. The entire build minus mageblood minus focused is ~150d I estimate, although most rare gear was self-crafted, so I haven't priced those in accurately. A friend actually snagged a helmet exactly like mine for 30d today.
Things I could add:
- Elemental weakness balance of terror
Here's a video of what it looks like in maps: https://www.youtube.com/watch?v=rvxZSlwLljo
Loadouts
Gear
























Skills
Weapon 2
Elemental Weakness19/20W
Passive Tree




Character Stats
- Level
- 96
Damage
- Full DPS
- 261.99M
- Combined DPS
- 131.24M
- Hit DPS
- 131.24M
- With Poison DPS
- 131.24M
- With Ignite DPS
- 131.24M
- With Bleed DPS
- 131.24M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 8.8M
- Burst Damage
- 8.8M
Attack & Crit
- Attack/Cast Rate
- 14.91/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 458%
- Mana Cost
- 39
- Life Cost
- 0
Defence
- Effective Hit Pool
- 27.61K
- Life
- 2.9K
- Energy Shield
- 2.42K
- Mana
- 117
- Ward
- 0
- Armour
- 294
- Evasion
- 50.64K
- Phys Damage Reduction
- 3%
Mitigation & Avoidance
- Block
- 20%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 94%
- Evade (Projectile)
- 94%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+1%)
- Cold Resistance
- 66%
- Lightning Resistance
- 68%
- Chaos Resistance
- -22%
Max Hit Taken
- Physical
- 7.8K
- Fire
- 25.84K
- Cold
- 19.55K
- Lightning
- 20.67K
- Chaos
- 3.23K
Recovery
- Life Regen
- 228.9/s
- ES Regen
- 0/s
- ES Recharge
- 2.42K/s
- Mana Regen
- 158.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 84
- Intelligence
- 261
- Dexterity
- 215
- Movement Speed
- 176%
- Endurance Charges
- 3
- Frenzy Charges
- 7
- Power Charges
- 4
- Devotion
- 0