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PoE 3.22·Ancestor·Occultist

3.22 | THIS BUILD IS SUCH A COMFY WALKING SIMULATOR - PoE Caustic Arrow Death's Oath Full Guide

by Allie3 years ago697Subscribe

DPS
3.52K
Effective HP
4.06K
Life
1.97K
Level
71
Min budget

Overview

3.22 | THIS BUILD IS SUCH A COMFY WALKING SIMULATOR - PoE Caustic Arrow Death's Oath Full Guide is a Path of Exile Occultist build by Allie, made for the Ancestor league (3.22). It is centered on Poisonous Concoction and plays as a dexterity, attack, area, chaos archetype. In Path of Building it reaches 3.52K DPS with 4.06K effective HP, 1.97K life. Suited for: Simulacrum, Mapping, Blight.

Build Video

Allie's Notes

Guide by Allie https://www.twitch.tv/Allliee_ https://www.youtube.com/c/Alliee 3.22 Changes - Leveling is the same exept we now use Rolling Magma for Act 1 instead of Spark which should feel better. Act 1 >>>>>>>>>>>>>>>>> YOU WILL NEED TO AQUIRE POISONOUS CONCOCTION SOMEHOW - This can either be done by leveling a Ranger, Shadow, Duelist, or Scion to the end of act 1 and taking it as a quest reward OR have a friend buy it for you <<<<<<<<<<<<<<<<<<<<<<<< ^^^^^^^^ DO THAT PLEASE PLEASE PLEASE ^^^^^^^^ ^^^^^^^^ DO THAT PLEASE PLEASE PLEASE ^^^^^^^^ ^^^^^^^^ DO THAT PLEASE PLEASE PLEASE ^^^^^^^^ vvvvvvvvvvvvvvvvv PLEASE READ THIS vvvvvvvvvvvvvvvvvvvvvvvvv Context on WHY YOU NEED Pconc: Early game leveling on this build sucks. I won't lie and ill put it out there. This build is an amazing early season mapper but there are no good chaos dot nodes near witch and we have to path to the Ranger-Shadow portion of the tree. Because of this, all of Act 1 is going to be pathing nodes to get there. This is fine as Act 1 Leveling isint too difficult. After Act 1 it gets painful if we do not use a good chaos dot skill. I have tried ED/C and it feels bad, even when picking up spell damage nodes. I have tried CA but CA feels awful until you get a good dot bow. I don't want you to have to respec too many points and have it be expensive early on so the only option is to mule PConc. BUT ALLIE, PConc got nerfed hard in 3.21 its bad now. Yes, bad in maps where you want to use utility flasks and cannot sustain PConc on 1 life flask. For leveling we can use Quicksilver, and 4 Life Flasks and get through to Maps with no problem then insta swap to CA. Believe me, there is no other choice. Bane might be ok but getting to Act 3 will be hell, Blight sucks even with the buffs, ED/C sucks, the only chaos dot option is PConc. So please either mule a PConc or get a friend to help. I promise this build is worth it. ^^^^^^^^^^^^^^^^^^^^^^^ PLEASE READ THIS ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Act 1 Look for MS boots in town & use 2 wands. 3.21 Changed wand base types, Goat's Horn are now the best due to the added fire implicit. Look for BBR & BBB anything in town before going to Coast. If no BBR or BBB then BB 2 link minimum. Look for GGG anything if you have a friend that can give you PConc at level 12 and save it for then. Take Rolling Magma from quest, link it to Arcane Surge. Level 4 After Mud Flats is over and you are in the cave, tp back to the coast waypoint and go get the medicine chest from Tidal Island. Take Flame Wall from Egg quest and buy Holy Flame Totem from Nessa. Buy Elemental Proliferation and link it to Rolling Magma and Holy Flame Totem. Prioritize Rolling Magma first. Take Frostblink. Keep Arcane Surge at a low level and link it to Frostblink and Flame Wall. Use Flame Wall then Rolling Magma enemies, make sure it goes through the Flame Wall to gain its bonus damage. Use Holy Flame Totem on any Rare mobs and on Bosses, no need to use it for anything else. ~Level 8-9 After you kill Brutis, take Flame Dash and swap Frostblink with it. Level 12 Swap to Poison Concoction once you hit level 12. Buy Volley & Withering Step from Nessa. Your links are now Poison Concoction - Chance to Poison - Volley Drop Flame Wall, Rolling Magma, Elemental Prolif, Holy Flame Totem. You just need Flame Dash, Withering Step and Pconc. Use Withering Step to apply Withered to bosses making them substantually faster. From now on you will need to upgrade your Life Flask every time you can. Pconc scales like crazy off of it and it is your main damage scaler for Acts 1-10. TLDR: Bigger number on the flask the better. You will have to use your alts and try to craft flasks every few levels. You don't care about the mods that roll on the flask. Look at the number the flask would say it heals you, the time doesn't matter. As long as the number is big you are good to go. 3.21 Changes - You will need to always keep 2-3 life flasks equipped at all times to counter the 3.21 nerfs. As long as you do this Pcoc is as good as it was in 3.20 Act 2 BANDITS: Kill all Level 16 If you can: Get a friend to give you Herald of Agony so you dont have to wait until act 3. Once you have the Fatal Toxins node on the passive tree you can drop Chance to Poison and use Void Manipulation. Buy Void Manipulation in Act 1. Quick Note on the trees: We are picking up the 15% Chance to Poison before Adder's Touch until we can get to Swift Venoms to have 100% Chance to Poison. Respec out of those 2 points when you get close to Swift Venoms. Go pew pew Act 2. Act 3 Start looking for: GGGB for Poison Concoction - Volley - Void Manipulation - Unbound Ailments Level 24 Take Malevolence from the quest reward. Buy Temporal Chains from the vendor. Go to the Library and do the quest for Siosa From Siosa buy: Buy Grace & Determination & Herald of Agony. Start leveling them and use Grace over Malevolence if you want to be tankier. Keep Determination for later. Once you have Charisma & 8% Increased Mana Reservation Efficiency by Influence & Eldritch Battery from the passive tree you can use Grace, Malevolence, and Herald of Agony. You can also opt to use Purity of Elements instead to have 0 problems with being tanky. Pick whichever 2 50% auras you like the most. Buy Plague Bearer and use it to clear faster. Buy Steelskin and put it on left click. Act 4 Do lab now if you haven't, it should be ez mode. Take Void Beacon and eventually Withering Presence. Act 5-10 Keep following the skill trees for each act.

Loadouts

Gear

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Skills

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  • Poisonous ConcoctionPoisonous Concoction8WMain
  • Unbound AilmentsUnbound Ailments9W
  • VolleyVolley10W
  • Void ManipulationVoid Manipulation9W
  • GraceGrace5W
  • MalevolenceMalevolence5W
  • Herald of AgonyHerald of Agony7W
  • Temporal ChainsTemporal Chains5W
  • Plague BearerPlague Bearer5W
  • Flame DashFlame Dash8W
  • SteelskinSteelskin10W
  • Withering StepWithering Step6W

Passive Tree

Passive tree 3.22
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Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
71

Damage

Full DPS
0
Combined DPS
3.52K
Hit DPS
939.8
With Poison DPS
3.52K
With Ignite DPS
939.8
With Bleed DPS
939.8
Damage over Time
2.58K
Poison DPS
556.93
Culling DPS
0
Reservation DPS
0
Average Damage
621.56
Burst Damage
621.56

Attack & Crit

Attack/Cast Rate
1.51/s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
150%
Mana Cost
16
Life Cost
0

Defence

Effective Hit Pool
4.06K
Life
1.97K
Energy Shield
70
Mana
53
Ward
0
Armour
0
Evasion
1.2K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
81%
Evade (Projectile)
81%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-55%
Cold Resistance
-55%
Lightning Resistance
-55%
Chaos Resistance
17%

Max Hit Taken

Physical
2.44K
Fire
1.57K
Cold
1.57K
Lightning
1.57K
Chaos
2.94K

Recovery

Life Regen
27.6/s
ES Regen
0/s
ES Recharge
70/s
Mana Regen
21/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
54
Intelligence
292
Dexterity
134
Movement Speed
5%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0