PoE 3.23·Affliction·Saboteur
Minion/Miner Sabo feels more toothless than POB would suggest.
by BelchMeister2 years ago9
- DPS
- 19.44M
- Effective HP
- 46.11K
- Life
- 3.85K
- Level
- 90
- Min budget
Overview
Minion/Miner Sabo feels more toothless than POB would suggest. is a Path of Exile Saboteur build by BelchMeister, made for the Affliction league (3.23). It is centered on Pyroclast Mine of Sabotage and plays as a mine, intelligence, spell, projectile archetype. In Path of Building it reaches 19.44M DPS with 46.11K effective HP, 3.85K life, 1.51K energy shield. Suited for: Mapping, Ritual. Key uniques include Maata's Teaching, Rumi's Concoction, The Overflowing Chalice, Leer Cast, The Writhing Jar.
BelchMeister's Notes
I was taking a look at the new skill gem Pyroclast Mine of Sabotage and thinking of ways to utilise that huge flat added fire damage from the mine aura. I wanted something that hit often but required minimal input from me so I could focus on throwing mines.
https://pobb.in/PtXz93WjKdSQ my character if it had lived to level 90.
I settled on trying the AW minions from Chains of Command, utilising the Rakiata's Dance Greatsword for the elemental resist inversion. I got the character to level 80, but was a little confused about how little damage I seemed to be doing, compared to the 10-20 million DPS POB suggested I could hit.
Clearing yellow maps was a breeze, unless I added wisps into the equation, then some rares would take over 10 seconds to kill. Finally, I ran into a rare that would just kill all of my AW minions and me in seconds, who took a few portals to deal with. Then, on the same map I tried a ritual in which my AG was somehow killed, with 167k EHP and 1k recovery.
I couldn't be bothered buying all of his gear again, so I left the build in the dust. Was I missing something, or is the league mechanic just too rippy to comfortably run an AG?
Gear
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Skills
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Body Armour
- Animate Guardian's Weapon20W
Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Shakari
Character Stats
- Level
- 90
Damage
- Full DPS
- 19.44M
- Combined DPS
- 6.54K
- Hit DPS
- 4.89K
- With Poison DPS
- 4.89K
- With Ignite DPS
- 6.54K
- With Bleed DPS
- 4.89K
- Damage over Time
- 1.64K
- Ignite DPS
- 1.64K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 1.16K
- Burst Damage
- 1.16K
Attack & Crit
- Attack/Cast Rate
- 4.23/s
- Hit Chance
- 100%
- Crit Chance
- 11%
- Crit Multiplier
- 212%
- AoE Radius
- 2.4 m
- Mana Cost
- 6
- Life Cost
- 0
Defence
- Effective Hit Pool
- 46.11K
- Life
- 3.85K
- Energy Shield
- 1.51K
- Mana
- 2
- Ward
- 0
- Armour
- 22.67K
- Evasion
- 2.42K
- Phys Damage Reduction
- 67%
Mitigation & Avoidance
- Block
- 35%
- Spell Block
- 5%
- Spell Suppression
- 0%
- Evade (Melee)
- 23%
- Evade (Projectile)
- 23%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+30%)
- Cold Resistance
- 75% (+12%)
- Lightning Resistance
- 75% (+75%)
- Chaos Resistance
- 58%
Max Hit Taken
- Physical
- 12.29K
- Fire
- 34.48K
- Cold
- 34.48K
- Lightning
- 34.48K
- Chaos
- 18.21K
Recovery
- Life Regen
- 455.2/s
- ES Regen
- 0/s
- ES Recharge
- 1.51K/s
- Mana Regen
- 37/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 175
- Intelligence
- 316
- Dexterity
- 169
- Movement Speed
- 26%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0