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I played a version of this with fire trap in the past, and I felt that this playstyle would be more enjoyable. I plan on farming static content to get the most out of Hinekora's. Ritual, ultimatum and simulacrums. Once I reach mageblood I will try to fix the failings of the build.
DISCLAIMER: This build is EXPERIMENTAL, UNTESTED and UNPROVEN. I made it from an idea, worked on all the aspects that I found to be important and remains to be proven.
That being said, I feel like every required aspect is there for the most part:
Defensively, this build is okay, no multi-hit mitigation but I'm banking on the ignite prolif to carry this.
Offensively, this build is excellent at clearing due to Hinekora's. With 2m pinnacle ignite from the tectonic slam (average), it should be good enough for the rest of the game bar ubers.
The main point that worries me for this build is the speed. I am used to playing quick Pathfinder and Trickster builds, but this one only has 60% ms with flasks pre-Mageblood and sub 2 aps.
I do not recommend anyone try this. I made this video for the sake of documenting my league and the growth the build will see. If I enjoy the build I might try to make a SSF-friendly variant that can clear the game.
POB: https://pobb.in/Wv9UpqsLyWzH
Twitch: twitch.tv/sxcc7
Life
3582
Mana
Energy Shield
92
DPS
3M
Effective Hit Pool
57.90K
Chaos Res
75
Fire Res
90
Cold Res
90
Lightning Res
90
Armour
15K
Evasion
560
Block
undefined | undefined
Crit Chance
0%
Crit Multi
0%
Rage
0
Strength
401
Intelligence
160
Dexterity
126
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
59%