


















I wanted to play the new skill, but I like to be tanky. So I thought about other abilities which previously were hit with a degen/self-harm and worked well. So I thought about how I used to play RF Jugg. Here's my weird take on playing Forbidden Rite:
POB: https://pastebin.com/wUMf7kxx
Big Life/Max Chaos Res/Huge Life Regen/Life Leech on hit/Block Chance/90% Phys Red
Clusters focusing on scaling the damage of chaos and projectiles.
9-10 Endurance charges - scaling damage through ascendancy and tree with +damage per end charge
No idea what the damage will look like, but I think it could be decent.
If you have any ideas on how it can be improved let me know :)
Life
9525
Mana
186
Energy Shield
304
DPS
89K
Effective Hit Pool
Chaos Res
75
Fire Res
76
Cold Res
75
Lightning Res
75
Armour
23K
Evasion
19
Block
37 | 0
Crit Chance
1%
Crit Multi
150%
Rage
0
Strength
327
Intelligence
194
Dexterity
133
Ward
Item Quantity
0%
Item Rarity
0%
Movement Speed
22%