PoE 3.27·Keepers of the Flame·Elementalist
The BEST Gold Farm for PoE 3.27 in T16 – Cheap, Easy, Consistent
by Vertolka_Exiled9 months ago1.2KSubscribe
- DPS
- 4.28M
- Effective HP
- ∞
- Energy Shield
- 5.59K
- Level
- 97
- Min budget
Overview
The BEST Gold Farm for PoE 3.27 in T16 – Cheap, Easy, Consistent is a Path of Exile Elementalist build by Vertolka_Exiled, made for the Keepers of the Flame league (3.27). It is centered on Vaal Arc and plays as a intelligence, spell, chaining, vaal archetype. In Path of Building it reaches 4.28M DPS with ∞ effective HP, 1 life, 5.59K energy shield. Suited for: Mapping. Key uniques include Aegis Aurora, Incandescent Heart, Call of the Brotherhood, Call of the Brotherhood.
Build Video
Vertolka_Exiled's Notes
Want easy gold in Path of Exile 3.27 Keepers of the Flame? This is the updated version of my gold farming strategy from last league — and the crazy part is that it’s actually even better now. The core idea stays the same, so I won’t re-explain the whole theory, but let’s walk through what changed and why this league’s version is stronger, cheaper, and smoother to run.
💡 What’s new in 3.27? • Incursion Scarab of Champions is half a chaos, so now we run two every map • League mechanic prints gold without any setup • Asynchronous trade makes buying perfect maps stupidly easy • Sepulchre is still king — rush the entry halls for Bismuth Monolith + league mechanic spawns • My juiced test run hit over 1,000,000 gold in 10 maps • Great dust income thanks to tons of uniques (20k dust per piece) • Updated loot filter linked below
🗺 How to buy maps properly in 3.27 (use the NOT filter): On the trade site, search for Sepulchre T16, set it to 110%+ quantity, then flip on “NOT” mods, and block out anything your build hates — things like “cannot inflict exposure,” “no regen,” “reduced block,” etc. Then add “increased number of magic monsters.” That’s it. Super quick, super consistent, and super cheap this league.
📌 Temple reminder: You’ll be doing a ton of Alva, so build your Temple correctly. We’re not doing Locus + Doryani’s chronicles — they’re worthless this league. Full guide link below.
⏱ TIMESTAMPS
00:00 – Intro & What’s New in 3.27 01:26 – Quick Recap of the Core Strategy 02:16 – Why This League Makes the Farm Even Better 02:50 – Incursion Scarab of Champions (New MVP) 03:15 – League Mechanic Gold Gains 03:36– How to Buy Perfect Maps (NOT Filter Explained) 05:06 – Why Sepulchre & How to Run the Map (Rush Entry Halls) 06:20 – Profit Breakdown 06:45 – Dust Farming Bonus & Updated Loot Filter 07:15 – Temple Building Tips for Alva 08:08 – Final Thoughts & Outro
🔗 LINKS & RESOURCES
Gold Farm Guide from the last league Detailed Explanation of How & Why it works 👉 https://youtu.be/LLTeriJu_Kw
Map farming strats 👉https://youtu.be/zG3QuuHbEhU 👉https://youtu.be/B3sgfTh7YcY
Loot Filter (Updated for 3.27) 👉 PoE: https://www.pathofexile.com/item-filter/gp8KJKsE 👉 Filterblade: https://www.filterblade.xyz/?profile=Vertolka&saveState=TFSSYDCUKX73PD&isPreset=false&game=Poe1 👉Download: https://drive.google.com/drive/folders/1ARkUgrEaXhFjIKdmFVQW_KBQuQ9L-jp3?usp=sharing
Temple Building Guide (Actually Worth Doing) 👉 https://youtu.be/xg2iTW5CGfw
Actual Build PoB 👉 https://pobb.in/FqSttfd1XxYG
🗺 Atlas Tree Setups & Variations: https://docs.google.com/spreadsheets/d/1p3ktug89jbltjUar-87kgjPhGzqJW1RpPbWww4oLYSU/edit?usp=sharing 🗺 Atlas Tree Setup used in the Video: https://poeplanner.com/atlas-tree/BQAYAACAAF8--CtOjWMPZeLruySXAEiy-t6iRJWGtCySt48IesHu8VRtiLj_Sgn45cAqPFkiKf16zA_7CtJIky0yYVEojEEqbhCAXp21qvp0TLp-yLCSH7Equ9lb5Pd9kabBDkqqCog0nzuxnWQbZ2CHndSP1prQxtf-5br3MrXYgqe9xymNWYaCUR3KN-PEpmayz0ezxxkK-7HEhVR24g5e36LQW9awCMsXxSGyuiQyDfaKJ8ddF1DEH6se9nXRGXdCGZTw_ebW5ew6dtVicQt9bY_liAfa-iAzdxSGkMJ22VypQ-T8R_q1Y6BxxBjUbLli5DP1wK1XTPKyaHa4zvug1rnU0CgUAB-LCAAAAAAAAAMDAAAAAAAAAAAA
Recommended Scarabs for This League: • Horned Scarab of Glittering • Kalguuran Scarab • Kalguuran Scarab of Guarded Riches • Incursion Scarab of Champions ×2
- Settlers in Map Device
Gear
Tap an item to open trade.

















Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Runegraft
- Runegraft of the FortressRunegraft of the Fortress10% reduced Attributes40% increased Global DefencesLimited to 1 Runegraft of the Fortress
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 4.28M
- Hit DPS
- 1.13M
- With Poison DPS
- 1.13M
- With Ignite DPS
- 3.65M
- With Bleed DPS
- 1.13M
- Damage over Time
- 3.14M
- Ignite DPS
- 2.51M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 335.19K
- Burst Damage
- 335.19K
Attack & Crit
- Attack/Cast Rate
- 3.39/s
- Hit Chance
- 100%
- Crit Chance
- 6%
- Crit Multiplier
- 100%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- ∞
- Life
- 1
- Energy Shield
- 5.59K
- Mana
- 145
- Ward
- 0
- Armour
- 39.87K
- Evasion
- 30
- Phys Damage Reduction
- 88%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 78%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+16%)
- Cold Resistance
- 81% (+5%)
- Lightning Resistance
- 77% (+20%)
- Chaos Resistance
- -21%
Max Hit Taken
- Physical
- 15.28K
- Fire
- 47.31K
- Cold
- 58.06K
- Lightning
- 49.13K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 364.7/s
- ES Recharge
- 5.59K/s
- Mana Regen
- 241.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 188
- Intelligence
- 360
- Dexterity
- 81
- Movement Speed
- 27%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 22%