PoB ArchivesPoB Archives
PoE builds

PoE 3.16·Scourge·Necromancer

Endless Heist Volatile Dead Spellslinger Build Guide Path of Exile 3.16 Scourge League Event

by SuperSecretTech4 years ago88Subscribe

DPS
13.15K
Life
1.9K
Level
95
Min budget

Overview

Endless Heist Volatile Dead Spellslinger Build Guide Path of Exile 3.16 Scourge League Event is a Path of Exile Necromancer build by SuperSecretTech, made for the Scourge league (3.16). It is centered on Detonate Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 13.15K DPS with 1.9K life. Suited for: Delve, Heist, Essence. Key uniques include Splinter of the Moon, Reminant of Empires.

Build Video

SuperSecretTech's Notes

Start of Endless Heist -------------------------------------------- Freezing Pulse+ Volley+ Onslaught --------------------------------------------- Level 4 Frost Bomb + Spell Cascade + Elemental Proliferation Dash -------------------------------------------- At level 10 Unearth+ Volley + Lesser Multiple Projectiles Detonate Dead + Spell Cascade + Combustion Flame Dash --------------------------------------------- Level 12 Volitile Dead+ Spell Cascade + Added Lightning Damage Support -------------------------------------------- Level 16 Desecrate + Spell Cascade Herald of Ash -------------------------------------------- Level 24 Spellslinger get 8 times 2 for main and 6 for leveling swaps 21/20's are huge for breakpoints and reservation. If you get extra divergent Spellslinger's level in off hand for corrupting ------------------------------------------- Level 31 Inspiration, Spellslinger, Detonate Dead Spellslinger, Desecarate, Spell Cascade ------------------------------------------ Level 33 add Volitile Dead to Desecrate links Get Essence Gluttony Run Herald of Ash if you can ----------------------------------------- Level 38 You have access to every gem you need, herald of ash's priority is lower than Spellslinger If you struggle with mana make sure you have Essence Gluttony and the reduced mana cost nodes. If survivability is an issue get block nodes and block mastery 30 life 20 mana on block it helps especially if you have the Corrupted Shield. This tree is offering, as trigger doesn't exisit in the league and CWDT is semi reliable way of keeping up Bone Offering. =================General Help/ Upgraded Gear===================================== For Spectre's: Life in "( )" found in "[ ]" Ashblessed Warden (47100), GDB0-Y (52988), Rusty Crushers (56128) & Auto-Enforcers (58875) [Tunnel Heists]; Guard Captain (58875) [Bunker Heists]; Malicious Bruiser (54950) [Undebelly Heists] You don't need the Alternate Quality Gems since this is Heist wanted to make the gems more min max than normal as we will have lots of access to alt quality gems. To get the corruption on the uniques, make a new character and Vaal Orb the Sheild untill you get 4-5 chance to block. Once you have Vaal Orb the Wand till you get a decent corruption. Moonsorrow is a fantastic weapon due to Spellslinger's mechanics. Look for Fire Damage to Attacks or Spells> Lightning damage to Attack or Spells> Cold damage to Attacks or Spells> Physical damage flat or Percent> Fire/Burning/Spell Damage > Cast Speed > Attack Speed > Crit modifiers/Ignite Modifiers For rings, try to get a flamability ring also Adds # to # fire damage against Ignited Enemies (Warlord), and a % fire damage (Essence of Anger) For Necks (non - talisman) try to get Fire Pen amd Fire Damage leeched as Life/ES. Talisman's, Any Block node is good so we can get life small cluster's. Life nodes with 2 rolls are good like Constitution, Golem's Blood or Herbalism. Soul of Steal, Prismatic Skin. + max Endurance or Frenzy Charges are also excellent. Hunter Chest with Life and Increased Effect of Offering is huge for survivability as it greatly offsets how much block and spell block chance you need on tree. Tailwind/Ellusive boots are nice however not at all needed. Shaper Shields with Recover Life on Block and % chance to Block Spell rolls are better than the starting shield but with it being corrupted it's not something to chase as the base shield can carry you to 95.

Loadouts

Gear

Tap an item to open trade or craft it.

Splinter of the Moon
Stout Barbute Helmet of the Furnace
Rotund Copper Plate of the Yeti
Stout Turquoise Amulet of the Yeti
Stalwart Two-Stone Ring of the Thunderhead
Stalwart Two-Stone Ring of the Kiln
Stout Iron Gauntlets of the Kiln
Stout Stygian Vise of the Thunderhead
Stout Steel Greaves of the Thunderhead
Reminant of Empires
Healthy Searching Eye Jewel of the Beast

Skills

Tap a skill to open trade.

Gloves

  • SpellslingerSpellslinger20/20W
  • Detonate DeadDetonate Dead20/20WMain
  • InspirationInspiration20/20W
  • CombustionCombustion20/20W

Body Armour

  • Armageddon BrandArmageddon Brand20/20W
  • Arcane SurgeArcane Surge20/20W
  • Fire PenetrationFire Penetration20/20W
  • Burning DamageBurning Damage20/20W
  • CombustionCombustion20/20W
  • Culling StrikeCulling Strike20/20W

Helmet

  • SpellslingerSpellslinger20/20W
  • DesecrateDesecrate20/20W
  • Volatile DeadVolatile Dead20/20W
  • Spell CascadeSpell Cascade20W

Boots

  • Herald of AshHerald of Ash20/20W
  • FrenzyFrenzy1/20W
  • Shield ChargeShield Charge20/20W
  • BarrageBarrage20/20W

Weapon 2

  • Bone OfferingBone Offering11W
  • Immortal CallImmortal Call8W
  • Cast when Damage TakenCast when Damage Taken6W

Weapon 1

  • Raise SpectreRaise Spectre20/20W
  • Meat ShieldMeat Shield20/20W
  • Minion LifeMinion Life20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
13.15K
Hit DPS
9.53K
With Poison DPS
9.53K
With Ignite DPS
13.15K
With Bleed DPS
9.53K
Damage over Time
3.62K
Ignite DPS
3.62K
Average Hit
5.98K
Average Damage
5.98K

Attack & Crit

Attack/Cast Rate
1.59/s
Cooldown
0.63s
Hit Chance
100%
Crit Chance
8%
Crit Multiplier
150%
Mana Cost
13
Life Cost
0

Defence

Life
1.9K
Energy Shield
0
Mana
-275
Ward
0
Armour
4.49K
Evasion
42
Phys Damage Reduction
42%

Mitigation & Avoidance

Block
33%
Spell Block
30%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
31%
Cold Resistance
40%
Lightning Resistance
55%
Chaos Resistance
-25%

Recovery

Life Regen
0/s
ES Regen
0/s
Mana Regen
26.2/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
44
Intelligence
112
Dexterity
44
Movement Speed
-8%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0