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PoE 3.17·Archnemesis·Deadeye

Black zenith Deadeye Lightning trap

by Revo_6894 years ago6

DPS
1.46M
Effective HP
123.26M
Energy Shield
4.95K
Level
90
Min budget

Overview

Black zenith Deadeye Lightning trap is a Path of Exile Deadeye build by Revo_689, made for the Archnemesis league (3.17). It is centered on Lightning Trap and plays as a trap, critical, intelligence, spell archetype. In Path of Building it reaches 1.46M DPS with 123.26M effective HP, 1 life, 4.95K energy shield. Key uniques include Leadership's Price, Black Zenith, Skin of the Lords, Nebulis, Aegis Aurora.

Revo_689's Notes

POB: https://pastebin.com/AUvH0EsS

Just want to make good use of some trash legendary and being tanky including black zenith(gloves), nebulis(sceptre)

The feature is belowed

Pros.

  1. total 15 proj (or more) of lightning trap that splitting, chaining, and bouncing around, multipling the damage though not showing in POB
  2. super tanky with AA and melding flesh combo (90% all max res)
  3. super tanky with skin of lords which allocate iron reflex (100K armour)
  4. CI
  5. colors of skin of lords do not bother since lightning trap is socketed in gloves
  6. super cheap, most gear were around 1ex or even lower

Cons.

  1. may do less dmg against wide arena boss (no chaining after hitting no terrain)

Probably replace grace into skitterbot and change keystone on skin of lords and wondering if there's any damage improvement without sacrificing much def

Comments are welcomed

Edit: Appologize that after the test, the proj can chain to the same monster but do no dmg. Originally I thought the trap trigger was seperate to the proj thus the sniper mark on monster does not proc split when triggered. Seems that the trap trigger also count as proj hit though proj didnot actually hit and proc mark effect.

Gear

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Nebulis
Energy Shield Helmet
Skin of the Lords
Leadership's Price
Call of the Brotherhood
Call of the Brotherhood
Black Zenith
Energy Shield Belt
Energy Shield Boots
Aegis Aurora
Melding of the Flesh
Cluster Jewel
Cluster Jewel
Jewel
Jewel
Careful Planning
Cluster Jewel

Skills

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Gloves

  • Lightning TrapLightning Trap21/20WMain
  • Advanced TrapsAdvanced Traps20/20W
  • Trap and Mine DamageTrap and Mine Damage20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Body Armour

  • Purity of IcePurity of Ice21/20W
  • DeterminationDetermination20/20W
  • Purity of ElementsPurity of Elements20/20W
  • DisciplineDiscipline20/20W
  • GraceGrace20/20W
  • Arcanist BrandArcanist Brand20/20W
  • Sniper's MarkSniper's Mark20/20W
  • TornadoTornado20/20W
  • HydrosphereHydrosphere20/20W
  • Molten ShellMolten Shell1/20W
  • Cast when Damage TakenCast when Damage Taken1W
  • Increased DurationIncreased Duration20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
1.46M
Hit DPS
1.46M
With Poison DPS
1.46M
With Ignite DPS
1.46M
With Bleed DPS
1.46M
Damage over Time
0
Average Hit
663.54K

Attack & Crit

Attack/Cast Rate
2.2/s
Crit Chance
100%
Crit Multiplier
468%
Mana Cost
44
Life Cost
0

Defence

Effective Hit Pool
123.26M
Life
1
Energy Shield
4.95K
Mana
69
Ward
0
Armour
123.4K
Evasion
0
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+6%)
Cold Resistance
90% (+3%)
Lightning Resistance
90% (+14%)
Chaos Resistance
-60%

Recovery

Life Regen
0/s
ES Regen
0/s
Mana Regen
41.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
162
Intelligence
247
Dexterity
247
Movement Speed
34%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0