- DPS
- 1.46M
- Effective HP
- 123.26M
- Energy Shield
- 4.95K
- Level
- 90
- Min budget
Overview
Black zenith Deadeye Lightning trap is a Path of Exile Deadeye build by Revo_689, made for the Archnemesis league (3.17). It is centered on Lightning Trap and plays as a trap, critical, intelligence, spell archetype. In Path of Building it reaches 1.46M DPS with 123.26M effective HP, 1 life, 4.95K energy shield. Key uniques include Leadership's Price, Black Zenith, Skin of the Lords, Nebulis, Aegis Aurora.
Revo_689's Notes
POB: https://pastebin.com/AUvH0EsS
Just want to make good use of some trash legendary and being tanky including black zenith(gloves), nebulis(sceptre)
The feature is belowed
Pros.
total 15 proj (or more) of lightning trap that splitting, chaining, and bouncing around, multipling the damage though not showing in POBsuper tanky with AA and melding flesh combo (90% all max res)super tanky with skin of lords which allocate iron reflex (100K armour)CIcolors of skin of lords do not bother since lightning trap is socketed in glovessuper cheap, most gear were around 1ex or even lower
Cons.
may do less dmg against wide arena boss (no chaining after hitting no terrain)
Probably replace grace into skitterbot and change keystone on skin of lords and wondering if there's any damage improvement without sacrificing much def
Comments are welcomed
Edit: Appologize that after the test, the proj can chain to the same monster but do no dmg. Originally I thought the trap trigger was seperate to the proj thus the sniper mark on monster does not proc split when triggered. Seems that the trap trigger also count as proj hit though proj didnot actually hit and proc mark effect.
Gear
Tap an item to open trade.

















Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 90
Damage
- Full DPS
- 0
- Combined DPS
- 1.46M
- Hit DPS
- 1.46M
- With Poison DPS
- 1.46M
- With Ignite DPS
- 1.46M
- With Bleed DPS
- 1.46M
- Damage over Time
- 0
- Average Hit
- 663.54K
Attack & Crit
- Attack/Cast Rate
- 2.2/s
- Crit Chance
- 100%
- Crit Multiplier
- 468%
- Mana Cost
- 44
- Life Cost
- 0
Defence
- Effective Hit Pool
- 123.26M
- Life
- 1
- Energy Shield
- 4.95K
- Mana
- 69
- Ward
- 0
- Armour
- 123.4K
- Evasion
- 0
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+6%)
- Cold Resistance
- 90% (+3%)
- Lightning Resistance
- 90% (+14%)
- Chaos Resistance
- -60%
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- Mana Regen
- 41.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 162
- Intelligence
- 247
- Dexterity
- 247
- Movement Speed
- 34%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0