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Tainted Pact Poison Reap, still scuffed, but at least a playable build with lots of potential

Pathfinder

4.17K14.11K465.48K

(23)


The Golden RuleGrand SpectrumLarge Cluster JewelImmutable ForceWatcher's EyeSmall Cluster JewelLarge Cluster JewelGrand SpectrumLethal PrideGrand SpectrumMedium Cluster JewelFiend DaggerMahuxotl's MachinationCloak of Flame
Asenath's Gentle TouchMing's HeartMing's HeartTainted PactMurder BootsWurm's Molt
Divine Life FlaskOriath's EndAtziri's PromiseRuby FlaskTaste of Hate

I've been experimenting with the Tainted Pact Amulet for the past two weeks. I'm not running any calcs or POB so far, the build is barely viable, very close to immortal, but still suffers from Physical Hit, and died to Uber Shaper Slam due to insufficient lifepool. I'm not sure how to scale the DPS and the gem choice, the gear is still scuffed, but here's the no-config raw POB: https://pobb.in/KFW6U0eypjHi

I think the build has some potential, but it's just too much for me to figure this out alone since I don't even understand half of the mechanics on this build. Just take a shot in the dark and see what works. So here's what I've learned so far:

Flaw of the build:

- Leech duration is very inconsistent; there are so many mods in the game that can shorten the duration of the leech. For example, any + Chaos Resistance on the mobs will lower your hits, which will also reduce your leech duration, but this doesn't affect your poison duration. So, poison duration > leech duration = dead.

- Sometimes you don't leech hard enough from one-shotting a singular trash monster (like in Simulacrum), and again, leech duration is reduced = dead. But this can be solved with the Flask Mastery node "Remove a random non-elemental ailment when you use a Life Flask."

- Scaling eHP is quite hard due to the detrimental effect of Ming's Heart Ring, but without this, the Reap isn't strong enough to have a full duration of leech. Probably not an issue if using another type of gem.

- Hitting without Atziri's Promise Flask active sometimes killed me.

- Yes, my poison chance is still not capped, but I don't think it's even needed.

- I think the correct play here is to scale the DPS with the big initial hit and not scale DoT or poison. Think of it as a big hit DPS, and poison as complementary. Build archetype like Low Tolerance might be viable.

- The problem with scaling DoT/poison is that it generally scales by lowering your hit (like Deadly Ailments), increasing the poison duration, or something like GMP with less hit damage and stacking poison as much as possible. This three doesn't scale with leech, whereas scaling the initial phys/chaos hit scales poison DPS and leech at the same time.

- I don't know why, but swapping my Oriath's end to Progenesis makes me die more often, this might not be correlated.

Mandatory Gear:

- You need a source of overleech, so either you go Slayer, Immortal Ambition, or Mahuxotl's Shield. I use Mahuxotl's Shield since it's quite cheap in this league.

- Wurm's Molt, to leech life into full duration as a Pathfinder, I don't know any other uniques or mods that leech as strong as this.

- Watcher's Eye "% damage leeched as life while affected by Vitality" and Atziri's Promise flask as source of spell life leech.

- Asenath's gentle touch, purely for clearing and applying curse.

- Life flask with crafted "15% damage taken from hits leeched as life", I don't know if this helps with Forbidden Rite + CwS but might as well just put this on.

- Ming's Heart, not enough leech without this.

- 2 Maximum Life + 1 Endurance Grand Spectrum, I don't know any better options to mitigate Phys without armor.

Things that can be improved:

- Helmets.

- gloves for bossing.

- Anointment, I don't know which one is the best yet.

- Maybe swapping boots for Ralakesh boots since you are basically stationary all the time for bossing.

- Weapon DoT multiplier fractured is probably wrong, crucible tree is irrelevant.

Tips and build ideas:

- Self-poisoning with the Golden Rule means you "reflect" the poison and not "inflict" it on you. It means the poison duration you are inflicting on the monster = the poison duration on you, it can't be modified by any "less poison/debuff duration on you" mods.

- You technically don't have to mitigate any DoT like Ignite, Bleed, Corrupted Blood, or Ground Degen since the Tainted Pact will outhealed any source of DoT in the game as long as you can leech.

- Reducing your poison duration with something like Swift Affliction Support is generally good for not dying randomly but feels clunky to play since you don't always have poison on you. You can try and feel it for yourself. I prefer scaling leech rather than reducing poison duration.

- I don't think using Reap is the most optimal, I used Reap just because I've never used it and wanted to try it. And also, there are very few sources of life leech for spells, which makes it hard to build around. Probably attack gems with big hits will be better.

- Any life-based cost skill/unique is basically free with Tainted Pact. I can spam Vaal Reap with 9 Blood Charges while casting the Forbidden Rite and don't have to worry at all. You can go wild with this. Dark Pact, Demon Stitcher gloves, Relic of the Pact, you name it.

- I really like the Forbidden Rite + CwS (Cast When Stunned) setup with the Immutable Force jewel, it felt like a scuffed ward loop. You don't need Blood Notch + Life Recoup since Tainted Pact heals the damage for you.

- "Gain adrenaline when stunned" mastery can be nice but can't be combined with Immutable Force.

- Swapping Tempered by War with Strength of Blood might be good.

- There are some interesting unique helmets and boots like Glimpse of Chaos, maybe 6-linking Forbidden Rite + CwS with Forbidden Shako, etc.

- Forbidden Rite + Fourth Vow + Glimpse of Chaos might be worth looking at.

I hope this build archetype gets more attention and gets solved quickly. Don't ask me about leech mechanics. I'm not an expert and am still learning about the topics myself, but I'm open to suggestions.

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Life

4174

Mana

-24

Energy Shield

789

DPS

465K

Effective Hit Pool

14.11K

Chaos Res

80

Fire Res

17

Cold Res

10

Lightning Res

-17

Armour

134

Evasion

659

Block

26 | 0

Crit Chance

16%

Crit Multi

100%

Rage

0

Strength

226

Intelligence

195

Dexterity

301

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

34%

Master Toxicist
Master Toxicist
Nature's Adrenaline
Nature's Adrenaline
Master Surgeon
Master Surgeon
Nature's Reprisal
Nature's Reprisal
Pain Attunement
Pain Attunement
Supreme Ego
Supreme Ego
Magebane
Magebane
Arcane Sanctuary
Arcane Sanctuary
Ballistics
Ballistics
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Charisma
Charisma
Conjured Barrier
Conjured Barrier
Coordination
Coordination
Entrench
Entrench
Fatal Toxins
Fatal Toxins
Heart of Oak
Heart of Oak
Herbalism
Herbalism
Inveterate
Inveterate
Mind Drinker
Mind Drinker
Natural Remedies
Natural Remedies
Profane Chemistry
Profane Chemistry
Reflexes
Reflexes
Revenge of the Hunted
Revenge of the Hunted
Thick Skin
Thick Skin
Written in Blood
Written in Blood
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  • CrueltyCruelty
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  • ClarityClarity

  • Temporal ChainsTemporal Chains

  • DespairDespair

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  • Vaal Arctic ArmourVaal Arctic Armour
  • ArroganceArrogance

  • Withering StepWithering Step
  • FrostblinkFrostblink
  • LifetapLifetap
  • Plague BearerPlague Bearer

  • MalevolenceMalevolence

  • Righteous FireRighteous Fire

  • Forbidden RiteForbidden Rite
  • LifetapLifetap
  • Cast when Damage TakenCast when Damage Taken

  • Vaal Impurity of Fire
  • EnlightenEnlighten
  • Petrified BloodPetrified Blood
  • Herald of AgonyHerald of Agony

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Slyvlestre

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