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Immortal Life/ES Recoup Ritualist - AFK Simulacrum Farmer (PoE 2)

10 months ago78

by BaxRPGSubscribe

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18.69K

Effective HP

4.24K

Life

3.46K

Energy Shield

Overview

Immortal Life/ES Recoup Ritualist - AFK Simulacrum Farmer (PoE 2) is a Path of Exile 2 Ritualist build by BaxRPG, made for the Third Edict league (0.3). It is centered on Blood Boil and plays as a buff, persistent, area, physical archetype. Defensively it sits at 18.69K effective HP, 4.24K life, 3.46K energy shield. Suited for: Simulacrum, Mapping, Bossing. Key uniques include Guiding Palm of the Heart, Defiance of Destiny, Beira's Anguish, Arakaali's Gift, Sanguis Heroum.

Build Video

BaxRPG's Notes

POB: https://pobb.in/bYrE8jv-l5Xx

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Turn your Ritualist into a literal statue of doom. This build stacks Damage Taken Recouped as Life and Energy Shield to absurd levels, then layers mitigation so you can stand still, face-tank waves, and let enemies delete themselves.

00:00 - Introduction 2:22 - Ascendancy 4:16 - Passive Tree 11:30 - Items 28:54 - Gems

How it works

Stack “Damage Taken Recouped as Life” and “as Energy Shield” from gear, tree, and charms to sustain incoming hits over time.

Pair with chunky defenses (armour/mitigation, block/suppress where possible, capped res, ailment protection, Fortify/guard skill uptime).

Use persistent, low-input damage (aura/auto-trigger/ground effects/minion helpers - your choice) so the build keeps clearing while you AFK.

Why you’ll like it

✅ True AFK farmer vibe for maps/simulacrums and routine content

✅ Nearly unkillable sustain loop via double recoup (Life + ES)

✅ Simple gameplay: plant your feet, press a warcry every so often

⚠️ Bosses with extreme DoT or degens requires atention

Core goals

Push Recoup (Life + ES) as high as possible (both sources scale your “I won’t die” meter).

Maintain max res and solid baseline mitigation before chasing damage.

Favor “while stationary” value where it doesn’t compromise mapping speed too much.

Notes

Map mods with heavy recovery penalties, reduced flask effect, or massive degens are the only scary ones - skip or swap in recovery tech.

You can add a self-ignite/ignite-loop variant if you enjoy “always-on” synergy, but the base recoup tank works without it.

Gear

Atziri's Disdain
Sacrosanctum
Defiance of Destiny
Onslaught Twirl
Damnation Grip
Foe Grasp
Ingenuity
Victory Tread
Potent Ultimate Life Flask of the Wide
Potent Ultimate Mana Flask of the Abundant
Sanguis Heroum
Arakaali's Gift
Beira's Anguish
Soul Coil
Grand Spectrum
From Nothing
Grand Spectrum
Shimmering Sapphire of Infusion
Heart of the Well
Shimmering Sapphire of Infusion
Grand Spectrum

Skills

  • Blood BoilBlood Boil20WMain
  • Brutality IIBrutality II1W
  • Swift Affliction IISwift Affliction II1W
  • AcrimonyAcrimony1W
  • Prolonged Duration IIProlonged Duration II1W
  • Physical MasteryPhysical Mastery1W
  • Blood BoilBlood Boil1WMain
  • Arctic ArmourArctic Armour20/20W
  • Controlled DestructionControlled Destruction1W
  • Cold PenetrationCold Penetration1W
  • Zenith IZenith I1W
  • Elemental FocusElemental Focus1W
  • Cold MasteryCold Mastery1W
  • Ravenous SwarmRavenous Swarm20/20W
  • Prolonged Duration IIProlonged Duration II1W
  • Escalating PoisonEscalating Poison1W
  • Deadly Poison IIDeadly Poison II1W
  • CorrosionCorrosion1W
  • Uruk's SmeltingUruk's Smelting1W
  • Seismic CrySeismic Cry20W
  • Corrupting Cry IICorrupting Cry II1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Brutality IIBrutality II1W
  • Physical MasteryPhysical Mastery1W
  • Purity of FirePurity of Fire18W
  • Cannibalism IICannibalism II1W
  • Cool HeadedCool Headed1W
  • Vitality IIVitality II1W
  • Clarity IIClarity II1W
  • BlasphemyBlasphemy20/20W
  • EnfeebleEnfeeble19/20W
  • Heightened CurseHeightened Curse1W
  • Magnified Area IMagnified Area I1W
  • Ritualistic CurseRitualistic Curse1W
  • UnearthUnearth11W
  • Overabundance IIOverabundance II1W
  • ElectrocuteElectrocute1W
  • ShockShock1W
  • Magma BarrierMagma Barrier17/20W
  • Culling Strike IICulling Strike II1W
  • MaimMaim3W
  • Close Combat IIClose Combat II1W
  • Skeletal SniperSkeletal Sniper11W
  • Rapid Attacks IRapid Attacks I1W
  • Skeletal Storm MageSkeletal Storm Mage11W
  • Chain IIChain II1W
  • Time of NeedTime of Need20/20W
  • Compressed Duration IICompressed Duration II1W
  • ParryParry1W

Passive Tree

Passive tree 0.4
scroll to zoom
Ritualist
Ritualist

Character Stats

Defence

Effective Hit Pool
18.69K
Life
4.24K
Energy Shield
3.46K
Mana
748
Phys Max Hit Taken
8.21K
Armour
1.56K
Evasion
0

Resistances

Fire Resistance
76%
Cold Resistance
76%
Lightning Resistance
76%
Chaos Resistance
65%

Offence

Crit Multiplier
200%

Attributes & Utility

Strength
537
Intelligence
158
Dexterity
67
Movement Speed
30%
Item Rarity
34%