PoE2 0.3·Third Edict·Ritualist
Immortal Life/ES Recoup Ritualist - AFK Simulacrum Farmer (PoE 2)
- Effective HP
- 18.69K
- Life
- 4.24K
- Spirit
- 128
- Level
- 93
- Min budget
Overview
Immortal Life/ES Recoup Ritualist - AFK Simulacrum Farmer (PoE 2) is a Path of Exile 2 Ritualist build by BaxRPG, made for the Third Edict league (0.3). It is centered on Blood Boil and plays as a buff, persistent, area, physical archetype. Defensively it sits at 18.69K effective HP, 4.24K life, 3.46K energy shield. Suited for: Simulacrum, Mapping, Bossing. Key uniques include Guiding Palm of the Heart, Defiance of Destiny, Beira's Anguish, Arakaali's Gift, Sanguis Heroum.
Build Video
BaxRPG's Notes
POB: https://pobb.in/bYrE8jv-l5Xx
IF YOU WANT TO SUPPORT ME, LEAVE A LIKE AND FOLLOW THE CHANNEL, PLEASE!! THANK YOU!
Turn your Ritualist into a literal statue of doom. This build stacks Damage Taken Recouped as Life and Energy Shield to absurd levels, then layers mitigation so you can stand still, face-tank waves, and let enemies delete themselves.
00:00 - Introduction 2:22 - Ascendancy 4:16 - Passive Tree 11:30 - Items 28:54 - Gems
How it works
Stack “Damage Taken Recouped as Life” and “as Energy Shield” from gear, tree, and charms to sustain incoming hits over time.
Pair with chunky defenses (armour/mitigation, block/suppress where possible, capped res, ailment protection, Fortify/guard skill uptime).
Use persistent, low-input damage (aura/auto-trigger/ground effects/minion helpers - your choice) so the build keeps clearing while you AFK.
Why you’ll like it
✅ True AFK farmer vibe for maps/simulacrums and routine content
✅ Nearly unkillable sustain loop via double recoup (Life + ES)
✅ Simple gameplay: plant your feet, press a warcry every so often
⚠️ Bosses with extreme DoT or degens requires atention
Core goals
Push Recoup (Life + ES) as high as possible (both sources scale your “I won’t die” meter).
Maintain max res and solid baseline mitigation before chasing damage.
Favor “while stationary” value where it doesn’t compromise mapping speed too much.
Notes
Map mods with heavy recovery penalties, reduced flask effect, or massive degens are the only scary ones - skip or swap in recovery tech.
You can add a self-ignite/ignite-loop variant if you enjoy “always-on” synergy, but the base recoup tank works without it.
Gear
Tap an item to open trade or craft it.





















Skills
Tap a skill to open trade.
Passive Tree


Character Stats
- Level
- 93
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Hit Chance
- 100%
- Crit Multiplier
- 200%
- AoE Radius
- 1.5 m
- Mana Cost
- 0
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 18.69K
- Life
- 4.24K
- Energy Shield
- 3.46K
- Mana
- 748
- Spirit
- -249
- Darkness
- 0
- Armour
- 1.56K
- Evasion
- 0
- Phys Damage Reduction
- 14%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Evade (Spell)
- 0%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+5%)
- Cold Resistance
- 76% (+5%)
- Lightning Resistance
- 76% (+7%)
- Chaos Resistance
- 65%
Max Hit Taken
- Physical
- 8.21K
- Fire
- 29.86K
- Cold
- 29.86K
- Lightning
- 29.86K
- Chaos
- 18.09K
Recovery
- Life Regen
- 67.8/s
- ES Regen
- 0/s
- ES Recharge
- 3.46K/s
- Mana Regen
- 53.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 537
- Intelligence
- 158
- Dexterity
- 67
- Movement Speed
- 30%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4 m
- Item Rarity
- 34%