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PoE 3.20·Sanctum·Pathfinder

Impending Doom Pathfinder - The best MF I ever played! (76 IIQ 679 IIR)

by ValhallCL3 years ago25

DPS
878.04K
Effective HP
18.01K
Life
1.71K
Level
97
Min budget

Overview

Impending Doom Pathfinder - The best MF I ever played! (76 IIQ 679 IIR) is a Path of Exile Pathfinder build by ValhallCL, made for the Sanctum league (3.20). It is centered on Temporal Chains and plays as a dexterity, spell, area, duration archetype. In Path of Building it reaches 878.04K DPS with 18.01K effective HP, 1.71K life, 1.15K energy shield. Suited for: Abyss, Magic Find, Mapping, Simulacrum. Key uniques include Apep's Rage, Vixen's Entrapment, Bisco's Leash, Divination Distillate, Progenesis.

Build Video

ValhallCL's Notes

This league been digging between MF builds, did some PConc for fun, turned really decent, then caustic arrow, but didn't like the single target, changed to poison BV, which was very nice!, but dependant on damage and being melee is quite bad if you do abyss for example, or in general in juiced maps.

Then I tried this, which just baffled me, it has insane AoE clear, you can kill beyond your screen, and you apply 3 incredible curses, Temporal Chains (with 35-50% inc effect), Despair and Punishment (80+-% inc dmg taken), so many multipliers for dmg. Damage is insane with 5 link (using rarity support). Not only that, the build also has pretty good defenses:

  • Ailment Immunity
  • 100% Spell Supression
  • 56% Evasion
  • 6% Life on Flask Usage (proccing so many times in maps) + CB + Bleeding Immunity.
  • Flask Effect, which combined with Progenesis, makes you incredibly tanky if you consider we also run Petrified Blood
  • 250+- Life Regen
  • 25% Block

All of this get amplified in maps, where we get Huck with Haste + huge dmg increase, combined with 300% Poison dmg on first poison + proliferation + explode, the gameplay is very satisfaying.

Anyway any question or feedback let me know!, build can reach 750+- rarity if I get Greeds Embrace with +3 (AoE +2 and +1 Socketed) and a better helmet.

Edit: The footage doesn't include HH to prove that it doesn't need it at all, the maps are with winged scarabs, 100-110 quant rolled + beyond and 20% deli. With HH is obviously more powerful, but I don't find it necessary.

Gear

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Apep's Rage
Dragon's Hubris Circlet of Janus
The Covenant
The Ascetic
Ventor's Gamble
Ventor's Gamble
Vixen's Entrapment
Bisco's Leash
Goldwyrm
Synthesised Ezomyte Spiked Shield
Elegant Hubris
Chimeric Vessel
Gale Bliss
Maelstrom Desire
Damnation Heart
Rapture Ruin
Honour Joy
The Balance of Terror
Forbidden Flesh
Watcher's Eye
Forbidden Flame

Skills

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Body Armour

  • Temporal ChainsTemporal Chains21/20WMain
  • Impending DoomImpending Doom21/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • Awakened Void ManipulationAwakened Void Manipulation6/20W
  • Item RarityItem Rarity21/20W
  • Awakened Spell CascadeAwakened Spell Cascade1/20W

Boots

  • Purity of ElementsPurity of Elements20/20W
  • GraceGrace21W
  • MalevolenceMalevolence21W
  • EnlightenEnlighten3W

Gloves

  • EnfeebleEnfeeble21W
  • PunishmentPunishment21/20W
  • DespairDespair21/20W
  • Awakened Spell CascadeAwakened Spell Cascade1/20W

Weapon 1

  • DespairDespair20/20W
  • SteelskinSteelskin17/20W
  • Withering StepWithering Step20/20W

Weapon 2

  • Herald of AgonyHerald of Agony20/20W
  • Petrified BloodPetrified Blood15W
  • EnlightenEnlighten3/21W

Helmet

  • VitalityVitality20W
  • Flame DashFlame Dash11/20W
  • ArroganceArrogance20/20W

Passive Tree

Passive tree 3.20
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
878.04K
Hit DPS
138.2K
With Poison DPS
878.04K
With Ignite DPS
138.2K
With Bleed DPS
138.2K
Damage over Time
739.84K
Poison DPS
173.07K
Culling DPS
0
Average Hit
79.42K

Attack & Crit

Attack/Cast Rate
1.74/s
Cooldown
0.13s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
150%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
18.01K
Life
1.71K
Energy Shield
1.15K
Mana
0
Ward
0
Armour
0
Evasion
14.09K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
84%
Evade (Melee)
69%
Evade (Projectile)
69%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+113%)
Cold Resistance
75% (+127%)
Lightning Resistance
75% (+124%)
Chaos Resistance
48%

Max Hit Taken

Physical
3.79K
Fire
15.14K
Cold
15.14K
Lightning
15.14K
Chaos
7.28K

Recovery

Life Regen
349.4/s
ES Regen
0/s
ES Recharge
1.15K/s
Mana Regen
23.3/s
Life Leech
45.24/s
ES Leech
114.9/s
Mana Leech
0/s

Attributes & Utility

Strength
138
Intelligence
220
Dexterity
215
Movement Speed
198%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Quantity
71%
Item Rarity
293%