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Imbued WandEsh's MirrorInpulsa's Broken HeartThe GullVelour GlovesNimisThe TamingYoke of SufferingReplica VoidwalkerHeadhunterThe Balance of TerrorForbidden FleshLarge Cluster JewelMedium Cluster JewelLethal PrideLarge Cluster JewelForbidden FlameSearching Eye JewelSearching Eye JewelWatcher's EyeMedium Cluster Jewel
ProgenesisCinderswallow UrnDying SunDiamond FlaskQuicksilver Flask

Twitch: https://www.twitch.tv/bawlochs

Ruz's video: https://www.youtube.com/watch?v=UChuauWvXPw

Tree: https://poeplanner.com/a/_Hp

Regex: "!vola|^buf" "urr.*(1[2-9].|[2-9]..)%" (120% currency, no volatile cores, no buffs expire faster)

Pob: https://pobb.in/LI75-vghCBwI

Strategy with the Gull/Fast clear speed: 16.5 Jungle Valley, rolled for 120+ currency and regular chisels/any deli orb - use 2x Incursion Scarab of Champions,1x Domination Scarab of Evolution, 1x Horned Scarab of Nemeses, 1x Beyond Scarab of the Invasion with the Settlers Map Craft. Clear through the map, kill everything collect quant/currency dupe altars and hopefully bismuth ore - once done, go collect the evolving shrine and clear all four incursions with it

Strategy without the Gull/Fast clear speed: 16.5 Jungle Valley, rolled for 120+ currency and regular chisels/any deli orb - use 1x Incursion Scarab of Champions, 2x Domination Scarab of Evolution, 1x Horned Scarab of Nemeses and 1x Beyond Scarab of the Invasion with the Settlers Map craft. Clear through the map and pick up an evolving shrine while doing so towards the middle/end, continue to clear and collect altars/bismuth and then start the incursions. Pick up the second shrine when your first one runs out

Strategy in T17s would be the same as the strategy without the gull/fast clear speeds

Docs: https://docs.google.com/spreadsheets/d/1cjJuq7t14enFhnQ3yjXEJ3_BpJCRR4p5xRgSgPtoYdQ/edit?usp=sharing

00:00 Intro

00:51 Build Requirements

01:31 Strat Explained

03:22 The Gull

04:25 How to run maps

04:55 Tree

07:10 Loot

10:19 Showcase

13:49 Outro

Life

3027

Mana

-19

Energy Shield

971

DPS

109K

Effective Hit Pool

20.67K

Phys Max Hit Taken

5.01K

Chaos Res

23

Fire Res

80

Cold Res

75

Lightning Res

75

Armour

0

Evasion

3K

Block

undefined | undefined

Crit Chance

45%

Crit Multi

234%

Rage

0

Strength

190

Intelligence

190

Dexterity

191

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

99%