PoE 3.24·Necropolis·Necromancer
My first T17 ~ Day 3 Bama~ Path of Exile 3.24
- DPS
- 2.32K
- Effective HP
- 94.25K
- Life
- 4.62K
- Level
- 96
- Min budget
Overview
My first T17 ~ Day 3 Bama~ Path of Exile 3.24 is a Path of Exile Necromancer build by Pr3vie, made for the Necropolis league (3.24). It is centered on Blink Arrow of Bombarding Clones and plays as a dexterity, attack, minion, duration archetype. In Path of Building it reaches 2.32K DPS with 94.25K effective HP, 4.62K life, 908 energy shield. Suited for: T17, Mapping. Key uniques include Voltaxic Rift, The Devouring Diadem, Perquil's Toe, The Fourth Vow.
Build Video
Pr3vie's Notes
End of Day 3 with my Bama. My first T17 after I hit 96. Out of the 5 T17's I dropped, this one was the only one that looked doable. The mods are just brutal in general.
60% less defense on a Vow EB build is sketchy. But the 100% less recovery on this map was just mean. That means healing and es recharge don't work. No life flask, no regen, no leech, nada. The only way for me to complete this map was to abuse the "healing" of Diadem, which luckily still works. So what you are seeing is me placing Desecrates as a sorta lifeline and making my way slowly through the map, as I rely on Diadem to heal me and replenish my es so I can continue casting. My Blessing was unusable in this map.
Character import: https://pobb.in/9Vtd0gE78duM
Upgrades from Day 2 - Day3:
Bone Ring ~ 5 div (Incredibly lucky, ty random exile. Almost as good as it gets.) +1 Curse corrupt Perquils ~ 5 div + 1 div Annoint Unset Ring ~ 1 div (works for now) Boots ~5 div ( basically perfect) Gloves ~ 3 div (not finished, but those are my target suffixes)
Vow is fully online now. Spell Supp is fully capped. All my resists, chaos res and my attributes are solved. Perquils + second Curse is online. The core of the build is done.
Now I can start stacking damage. The long min/max journey starts now.
AG Gear: Leer Cast Dying Breath Asenath Windscream Rare Body
Spectre: 2x Spectral Leader
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 2.32K
- Hit DPS
- 2.32K
- With Poison DPS
- 2.32K
- With Ignite DPS
- 2.32K
- With Bleed DPS
- 2.32K
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 2.9K
- Burst Damage
- 2.9K
Attack & Crit
- Attack/Cast Rate
- 0.8/s
- Cooldown
- 1.25s
- Hit Chance
- 100%
- Accuracy
- 2.08K
- Crit Chance
- 14%
- Crit Multiplier
- 232%
- Mana Cost
- 23
- Life Cost
- 12
Defence
- Effective Hit Pool
- 94.25K
- Life
- 4.62K
- Energy Shield
- 908
- Mana
- 17
- Ward
- 0
- Armour
- 16.38K
- Evasion
- 1.6K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 5%
- Evade (Projectile)
- 5%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+25%)
- Cold Resistance
- 75% (+22%)
- Lightning Resistance
- 75% (+55%)
- Chaos Resistance
- 80% (+54%)
Max Hit Taken
- Physical
- 12.23K
- Fire
- 45.37K
- Cold
- 45.37K
- Lightning
- 45.37K
- Chaos
- 55.19K
Recovery
- Life Regen
- 231/s
- ES Regen
- 0/s
- ES Recharge
- 908/s
- Mana Regen
- 14.1/s
- Life Leech
- 0.63/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 174
- Intelligence
- 192
- Dexterity
- 290
- Movement Speed
- 83%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0