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PoE2 0.3·Third Edict·Blood Mage

The Tankiest Life Based Character on HC (Incredibly budget friendly) | Molten Blast Bloodmage

by Hardaek1 year ago78

DPS
7.71K
Effective HP
18.74K
Life
3.97K
Spirit
160
Level
87

Overview

The Tankiest Life Based Character on HC (Incredibly budget friendly) | Molten Blast Bloodmage is a Path of Exile 2 Blood Mage build by Hardaek, made for the Third Edict league (0.3). It is centered on Mace Strike and plays as a attack, area, melee, strike archetype. In Path of Building it reaches 7.71K DPS with 18.74K effective HP, 3.97K life, 102 energy shield. Suited for: Mapping, Bossing. Key uniques include Ngamahu's Chosen, The Hollow Mask, Cloak of Flame.

Build Video

Hardaek's Notes

PoB: https://pobb.in/QIPkU59I2855

Sup gamers, I wanted to make a follow up post on my guide (here) since it caught some flack for only clearing the campaign (on HC BTW) so, I re-rolled on HC to do it again and blasted my way up to t15 maps

The thing I really want to stress about this build and HC builds in general is that YOU NEED TO MAXIMIZE AROUND PHYS MAX HITS

I've seen a lot of "one shot" builds being posted by people in t0 uniques that are walking around with 4k phys max hits and the reality is those people are going to be dieing all the time in end game maps to normal rares with big phys hits. This build im showcasing is the only life based character I've seen that is able to get up to ~10k phys max hit

Defenses:

The reason we're able to be so tanky is because:

- Overflowing Life
- Grasping Wounds
- Cloak of Flames
- Stacking Sources of % PDR on gear

Armor is a completely useless stat on big phys hits (which is the only thing that will really kill you) so you need to find an alternative

The most meta alternative is to stack ES since (for some fucking reason, like really why GGG) ES characters get a ton of % ES on the tree giving them a huge EHP pool while mitigating 0% of the hit. I think that's pretty dumb so I wanted to find a way to be as tanky as these characters while being life based and this is what I came up with

Offense:

Molten Blast is an INCREDIBLY strong mechanical ability because the projectiles can shotgun mobs and it already has good enough baseline numbers that with Ele Dmg + Bleed support (once u ascend the Blood Mage Ele Bleed notable) you just start instantly clearing zones with just holding down RMB

The build technically isn't one button because we take HUGE advantage of Hammer of the Gods but that is genuinely the only other button we press and we only do it on bosses or otherwise messed up rares

I use a blasphemy setup to proc aggravated bleeds thanks to the blood mage ascend even though it's not optimal. I just really don't like the way curses work in PoE2 so I use blasphemy to avoid having to manually cast that jank and its a huge plus on this build since it's just another DPS increase for our generic clear

Leveling Pre-Ascend:

I equipped a mace at level 2 and started to bone shatter + infernal cry my way to victory. It's a little bit of a struggle since we get 0 damage nodes but if you are upgrading your mace every base type it's completely fine

On HC I leveled like this until 38 since I went with the defense ascend first (Grasping Wounds)

Leveling Post-Acend:

Once you get ele bleed online start bum rushing bleed magnitude nodes and flat dmg on the tree and you'll immediately start feeling the damage come through.

Herald of Blood feels so good for the clear but I did have to find +spirit on gear to use it alongside blaspehmy until we got the final spirit passive in the interludes

The bossing damage will feel a bit weak by the end of act3 but that completely changes once you get hammer of the gods. You will start one tapping bosses and it's honestly the best feeling

LMK what you think of the guide and what I should do better next time, chur

Gear

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Vengeance Brand
The Hollow Mask
Cloak of Flame
Dusk Medallion
Corpse Nail
Maelstrom Band
Damnation Hold
Pain Lash
Grim Span
Ghoul Span
Hearty Ultimate Life Flask of the Abundant
Compact Ultimate Mana Flask of the Medic
Vibrant Silver Charm of the Distiller
Vibrant Thawing Charm of the Sylvan
Ngamahu's Chosen
Oblivion Sliver
Soul Eye

Skills

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  • Mace StrikeMace Strike19WMain
  • Ancestral Call IIAncestral Call II1W
  • Stun IIIStun III1W
  • Close Combat IIClose Combat II1W
  • Rapid Attacks IIRapid Attacks II1W
  • Molten BlastMolten Blast19/20W
  • Multishot IIMultishot II1W
  • Rapid Attacks IIRapid Attacks II1W
  • Fire AttunementFire Attunement1W
  • Fire Penetration IIFire Penetration II1W
  • Bleed IIIBleed III1W
  • Hammer of the GodsHammer of the Gods18/20W
  • Fist of War IIFist of War II1W
  • HeftHeft1W
  • Heavy SwingHeavy Swing1W
  • Bleed IIIBleed III1W
  • Herald of AshHerald of Ash17W
  • Precision IPrecision I1W
  • Swift Affliction IIISwift Affliction III1W
  • Magnified Area IMagnified Area I1W
  • BoneshatterBoneshatter16W
  • Impact ShockwaveImpact Shockwave4W
  • Rapid Attacks IIIRapid Attacks III1W
  • Ancestral Call IAncestral Call I1W
  • Bloodhound's MarkBloodhound's Mark14/20W
  • Physical MasteryPhysical Mastery1W
  • Mark for DeathMark for Death1W
  • Brutality IIIBrutality III1W
  • Herald of BloodHerald of Blood17/20W
  • OverreachOverreach1W
  • Armour Break IIIArmour Break III1W
  • Uruk's SmeltingUruk's Smelting1W
  • Infernal CryInfernal Cry16W
  • Raging CryRaging Cry1W
  • Second Wind IIISecond Wind III1W
  • Enraged Warcry IIEnraged Warcry II1W
  • BlasphemyBlasphemy17/20W
  • Temporal ChainsTemporal Chains18W
  • Magnified Area IIMagnified Area II1W
  • Ritualistic CurseRitualistic Curse1W
  • Life RemnantsLife Remnants19W
  • Remnant Potency IIIRemnant Potency III1W
  • Harmonic Remnants IIHarmonic Remnants II1W
  • Raise ShieldRaise Shield1W
  • Overwhelming PresenceOverwhelming Presence17W
  • Life RemnantsLife Remnants1W

Weapon 2

  • Raise ShieldRaise Shield1W

Passive Tree

Passive tree 0.4
scroll to zoom
Blood Mage
Blood Mage

Character Stats

Level
87

Damage

Full DPS
0
Combined DPS
7.71K
Hit DPS
5.42K
With Poison DPS
5.42K
With Ignite DPS
5.42K
With Bleed DPS
7.71K
Damage over Time
2.28K
Bleed DPS
2.28K
Culling DPS
0
Reservation DPS
0
Average Damage
3.69K
Burst Damage
3.69K

Attack & Crit

Attack/Cast Rate
1.47/s
Hit Chance
100%
Accuracy
1.53K
Crit Chance
6%
Crit Multiplier
200%
Mana Cost
0
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
18.74K
Life
3.97K
Energy Shield
102
Mana
590
Spirit
5
Darkness
0
Armour
1.2K
Evasion
367
Phys Damage Reduction
37%

Mitigation & Avoidance

Block
26%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Evade (Spell)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+34%)
Cold Resistance
75% (+9%)
Lightning Resistance
75% (+7%)
Chaos Resistance
77% (+6%)

Max Hit Taken

Physical
9.32K
Fire
19.28K
Cold
19.28K
Lightning
19.28K
Chaos
23.25K

Recovery

Life Regen
42.9/s
ES Regen
0/s
ES Recharge
102/s
Mana Regen
26/s
Life Leech
418.71/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
328
Intelligence
139
Dexterity
107
Movement Speed
25%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
0
Devotion
0
Presence Radius
5.1 m
Item Rarity
22%