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Summoner immune to everything



3.13 Ritual

Guardian

9.08K--InfinityT

(36)


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Watcher's EyeThe Blue NightmareHealthy MindArakaali's FangAegis AuroraIncandescent HeartMemory VaultShaper's TouchUnset RingUnset RingClutching TalismanDeath's DoorCyclopean Coil
Granite FlaskBasalt FlaskThe Writhing JarThe Writhing JarThe Overflowing Chalice

Build

Made this build in HC back in blight. Back then was doing maps up to t16 without taking any damage but died to god knows what and stopped playing from disappointment till recently. Created new char this league and it is now even tankier. It has immunities to literally everything except freeze and stun. Well and maybe curses. Not immune to curses but has 100% effectiveness reduction. Lowest EHP is 230k. Highest single hit it can take is something like 200k. Maximum attacks block and almost maximum spell block. Can reach max spell block with different boots but then I will be loosing immunity to bleed and this is kinda not matching build theme. Minions are used to survive even in AFK mode. Spiders duration is 54.3 sesonds. DPS is a little bit low. With correct gems and some tweaks will be able to reach 1m shaper dps.

My priorities here were:

  1. Highest possible tank I can achieve
  2. Convenience. Most of defences should be automatic
  3. DPS if possible.

It can survive almost anything including high ping and PC freezes. I couldn't find any build that will have more EHP (except for 1 with some unrealistic gear and need to use lots of abilities constantly).

It works well even on low budget with just Incadescent Heart (6l is just a luxury as Zombies here work just as a meat shield), Aegis and Cyclopean coil. So somewhere around level 68 it is already working as expected with like 70% effectiveness. Adding Memory Vault completes tanking capabilities and Araakali's Fang gives DPS and makes it much more satisfying to play. Also I could switch to Astramentis and anoint soul of steel to push EHP even more but this random amulet I got is surprisingly too nice and not worth replacing right now.

Only "weakness" of this build is damage over time. But not like real weakness. Just not enough regen to ignore dots entirely.

Gem setup for zombies is weak now. Until recent levels I couldn't resummon them without disabling some aura and they were dying some times in worth possible situations. I was also missing ring socket to add spirit offering to boost their resistances and needed to boost their survivability somehow.

Any suggestions on improving DPS or EHP even more? Just without sacrificing current tankines. Surprisingly it is more dangerous than it was in previous leagues and I start panicking whenever my ES drops below 80%.

​

EDIT: Video per u/amin7224 request. Forgot (or to be honest didn't cared enough) to switch spiders to melee splash. That would make it twice faster on map. Don't know why there is no sound. Sorry for that. Used highest tier map I had at moment. Can gather some sulphite and show delving. Or higher tier map. But it honestly looks the same.

One more thing I forgot to include initially. Build can do any mods. Literally. There are obviously some unpleasant mods bot nothing absolutely deal breaking.

Read Comments
Life

1

Mana

90

Energy Shield

9079

DPS

-InfinityT

Effective Hit Pool

Chaos Res

100

Fire Res

81

Cold Res

81

Lightning Res

82

Armour

51K

Evasion

2K

Block

75 | 66

Crit Chance

0%

Crit Multi

150%

Rage

0

Strength

174

Intelligence

587

Dexterity

59

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

37%

Radiant Crusade
Radiant Crusade
Radiant Faith
Radiant Faith
Unwavering Crusade
Unwavering Crusade
Time of Need
Time of Need
Zealot's Oath
Zealot's Oath
Chaos Inoculation
Chaos Inoculation
Glancing Blows
Glancing Blows
Anointed Flesh
Anointed Flesh
Arcane Focus
Arcane Focus
Arcane Will
Arcane Will
Cruel Preparation
Cruel Preparation
Death Attunement
Death Attunement
Deep Thoughts
Deep Thoughts
Deep Wisdom
Deep Wisdom
Enduring Bond
Enduring Bond
Faith and Steel
Faith and Steel
Foresight
Foresight
Heart and Soul
Heart and Soul
Holy Dominion
Holy Dominion
Influence
Influence
Insightfulness
Insightfulness
Lord of the Dead
Lord of the Dead
Mystic Bulwark
Mystic Bulwark
Potency of Will
Potency of Will
Potent Connections
Potent Connections
Redemption
Redemption
Righteous Army
Righteous Army
Righteous Decree
Righteous Decree
Sacrifice
Sacrifice
Sanctity
Sanctity
Sanctuary
Sanctuary
Sanctum of Thought
Sanctum of Thought
Shaper
Shaper
Unnatural Calm
Unnatural Calm
Utmost Intellect
Utmost Intellect
View full passive skill tree

  • Word of Winter

  • Raise Spiders
  • MultistrikeMultistrike
  • Melee Physical DamageMelee Physical Damage
  • Minion DamageMinion Damage

  • Tempest ShieldTempest Shield
  • Increased DurationIncreased Duration
  • Molten ShellMolten Shell
  • Cast when Damage TakenCast when Damage Taken

  • Orb of Storms
  • DesecrateDesecrate
  • VitalityVitality
  • Spell CascadeSpell Cascade

  • Raise ZombieRaise Zombie
  • CombustionCombustion
  • Meat ShieldMeat Shield
  • Minion LifeMinion Life
  • Elemental ArmyElemental Army
  • Summon PhantasmSummon Phantasm

  • Raise SpectreRaise Spectre

  • DisciplineDiscipline
  • Purity of FirePurity of Fire
  • Purity of LightningPurity of Lightning
  • EnlightenEnlighten

  • MultistrikeMultistrike
  • Melee Physical DamageMelee Physical Damage
  • Minion DamageMinion Damage

  • Spirit OfferingSpirit Offering

  • Shield ChargeShield Charge
  • Faster AttacksFaster Attacks
  • FortifyFortify

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Author

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dogbertst

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