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PoE 3.16·Scourge·Pathfinder

(NERFED)3.17 Easiest Delirium Farmer Poison Spectral Helix Pathfinder Archnemesis League Starter

by Tripolar Bear4 years ago1.06KSubscribe

DPS
651.58K
Effective HP
86.5K
Life
4.46K
Level
87
Min budget

Overview

(NERFED)3.17 Easiest Delirium Farmer Poison Spectral Helix Pathfinder Archnemesis League Starter is a Path of Exile Pathfinder build by Tripolar Bear, made for the Scourge league (3.16). It is centered on Spectral Helix and plays as a trap, dexterity, attack, projectile archetype. In Path of Building it reaches 651.58K DPS with 86.5K effective HP, 4.46K life. Suited for: Simulacrum, Mapping, Delirium. Key uniques include The Wasp Nest, Taste of Hate, Mark of Submission, Ungil's Harmony.

Build Video

Tripolar Bear's Notes

Twitch.tv/tripolarbear - Youtube.com/tripolarbear 336 alterations on avg to roll all flasks (if you get ilvl 65 flasks) and settle for bad tiers of mods with 5 charges. You can sell repeats to others and get another base, DON'T ROLL OVER ANY "Gain 5+ Charges" + Armour/Evasion/Crit/Curse/Attack Speed 5 charge on flasks is MANDATORY with ATLEAST A TOTAL OF 80% FLASK CHARGES GAINED -> Belt mod + Replenishing Remidies (If you need) 5 charges on flasks x 80% increased flask charges gained = 9 charges EACH time you're hit. We have 18 charges used flasks because of reduced charges used So it takes TWO (2) Hits to fill our flask, which is then used because of the instilling orb "Used when charges reach full" and then we'll recover 6% of our life because of surgeon HELIX SWAP Make sure to level your spectral helix gem and support in your offhand while playing poison conconction or the swap will feel VERY bad! Swap to spectral Helix around level 75-80~ after you've gotten a wasp nest, ungil's harmony and a diamond flask. You may want to keep replenishing remedies even after the swap for the charges gained, this is up to your gear and flasks. IMPORTANT - Upgrade your pantheon's as being immune to freeze, and 50% reduced effect of chill is HUGE. Map mods to AVOID - Desecrated ground until you've gotten chaos resistaance on your gear - "Chance to Avoid poison" - This will make any poison build feel like shit since the monsters are just not getting poisoned half the time. - Chaos resistance - It'll just make you much much slower, doable if you have to, but worth a scour alch if you don't HAVE to do it like that If you're damage is bad 1. Get the focus crafts, this is the main problem I'm seeing from peoples builds 2. Get an enchant for helix damage, or withering step additonal withers 3. Large cluster with some damage jewels (poison/ailment damage, and claw attack speed) 4. Make sure you have perfect agony selected after the swap.

Gear

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The Wasp Nest
GET THIS CRAFT FROM UNVEIL'S YOU NEED THIS
New Item
Ungil's Harmony
New Item
Mark of Submission
YOU NEED THIS CRAFT
New Item
New Item
New Item
Inertia

Skills

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Body Armour

  • Spectral HelixSpectral Helix20/20WMain
  • NightbladeNightblade20/20W
  • Added Chaos DamageAdded Chaos Damage20/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • Void ManipulationVoid Manipulation20/20W
  • Chance to PoisonChance to Poison20/20W

Helmet

  • WitherWither1/20W
  • Ancestral ProtectorAncestral Protector20/20W
  • Multiple TotemsMultiple Totems20/20W
  • Spell TotemSpell Totem20/20W

Weapon 2

  • MalevolenceMalevolence20W
  • DeterminationDetermination20W
  • Defiance BannerDefiance Banner20/20W

Weapon 1

  • Vaal Molten ShellVaal Molten Shell10/20W
  • Cast when Damage TakenCast when Damage Taken1/20W
  • Increased DurationIncreased Duration20/20W

Gloves

  • Shield ChargeShield Charge20/20W
  • Blood RageBlood Rage20/20W
  • Faster AttacksFaster Attacks20/20W

Boots

  • Plague BearerPlague Bearer20/20W
  • Withering StepWithering Step1W
  • Increased Area of EffectIncreased Area of Effect20/20W

Boots

  • PrecisionPrecision5W

Ring 2

  • DespairDespair1W

Passive Tree

Passive tree 3.18
scroll to zoom
Pathfinder
Pathfinder
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Garukhan

Character Stats

Level
87

Damage

Full DPS
651.58K
Combined DPS
325.79K
Hit DPS
30.48K
With Poison DPS
325.79K
With Ignite DPS
30.48K
With Bleed DPS
30.48K
Damage over Time
295.31K
Poison DPS
8.83K
Culling DPS
0
Average Damage
4.95K

Attack & Crit

Attack/Cast Rate
6.16/s
Hit Chance
95%
Crit Chance
58%
Crit Multiplier
100%
Totem Limit
1
Mana Cost
28
Life Cost
0

Defence

Effective Hit Pool
86.5K
Life
4.46K
Energy Shield
50
Mana
145.55
Ward
0
Armour
20.6K
Evasion
3.95K
Phys Damage Reduction
64%

Mitigation & Avoidance

Block
43%
Spell Block
0%
Spell Suppression
97%
Evade (Melee)
29%
Evade (Projectile)
29%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+67%)
Cold Resistance
75% (+58%)
Lightning Resistance
75% (+57%)
Chaos Resistance
-6%

Recovery

Life Regen
0/s
Net Life Regen
-180.6/s
ES Regen
0/s
Mana Regen
20.8/s
Life Leech
593.19/s
ES Leech
0/s
Mana Leech
221.37/s
Total Degen
180.6/s

Attributes & Utility

Strength
222
Intelligence
134
Dexterity
242
Movement Speed
71%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0