- DPS
- 1.66M
- Life
- 7.07K
- Level
- 100
- Min budget
Overview
CoC Energy Blade Inquisitor - league started that, how's it doing ? is a Path of Exile Inquisitor build by Gabocius, made for the Scourge league (3.16). It is centered on Arc and plays as a intelligence, spell, chaining, lightning archetype. In Path of Building it reaches 1.66M DPS with 7.07K life, 4.18K energy shield. Suited for: Mapping, Bossing. Key uniques include Shaper's Touch, Crown of the Inward Eye, Astramentis, Esh's Visage, Cyclopean Coil.
Gabocius's Notes
Hi all,
I got inspired by a few posts of fellow reditors about doing an attributes stacking inquisitor to abuse his ascendancy, and wanted to give a feedback about my league start.
Gathered somes inspiration from
and
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Second link gives a template that i felt could be inproved : if going attributes stacking, why not go totally ham about it ? So i kept this template (items, etc.) and started to do what finally looks almost like a whole new tree. Then it occured to me that if going full crit, you may as well go coc and btw the tree isnt very attack or spell specific at the end.
So this is what i planned for my league start 3.17 :
​
I choosed to go static strike arc because of style but this template would probably work better on a regular cyclone coc whatever...maybe ? I don't care, wanted to play static strike. Mind that the pob is pre 3.17 update, numbers are just orders of magnitude, and anyway the 3.17 update still doesnt work with energy blade.
Levelling plan was to rush the inc str and inc int nodes, get astramantis any roll assap, and get rolling. Lightning tendrils with a bit off aded flat from everywhere was not too bad until i switched to coc, around A7, using a widowmaker. I was a bit worried about the availability of mandatory items and expected astramantis to be in the 20c range in the first two days and shapers touch to be in the 50-80c range during first few days. Well thanks to archnemesis i got a low roll astramantis for 5c during second day, and thx to obscene farmers, shapers touch were allready available at early day 3 for as low as 20c. By this time i was in ~T5 maps with a random 5L and i was dying a lot, but dps was there. Only thing i needed was to keep grinding xp because the sole defence of the build is HP, a lot of eHP.
​
I'm currently lvl 88 (or 89 ?), /deaths=190 but dying less and less the more eHP i get. I'mnow at 9k eHP already and the build starts to feel very ok. Still a SC one trick pony but does the job no worse than any squishy SC starter. The mapping is very enjoyable, i'm able to keep running with flasks and onslaugh most of the time, the speed is very acceptable. The clear is...arc/vaal arc clear tier, nothing to say. The bossing became quite good once i had enough eHP to not get one shot by any attack. As i'm able to dps the boss while running aroung and attack once every 3s it's really not too bad.
You can check the char there to check the gear, etc. I've been quite lucky with a total of 4ex drops, so my gear is already quite good, i didn't expect to be this close to my planned gear until early second week of the league.
profile : Gabocius
char name : Gabo_Jedi
​
Currently farming T11+ maps, grinding toward T16 and bosses and the build feels better and better the more i gain levels.
Total current cost of the build : 5ex. I believe you could get it to work with 3ex at most if buying low rolled uniques. The price of some items is rapidly decreasing btw (like glorious vanity --> 2ex to 1.2ex between sunday and monday).
Planned upgrades : get a %life on block shield assap. My main source of death so far is being shotgunned, and this should solve that. Then farm to get an INT/STR split personnality. I should prob pob to check if other combination of affixes with either life or ES would be good too. Then if i push the build further, tailwind boots would be an obvious upgrade, but resistances are being quite tight, we'll see if currency allows that.
​
I'd be happy to discuss tweaks and upgrades with fellow energy blade enjoyers. Have a great day !
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Ralakesh
Character Stats
- Level
- 100
Damage
- Full DPS
- 1.66M
- Combined DPS
- 1.14M
- Hit DPS
- 1.14M
- With Poison DPS
- 1.14M
- With Ignite DPS
- 1.14M
- With Bleed DPS
- 1.14M
- Damage over Time
- 0
- Average Hit
- 440.89K
- Average Damage
- 440.89K
Attack & Crit
- Attack/Cast Rate
- 2.59/s
- Trigger Rate
- 2.59/s
- Cooldown
- 0.17s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 446%
- Mana Cost
- 36
- Life Cost
- 0
Defence
- Life
- 7.07K
- Energy Shield
- 4.18K
- Mana
- 254.52
- Ward
- 0
- Armour
- 2.27K
- Evasion
- 231
- Phys Damage Reduction
- 3%
Mitigation & Avoidance
- Block
- 48%
- Spell Block
- 64%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 58%
- Cold Resistance
- 26%
- Lightning Resistance
- 70%
- Chaos Resistance
- 9%
Recovery
- Life Regen
- 539.87/s
- Net Life Regen
- 89.83/s
- ES Regen
- 0/s
- Mana Regen
- 66.9/s
- Life Leech
- 1.6K/s
- ES Leech
- 418.2/s
- Mana Leech
- 0/s
- Total Degen
- 450.04/s
Attributes & Utility
- Strength
- 819
- Intelligence
- 812
- Dexterity
- 230
- Movement Speed
- 22%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0