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PoE 3.16·Scourge·Inquisitor

CoC Energy Blade Inquisitor - league started that, how's it doing ?

by Gabocius4 years ago6

DPS
1.66M
Life
7.07K
Level
100
Min budget

Overview

CoC Energy Blade Inquisitor - league started that, how's it doing ? is a Path of Exile Inquisitor build by Gabocius, made for the Scourge league (3.16). It is centered on Arc and plays as a intelligence, spell, chaining, lightning archetype. In Path of Building it reaches 1.66M DPS with 7.07K life, 4.18K energy shield. Suited for: Mapping, Bossing. Key uniques include Shaper's Touch, Crown of the Inward Eye, Astramentis, Esh's Visage, Cyclopean Coil.

Gabocius's Notes

Hi all,

I got inspired by a few posts of fellow reditors about doing an attributes stacking inquisitor to abuse his ascendancy, and wanted to give a feedback about my league start.

Gathered somes inspiration from

https://www.reddit.com/r/pathofexile/comments/s7tmqg/my_first_guide_for_the_year_is_out_boiiiis_are/?utm_source=share&utm_medium=web2x&context=3

and

https://www.reddit.com/r/PathOfExileBuilds/comments/s7ega8/dual_stat_melee_inquis_make_any_attack_skill/?utm_source=share&utm_medium=web2x&context=3

​

Second link gives a template that i felt could be inproved : if going attributes stacking, why not go totally ham about it ? So i kept this template (items, etc.) and started to do what finally looks almost like a whole new tree. Then it occured to me that if going full crit, you may as well go coc and btw the tree isnt very attack or spell specific at the end.

So this is what i planned for my league start 3.17 :

https://pastebin.com/UyeAmwE7

​

I choosed to go static strike arc because of style but this template would probably work better on a regular cyclone coc whatever...maybe ? I don't care, wanted to play static strike. Mind that the pob is pre 3.17 update, numbers are just orders of magnitude, and anyway the 3.17 update still doesnt work with energy blade.

Levelling plan was to rush the inc str and inc int nodes, get astramantis any roll assap, and get rolling. Lightning tendrils with a bit off aded flat from everywhere was not too bad until i switched to coc, around A7, using a widowmaker. I was a bit worried about the availability of mandatory items and expected astramantis to be in the 20c range in the first two days and shapers touch to be in the 50-80c range during first few days. Well thanks to archnemesis i got a low roll astramantis for 5c during second day, and thx to obscene farmers, shapers touch were allready available at early day 3 for as low as 20c. By this time i was in ~T5 maps with a random 5L and i was dying a lot, but dps was there. Only thing i needed was to keep grinding xp because the sole defence of the build is HP, a lot of eHP.

​

I'm currently lvl 88 (or 89 ?), /deaths=190 but dying less and less the more eHP i get. I'mnow at 9k eHP already and the build starts to feel very ok. Still a SC one trick pony but does the job no worse than any squishy SC starter. The mapping is very enjoyable, i'm able to keep running with flasks and onslaugh most of the time, the speed is very acceptable. The clear is...arc/vaal arc clear tier, nothing to say. The bossing became quite good once i had enough eHP to not get one shot by any attack. As i'm able to dps the boss while running aroung and attack once every 3s it's really not too bad.

You can check the char there to check the gear, etc. I've been quite lucky with a total of 4ex drops, so my gear is already quite good, i didn't expect to be this close to my planned gear until early second week of the league.

profile : Gabocius

char name : Gabo_Jedi

​

Currently farming T11+ maps, grinding toward T16 and bosses and the build feels better and better the more i gain levels.

Total current cost of the build : 5ex. I believe you could get it to work with 3ex at most if buying low rolled uniques. The price of some items is rapidly decreasing btw (like glorious vanity --> 2ex to 1.2ex between sunday and monday).

Planned upgrades : get a %life on block shield assap. My main source of death so far is being shotgunned, and this should solve that. Then farm to get an INT/STR split personnality. I should prob pob to check if other combination of affixes with either life or ES would be good too. Then if i push the build further, tailwind boots would be an obvious upgrade, but resistances are being quite tight, we'll see if currency allows that.

​

I'd be happy to discuss tweaks and upgrades with fellow energy blade enjoyers. Have a great day !

Loadouts

Gear

Tap an item to open trade.

Broad Sword
Crown of the Inward Eye
Armageddon Wrap
Astramentis
Carrion Knuckle
Blight Knuckle
Shaper's Touch
Cyclopean Coil
Bramble Urge
Esh's Visage

Skills

Tap a skill to open trade.

  • Static StrikeStatic Strike20/20W
  • ArcArc24/20WMain
  • Cast On Critical StrikeCast On Critical Strike20/20W
  • ChainChain20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • InspirationInspiration20/20W
  • Flame DashFlame Dash20W
  • Assassin's MarkAssassin's Mark20W
  • Arcane SurgeArcane Surge1W
  • EnhanceEnhance4W
  • Immortal CallImmortal Call3/20W
  • Blood RageBlood Rage7/20W
  • Cast when Damage TakenCast when Damage Taken1W
  • Increased DurationIncreased Duration20W
  • Orb of StormsOrb of Storms25/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Elemental FocusElemental Focus20/20W
  • Faster CastingFaster Casting20/20W
  • DisciplineDiscipline20W
  • WrathWrath20W
  • VitalityVitality20W
  • PrecisionPrecision20W
  • Tempest ShieldTempest Shield20W
  • Energy BladeEnergy Blade20W

Passive Tree

Passive tree 3.18
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ralakesh

Character Stats

Level
100

Damage

Full DPS
1.66M
Combined DPS
1.14M
Hit DPS
1.14M
With Poison DPS
1.14M
With Ignite DPS
1.14M
With Bleed DPS
1.14M
Damage over Time
0
Average Hit
440.89K
Average Damage
440.89K

Attack & Crit

Attack/Cast Rate
2.59/s
Trigger Rate
2.59/s
Cooldown
0.17s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
446%
Mana Cost
36
Life Cost
0

Defence

Life
7.07K
Energy Shield
4.18K
Mana
254.52
Ward
0
Armour
2.27K
Evasion
231
Phys Damage Reduction
3%

Mitigation & Avoidance

Block
48%
Spell Block
64%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
58%
Cold Resistance
26%
Lightning Resistance
70%
Chaos Resistance
9%

Recovery

Life Regen
539.87/s
Net Life Regen
89.83/s
ES Regen
0/s
Mana Regen
66.9/s
Life Leech
1.6K/s
ES Leech
418.2/s
Mana Leech
0/s
Total Degen
450.04/s

Attributes & Utility

Strength
819
Intelligence
812
Dexterity
230
Movement Speed
22%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0