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PoE 3.21·Crucible·Berserker

Immortal* Vaal Blade Flurry Berserker

by Ail-Shan3 years ago1

DPS
3.29M
Effective HP
18.14K
Life
2.37K
Level
90
Min budget

Overview

Immortal* Vaal Blade Flurry Berserker is a Path of Exile Berserker build by Ail-Shan, made for the Crucible league (3.21). It is centered on Vaal Blade Flurry and plays as a dexterity, attack, area, channelling archetype. In Path of Building it reaches 3.29M DPS with 18.14K effective HP, 2.37K life, 322 energy shield. Suited for: Mapping. Key uniques include Atziri's Acuity, Paradoxica, Bear's Girdle, Tainted Pact, Apep's Supremacy.

Ail-Shan's Notes

Despite the title, this is not hardcore viable, but has been working for me in softcore. I've only made it to yellow maps but I'm confident in its ability to scale: https://pobb.in/MbmVTvmDTa1y

The game is to combine Petrified Blood, The Golden Rule, The Tainted Pact and Strength of Blood for absurd defenses and recovery. Petrified Blood gives us overleech, Tainted Pact gives us chaos damage over time as life recovery instead of damage, The Golden Rule gives us poison reflect onto ourselves for the Tainted Pact recovery. And, since we have something on the order of 30,000 life per second from Tainted Pact we don't need actual life leech, so change it to less damage taken with Strength of Blood, and add in Atziri's Acuity for Vaal Pact when fighting so we can take even more less damage. It's not like we need life regen anyway. Apep's makes the self poison last for 4 seconds allowing us to get more stacks and also have more safety when moving between packs to not get killed by rage or blood rage degen, and the extra +3 max elemental resists is a nice extra defensive bonus. I built out of a berserker because blade flurry without mountains of attack speed feels terrible to me. Finally, while not in the PoB, I recommend putting enduring cry in your links somewhere to have a way to heal when not in combat, such as during boss mechanic phases.

Three things to be careful of with this build:

  1. Don't run low level content. You will not create a large enough leech instance to keep leech running for 5 seconds, meaning you'll stop leaching and the 4 second duration poison you reflected onto yourself will kill you.
  2. Don't run temp chains maps. They will increase the duration of poisons on yourself beyond the 5 second leech duration and, when the leech duration ends, the poison will kill you.
  3. Don't put a life flask on your flask bar. If you do, you will accidentally hit it, it will heal you to full health, your leech will end, and the poison will kill you.

Monsters that can't be leeched from are a concern, but as long as there are other monsters nearby you can leech from you should be fine.

Loadouts

Gear

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Paradoxica
hat
chest
Tainted Pact
resistRing
resistRing
Atziri's Acuity
Bear's Girdle
Kaom's Roots
Apep's Supremacy
The Golden Rule
Lethal Pride
Watcher's Eye

Skills

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Body Armour

  • Vaal Blade FlurryVaal Blade Flurry20/20WMain
  • BloodthirstBloodthirst20/20W
  • ImpaleImpale20/20W
  • PulverisePulverise20/20W
  • FortifyFortify20/20W
  • RageRage20/20W

Helmet

  • Petrified BloodPetrified Blood20/20W
  • PridePride20/20W
  • DeterminationDetermination20/20W
  • EnlightenEnlighten3/20W

Gloves

  • Blood and SandBlood and Sand6/20W
  • PrecisionPrecision20/20W
  • Dread BannerDread Banner20/20W
  • ArroganceArrogance20/20W

Weapon 1

  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • InspirationInspiration20/20W

Weapon 2

  • Leap SlamLeap Slam20/20W
  • VulnerabilityVulnerability20/20W
  • Faster CastingFaster Casting20/20W

Passive Tree

Passive tree 3.21
scroll to zoom
Berserker
Berserker
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
3.29M
Hit DPS
1.6M
With Poison DPS
1.64M
With Ignite DPS
1.6M
With Bleed DPS
1.61M
With Impale DPS
3.25M
Damage over Time
48.92K
Poison DPS
1.65K
Bleed DPS
10.07K
Impale DPS
1.64M
Culling DPS
0
Reservation DPS
0
Average Damage
130.6K
Burst Damage
130.6K

Attack & Crit

Attack/Cast Rate
7.02/s
Hit Chance
100%
Crit Chance
73%
Crit Multiplier
336%
Mana Cost
13
Life Cost
0

Defence

Effective Hit Pool
18.14K
Life
2.37K
Energy Shield
322
Mana
57
Ward
0
Armour
13.23K
Evasion
222
Phys Damage Reduction
54%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-27%
Cold Resistance
-27%
Lightning Resistance
-27%
Chaos Resistance
-50%

Max Hit Taken

Physical
20.61K
Fire
14.05K
Cold
14.05K
Lightning
14.05K
Chaos
11.3K

Recovery

Life Regen
-412.56/s
ES Regen
0/s
ES Recharge
322/s
Mana Regen
13.7/s
Life Leech
2.34K/s
ES Leech
0/s
Mana Leech
219.82/s

Attributes & Utility

Strength
295
Intelligence
161
Dexterity
291
Movement Speed
73%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
90
Devotion
0