PoE 3.24·Necropolis·Inquisitor
INSANE LEAGUE START! - PoE 3.24 Necropolis League Start Review - Atlas Tree Update - Mechanic Talks
by Firkz Gaming2 years ago11Subscribe
- DPS
- 12.32K
- Effective HP
- 184.79K
- Life
- 4.8K
- Level
- 93
- Min budget
Overview
INSANE LEAGUE START! - PoE 3.24 Necropolis League Start Review - Atlas Tree Update - Mechanic Talks is a Path of Exile Inquisitor build by Firkz Gaming, made for the Necropolis league (3.24). It is centered on Lancing Steel of Spraying and plays as a dexterity, attack, projectile archetype. In Path of Building it reaches 12.32K DPS with 184.79K effective HP, 4.8K life, 1.28K energy shield. Suited for: Mapping. Key uniques include Carnage Heart, Maloney's Mechanism.
Build Video
Firkz Gaming's Notes
PoB: https://pobb.in/qmYKDCkuW405
Atlas Tree: https://poeplanner.com/a/SG2
Hey all!
Had one of my craziest league starts ever, even with taking almost a full day off over the weekend. Wanted to share the clip of my first ever Headhunter "drop", okay it came from Nameless Seer. :)
Bit really wanted to talk about my new atlas passive tree update for Path of Exile 3.24 Necropolis league and how the Detonate Dead Coc Inquisitor build felt going from campaign to maps.
Last thing I'll touch on is just my quick thoughts on the league mechanic. The actual Necropolis crafting seems DOA, just almost impossible to deterministically craft without being able to choose a base, allflames seem really weak, and the lantern stuff just seems very blah.
Anyways. let me know how your league start wen and what you think of the leaguer mechanics.
Remember to Like & Subscribe! :)
Twitch: https://twitch.tv/firkz
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 93
Damage
- Full DPS
- 0
- Combined DPS
- 12.32K
- Hit DPS
- 11.98K
- With Poison DPS
- 11.98K
- With Ignite DPS
- 12.32K
- With Bleed DPS
- 11.98K
- Damage over Time
- 342.69
- Ignite DPS
- 342.69
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 5.32K
- Burst Damage
- 5.32K
Attack & Crit
- Attack/Cast Rate
- 2.25/s
- Hit Chance
- 100%
- Accuracy
- 746
- Crit Chance
- 80%
- Crit Multiplier
- 426%
- Mana Cost
- 18
- Life Cost
- 0
Defence
- Effective Hit Pool
- 184.79K
- Life
- 4.8K
- Energy Shield
- 1.28K
- Mana
- 9
- Ward
- 0
- Armour
- 20.98K
- Evasion
- 16.73K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 27%
- Spell Block
- 25%
- Spell Suppression
- 90%
- Evade (Melee)
- 68%
- Evade (Projectile)
- 68%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+89%)
- Cold Resistance
- 75% (+108%)
- Lightning Resistance
- 75% (+14%)
- Chaos Resistance
- 29%
Max Hit Taken
- Physical
- 9.84K
- Fire
- 27.61K
- Cold
- 27.61K
- Lightning
- 27.61K
- Chaos
- 10.28K
Recovery
- Life Regen
- 102.8/s
- ES Regen
- 0/s
- ES Recharge
- 1.28K/s
- Mana Regen
- 21.8/s
- Life Leech
- 230.3/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 365
- Intelligence
- 391
- Dexterity
- 205
- Movement Speed
- 37%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 24%