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PoE 3.18·Sentinel·Elementalist

My take on Lightning Conduit: 5.5m DPS with overleech (SSF)

by thepooker4 years ago15

DPS
6.41M
Effective HP
30.18K
Life
2.94K
Level
94
Min budget

Overview

My take on Lightning Conduit: 5.5m DPS with overleech (SSF) is a Path of Exile Elementalist build by thepooker, made for the Sentinel league (3.18). It is centered on Lightning Conduit and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 6.41M DPS with 30.18K effective HP, 2.94K life, 573 energy shield. Suited for: Mapping. Key uniques include The Annihilating Light, Elevore, Axiom Perpetuum, Axiom Perpetuum, Berek's Grip.

thepooker's Notes

Hey guys,

As this build is not completely figured out yet by the community, I wanted to share my take on the Lightning Conduit Elementalist. Take in mind that I'm playing SSF and I probably would have better gear in trade at this moment, but the core aspects are the same.

pastebin poe.ninja

Notes: The 5.5m DPS is actually without scorched ground (inconsistent), convergence and onslaught from the flask (no flasks ticked at all). With these ticked the build would burst for 9.3m DPS Also: I am not running Defiance Banner at the moment. It is still in there though

My problems with Elementalist Lightning Conduit at league start:

  • Survivability... to be specific: Life Recovery. That is why I went overleech with petrified blood and Elevore

Core aspects of the build:

  • Elevore with spell suppression cap (currently can't manage to cap on my setup, but I'm close)

  • Petrified blood overleech with Berek's Grip (+ pain attunement)

  • Annihilating Light

  • The combination of Elevore and overleech makes you extremly "tanky" during mapping

Issues with gearing:

  • Get Res capped + Suppression capped at the same time

  • Get enough energy shield to be able to activate Wrath Blessing (Currently working on a better armour for this issue)

What I would improve in a trade league environment:

  • Better Armour to get more ES

  • Better roll on Annihilating Light of course

  • Enlighten to enable Running petrified blood on Life and be able to turn on Defiance banner. Need unset Ring for that.

  • Better Res rolls, Suppression cap + better Elevore roll of course :)

If you have further questions, I'll answer asap :) Would also like constructive criticism... Have a nice day!

Gear

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The Annihilating Light
Elevore
Oblivion Guardian
Cataclysm Pendant
Gale Finger
Berek's Grip
Spirit Hand
Rage Trap
Foe Hoof
Hollow Oculus

Skills

Tap a skill to open trade.

Body Armour

  • Lightning ConduitLightning Conduit21/20WMain
  • Energy LeechEnergy Leech20/20W
  • Lightning PenetrationLightning Penetration20/20W
  • Elemental FocusElemental Focus20/20W
  • HypothermiaHypothermia20W
  • Added Lightning DamageAdded Lightning Damage20W

Weapon 1

  • ConductivityConductivity20W
  • Storm BrandStorm Brand20/20W
  • HextouchHextouch20W
  • Unbound AilmentsUnbound Ailments20W
  • Elemental ProliferationElemental Proliferation20W
  • ChainChain1/20W

Helmet

  • Vaal Molten ShellVaal Molten Shell13W
  • Arctic ArmourArctic Armour19W
  • Cast when Damage TakenCast when Damage Taken6W
  • ArroganceArrogance15W

Boots

  • WrathWrath20/9W
  • Flame DashFlame Dash20/20W
  • Divine BlessingDivine Blessing20W
  • InspirationInspiration20W

Gloves

  • Purity of ElementsPurity of Elements19W
  • Petrified BloodPetrified Blood15W

Gloves

  • DeterminationDetermination20W
  • Defiance BannerDefiance Banner20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
6.41M
Hit DPS
6.41M
With Poison DPS
6.41M
With Ignite DPS
6.41M
With Bleed DPS
6.41M
Damage over Time
0
Culling DPS
0
Average Hit
1.94M

Attack & Crit

Attack/Cast Rate
3.3/s
Crit Chance
7%
Crit Multiplier
100%
Mana Cost
58
Life Cost
0

Defence

Effective Hit Pool
30.18K
Life
2.94K
Energy Shield
573
Mana
7
Ward
0
Armour
8.21K
Evasion
1.42K
Phys Damage Reduction
44%

Mitigation & Avoidance

Block
18%
Spell Block
0%
Spell Suppression
84%
Evade (Melee)
4%
Evade (Projectile)
4%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
74%
Cold Resistance
75% (+15%)
Lightning Resistance
75% (+3%)
Chaos Resistance
-52%

Max Hit Taken

Physical
13.23K
Fire
20.88K
Cold
21.73K
Lightning
21.73K
Chaos
4.29K

Recovery

Life Regen
43.81/s
ES Regen
180/s
ES Recharge
573/s
Mana Regen
34.1/s
Life Leech
876.24/s
ES Leech
57.3/s
Mana Leech
0/s

Attributes & Utility

Strength
162
Intelligence
312
Dexterity
118
Movement Speed
27%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
11%