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PoE builds
Effective HP
23.48K
Energy Shield
9.14K
Level
100
Min budget

Overview

Best spectres is a Path of Exile Necromancer build by VolumeNo8739, made for the Archnemesis league (3.17). It is centered on Raise Spectre and plays as a intelligence, spell, minion, duration archetype. Defensively it sits at 23.48K effective HP, 1 life, 9.14K energy shield. Suited for: Mapping, Simulacrum, Delirium. Key uniques include Bottled Faith, Shaper's Touch, Cyclopean Coil, Mask of the Tribunal, Rumi's Concoction.

VolumeNo8739's Notes

Short answer: Baranite Preachers

I´ve noticed that the community consider spectres dead atm. To help those of you that want to play spectres i have some information. Spectres in the form of baranite preachers is alive and kicking all others are mediocre at best. The reason is their base crit of 30%. With zealotry and 100% crit in the tree my build gets 100% crit which makes critdamage godly. In less auraeffectoriented setups a low level precision takes them the last 10% or so to 100% crit.

I submit a pob for my aurabuild which is awesome for allroundplay:

https://pastebin.com/55vV2E4S

Video showing gameplay: https://youtu.be/rD_cGjKgL5U

This is a very complicated and expensive build but alot of ppl have old aurastacking gear lying around on standard.

Classic LL shav,chayula, prism guardian will kick ass for very little investment. Pob from a friend of mine as example of LL build: https://pastebin.com/WbdFnpnz

Kay Gaming life build: PoE 3.15 - 100% Crit Chance Baranite Preachers - Pure Spectres - YouTube

With my setup fully juiced delirium lvl 16 maps and delirium to wave 30 is a breeze and nothing in the game is a problem so clearly spectres are alive :D

Guardian with the axe is a must have in any setup since it gives 50% critdamage.

Important note: preachers damage does not work in pob whoever made the community fork addition botched it somehow but u can compare auras/supports etc to eachother within the pitiful damagerange.

Do NOT use GMP or any extra projectile support. Most if not all the clear comes from their aoe spell and ball lightning doesnt shotgun or overlap in any way. Also ball lightning will cover the entire screen with GMP and ruin gameplay. Just DON`T :D even if u really really want to. Convocate is your best friend and likes short CD so if you lower it 40% in the tree and use Ashes of the stars amulet it lands on 1.55 seconds which is fine.

Links: aw. lightningpen (exposure), minion damage, added lightning, spell echo, increased critical damage

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Gear

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Rapture Barb
Mask of the Tribunal
Havoc Sanctuary
Ashes of the Stars
Soul Hold
Vivinsect
Shaper's Touch
Cyclopean Coil
Sin Trek
Whakatutuki o Matua
Split Personality
Blight Glisten
Vivid Star
Pandemonium Vessel
Gale Stone
Rapture Hope
Voices
Split Personality
Watcher's Eye
Voices
Ancient Iridescence
Viper Solace
Luminous Star
Intuitive Leap
Foul Vision
Enthralling Globe
Whispering Sphere

Skills

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Body Armour

  • Raise SpectreRaise Spectre21/20WMain
  • Awakened Added Lightning DamageAwakened Added Lightning Damage6/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Awakened Lightning PenetrationAwakened Lightning Penetration5/15W
  • Increased Critical DamageIncreased Critical Damage21/20W
  • Awakened Spell EchoAwakened Spell Echo5/23W

Gloves

  • ZealotryZealotry21/20W
  • WrathWrath21/20W
  • EnlightenEnlighten4/20W
  • Awakened GenerosityAwakened Generosity5/23W

Boots

  • Purity of FirePurity of Fire21/20W
  • Vaal Impurity of LightningVaal Impurity of Lightning21/23W
  • Vaal GraceVaal Grace21/23W
  • EnlightenEnlighten4W

Helmet

  • ClarityClarity1/20W
  • VitalityVitality20/23W
  • Animate GuardianAnimate Guardian21/20W
  • Flame DashFlame Dash20/23W

Weapon 2

  • Raise ZombieRaise Zombie21/20W
  • ConvocationConvocation20/23W
  • Feeding FrenzyFeeding Frenzy21/20W

Weapon 1

  • DesecrateDesecrate20/20W
  • Bone OfferingBone Offering21/23W
  • Elemental WeaknessElemental Weakness20/23W

Ring 2

  • Vaal DisciplineVaal Discipline21/20W

Ring 1

  • Purity of IcePurity of Ice21/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
3.54/s
Crit Chance
0%
Crit Multiplier
310%
Minion Limit
5
Mana Cost
128
Life Cost
0

Defence

Effective Hit Pool
23.48K
Life
1
Energy Shield
9.14K
Mana
861.06
Ward
0
Armour
761
Evasion
1.75K
Phys Damage Reduction
11%

Mitigation & Avoidance

Block
50%
Spell Block
25%
Spell Suppression
0%
Evade (Melee)
53%
Evade (Projectile)
53%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+25%)
Cold Resistance
90% (+22%)
Lightning Resistance
-20%
Chaos Resistance
-60%

Recovery

Life Regen
0/s
ES Regen
924.46/s
Mana Regen
133.8/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
304
Intelligence
1.04K
Dexterity
303
Movement Speed
29%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0