27.13M
DPS
∞
Effective HP
10.44K
Energy Shield
Overview
3.24 - Chaos Inoculation Summon Holy Relic of Conviction is a Path of Exile Necromancer build by snkns, made for the Necropolis league (3.24). It is centered on Summon Holy Relic of Conviction and plays as a intelligence, minion, spell archetype. In Path of Building it reaches 27.13M DPS with ∞ effective HP, 1 life, 10.44K energy shield. Key uniques include Mageblood, Taste of Hate, Geofri's Crest, Ashes of the Stars, Kalandra's Touch.
snkns's Notes
Thought I would make a quick post sharing my build for 3.24 for some visibility.
There are 1919 characters on poe.ninja running Summon Holy Relic of Conviction that are life-based. There are only 101 characters on poe.ninja running Summon Holy Relic of Conviction with Chaos Inoculation. This disparity is almost surely due to Balormage and Asmodeus making videos about the life-based build, while I can't find a single video on Youtube showcasing the skill with CI. I think CI is the better path though, and have gotten some questions about it in the last few days in some threads, so am sharing here.
If anybody wants any explanations, has any questions, or wants to see video of anything in particular, I am happy to help/provide.
Gear





















Skills
Gloves
Temporal Chains1W
Passive Tree


Character Stats
- Level
- 99
Damage
- Full DPS
- 27.13M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0.5/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 3
- Mana Cost
- 104
- Life Cost
- 0
Defence
- Effective Hit Pool
- ∞
- Life
- 1
- Energy Shield
- 10.44K
- Mana
- 129
- Ward
- 0
- Armour
- 27.42K
- Evasion
- 20
- Phys Damage Reduction
- 85%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+40%)
- Cold Resistance
- 90% (+206%)
- Lightning Resistance
- 90% (+16%)
- Chaos Resistance
- -30%
Max Hit Taken
- Physical
- 21.12K
- Fire
- 89.27K
- Cold
- 89.27K
- Lightning
- 89.27K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 10.44K/s
- Mana Regen
- 44.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 166
- Intelligence
- 846
- Dexterity
- 180
- Movement Speed
- 138%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0