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PoE 3.20·Sanctum·Deadeye

220+ mil Dps Divergent Creeping Frost Deadeye Nimis

by jredagrd3 years ago34

DPS
222.05M
Effective HP
55.77K
Life
4.78K
Level
100
Min budget

Overview

220+ mil Dps Divergent Creeping Frost Deadeye Nimis is a Path of Exile Deadeye build by jredagrd, made for the Sanctum league (3.20). It is centered on Creeping Frost and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 222.05M DPS with 55.77K effective HP, 4.78K life, 557 energy shield. Suited for: Mapping, Sanctum, Essence, Bossing. Key uniques include Dialla's Malefaction, Nimis, Ashes of the Stars.

jredagrd's Notes

Taking Jungroan build to the max. I am currently the highest dps on poeninja for Divergent Creeping Frost Deadeye. This is even without haste slotted in. That would put me over 250mil. However, I went with grace as this version is stable and not pob warrior as most other character on poe ninja. Some key changes:

- I run a rare helmet with reservation, I get eldritch battery through invocations on my sacred relic.

- Aspect of spider for better bossing and overall mapping. Since I can only run 2 curses, I went with spider for the slow plus extra damage. This severely helped my bossing since I'm not as good as the top players in dodging. Also very good in sanctum

- Stacking flask gain on crit with hunter + watcher's, along with life gain on spell hit ring, gives me perma flask uptime and really nice sustain.

- Got a 20% mark effect on relic, this hits the 100% effect on snipers mark, which allows for 23 hits on a boss. Stacking as much radius where I can to help the overlap effect. Still need belt enchant but hate trials.

This build slaps, and it slaps hard. I killed every uber multiple times. Farmed Uber maven and Sirus for the first time to just feel the joy of killing them. It maps pretty fast with sniper's mark just chaining projectiles. Easy sanctums, especially the gauntlets. It is a bit melee, but with aspect and such a high damage, you can just faceroll every damn encounter.

For survivability, it can die as a SC 100+mil does, but I click every damn altar I see and just die to -res. Perma flasks, 25% less damage from marks, 20K armour and evasion, galeforce, ailment and stun immune, life gain on spell hit, chill and aspect slow. Plus the best part, you can be pretty speedy. Also this is a no mageblood setup.

As for the gear, by build is pretty much min maxed, I just need 2 upgrades. Awaken empower and a better double corrupted chest. However, that is 200 divs and I don't feel like that is worth it since the softcap was hit at around 31 gem level. I crafted all the big items, the scepter was a damn pian. Hit it under 200 essences so it was super lucky. You really do not need this level of gear to kill everything, just the gear Jung had was more than enough to instant everything.

https://pastebin.com/6EzCyK5L

EDIT: forgot to add also fully spell suppressed and is made a lot easier with a rare helmet due to the mastery of 12% spell suppress with evasion gear on.

Gear

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Dragon Spell
Behemoth Crown
Dialla's Malefaction
Ashes of the Stars
Nimis
Tempest Hold
Blight Talons
Vortex Bond
Agony League
Dire Anthem
Hollow Branch
Empyrean Hope
Entropy Stone
Watcher's Eye
Bramble Dew
Forbidden Flesh
Forbidden Flame
Kraken Shine

Skills

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Body Armour

  • Creeping FrostCreeping Frost21/23WMain
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Spell EchoSpell Echo20/20W
  • Awakened Cold PenetrationAwakened Cold Penetration5/20W
  • EmpowerEmpower4W

Gloves

  • ZealotryZealotry21W
  • DeterminationDetermination20W
  • GraceGrace20/11W
  • EnlightenEnlighten4/20W

Weapon 2

  • VortexVortex20/20W
  • BonechillBonechill20/20W
  • Unbound AilmentsUnbound Ailments20/20W

Weapon 1

  • FrostbiteFrostbite20/20W
  • PrecisionPrecision1W
  • Flame DashFlame Dash20/20W

Helmet

  • Vaal Molten ShellVaal Molten Shell10/20W
  • Cast when Damage TakenCast when Damage Taken1W

Helmet

  • HatredHatred20/19W
  • Divine BlessingDivine Blessing17/20W

Boots

  • Shield ChargeShield Charge12/20W
  • Faster AttacksFaster Attacks20/20W

Weapon 2

  • BonechillBonechill20/20W
  • Unbound AilmentsUnbound Ailments20/20W

Boots

  • Sniper's MarkSniper's Mark20/20W

Boots

  • Blood and SandBlood and Sand6/20W

Passive Tree

Passive tree 3.20
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
222.05M
Combined DPS
9.92M
Hit DPS
9.7M
With Poison DPS
9.7M
With Ignite DPS
9.7M
With Bleed DPS
9.7M
Damage over Time
223.15K
Culling DPS
0
Average Hit
1.23M

Attack & Crit

Attack/Cast Rate
7.88/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
502%
Mana Cost
98
Life Cost
0

Defence

Effective Hit Pool
55.77K
Life
4.78K
Energy Shield
557
Mana
32
Ward
0
Armour
17.4K
Evasion
19.95K
Phys Damage Reduction
59%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
70%
Evade (Projectile)
70%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+10%)
Cold Resistance
75% (+8%)
Lightning Resistance
75% (+17%)
Chaos Resistance
33%

Max Hit Taken

Physical
12.86K
Fire
33.73K
Cold
33.73K
Lightning
33.73K
Chaos
15.73K

Recovery

Life Regen
215.2/s
ES Regen
0/s
ES Recharge
557/s
Mana Regen
14.1/s
Life Leech
110.32/s
ES Leech
55.7/s
Mana Leech
0/s

Attributes & Utility

Strength
156
Intelligence
163
Dexterity
272
Movement Speed
147%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
19%