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PoE 3.21·Crucible·Pathfinder

PoE 3.21 (Crucible) Pathfinder Exploding Devouring Totem!!! - Defence test

by KinZeu3 years ago3Subscribe

Effective HP
93.1K
Life
4.44K
Level
97
Min budget

Overview

PoE 3.21 (Crucible) Pathfinder Exploding Devouring Totem!!! - Defence test is a Path of Exile Pathfinder build by KinZeu, made for the Crucible league (3.21). It is centered on Devouring Totem and plays as a totem, strength, spell archetype. Defensively it sits at 93.1K effective HP, 4.44K life. Suited for: Mapping, Bossing. Key uniques include Progenesis, Ashes of the Stars, Taste of Hate, Lightning Coil.

Build Video

KinZeu's Notes

PRICE BREAKDOWN as of 05/7/2023 GEARS Weapon - 30 Div Quiver - 4 Div Helmet - 15 Div Body Armour - 140 C Gloves - 2 Div Boots - 2 Div Amulet - 37 Div Ring 1 - 3 Div Ring 2 - 3 Div Belt - 2 Div Flask - 4 Div (withou Progenesis) JEWELS Medium Cluster - 1 Div Watchers Eye -2 Div Militan fait - 1 Div Bloodnotch 4 Div. Immutable force 6 Div Imposible scape 14 Div Jewel x2 - 2 Div GEMS Anomalus Multi traps 2.8 - Div Anomal Cluster traps 0.7 - Div Devouring totem lv 21 /20 - 0.6 Div. Divergent Charged trap - 1 Div. Empower Lv4 - 4Div. Anomalus Plague Bearer - 1 Div. Anomalus Withered step - 0.4 Div Divergent Herald of Agonay - 1 Dv. Divergent Malevolence - 40c. Enlighten - 0.5 Div other gems 1.3Div. TOTAL - 145.5 Div ASKING PRICE - 145 Div

Gear

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Vengeance Reach
Corruption Cowl
Lightning Coil
Ashes of the Stars
Behemoth Eye
Fate Gyre
Rage Paw
Dire Tether
Gale March
Woe Hail
Grim Orb
Bloodnotch
Immutable Force
Watcher's Eye
Militant Faith
Impossible Escape
Blight Ichor
Luminous Essence

Skills

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Weapon 1

  • Devouring TotemDevouring Totem21/20WMain
  • Multiple TrapsMultiple Traps20/20W
  • TrapTrap20/20W
  • Cluster TrapsCluster Traps20/20W
  • Charged TrapsCharged Traps20/20W
  • EmpowerEmpower4W

Helmet

  • MalevolenceMalevolence20/20W
  • Purity of ElementsPurity of Elements21/5W
  • Herald of AgonyHerald of Agony20/20W
  • EnlightenEnlighten3/12W

Gloves

  • Plague BearerPlague Bearer20/21W
  • Withering StepWithering Step20/20W
  • EnhanceEnhance3/20W

Body Armour

  • VitalityVitality1/20W
  • ArroganceArrogance21/20W

Body Armour

  • Blink ArrowBlink Arrow15W
  • Second WindSecond Wind15W

Boots

  • Immortal CallImmortal Call3W
  • Cast when Damage TakenCast when Damage Taken1W

Boots

  • DashDash16W
  • Second WindSecond Wind15W

Gloves

  • Herald of PurityHerald of Purity20/20W

Gloves

  • Commandment of War1W

Ring 2

  • DespairDespair1W

Passive Tree

Passive tree 3.21
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
3.03/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Totem Limit
1
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
93.1K
Life
4.44K
Energy Shield
30
Mana
127
Ward
0
Armour
1.33K
Evasion
4.5K
Phys Damage Reduction
80%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
32%
Evade (Projectile)
32%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+27%)
Cold Resistance
76% (+20%)
Lightning Resistance
76% (+33%)
Chaos Resistance
76% (+34%)

Max Hit Taken

Physical
67.99K
Fire
79.38K
Cold
72.48K
Lightning
79.38K
Chaos
41.46K

Recovery

Life Regen
430.1/s
ES Regen
0/s
ES Recharge
30/s
Mana Regen
32.5/s
Life Leech
902/s
ES Leech
0/s
Mana Leech
279.07/s

Attributes & Utility

Strength
163
Intelligence
201
Dexterity
238
Movement Speed
167%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
135
Item Rarity
33%