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PoE 3.16·Scourge·Necromancer

Did the Buffs do it Justice? Absolution Necromancer - League Start Workshop

by Big Ducks4 years ago1.29KSubscribe

DPS
16.51K
Life
4.98K
Level
90
Min budget

Overview

Did the Buffs do it Justice? Absolution Necromancer - League Start Workshop is a Path of Exile Necromancer build by Big Ducks, made for the Scourge league (3.16). It is centered on Absolution and plays as a strength, spell, minion, duration archetype. In Path of Building it reaches 16.51K DPS with 4.98K life, 572 energy shield. Suited for: Harvest, Abyss.

Build Video

Big Ducks's Notes

WARNING: This is a LEAGUE START TEST PoB That means it ONLY useful for going from a Fresh Start SSF -> Sirus and not meant for pushing or continuing beyond that. You can use this PoB as a base, but I suggest for now checking out Ghazzy's many videos and guides on going beyond this if you want to play the build right this moment. I will make a full guide closer to league start if there are no significant nerfs in patch notes. It took us 18hr 25min 54sec SSF Fresh Start Beach -> Sirus A0, this was with very little experience on this build / minions in general. The time could be significantly better with some practice. ---------------------------------- HOW THE TESTING WENT ---------------------------------- Campaign -> Absolutely destroyed. Can start with Absolution at 12, until then use whatever you like to level. Only problem is occasionally you wont proc your minions on bosses. White Maps -> Destruction continues. Yellow Maps -> Start to run into first problems with sustaining life, suggest getting the Life Gain % on Block Shield / Vitality / Good Life Flask Red Maps -> In late red maps (14-16) damage will fall off with SSF Gear, look into getting a trigger wand, the Life Gain on Block Shield, a Minion Cluster jewel, as well as Abyss Jewels with Minion Damage if you have used a minion skill recently. Expect bosses to take a while. Bossing -> Relatively slow with only the SSF gear, however with Trade League gear or more time spent (getting the right spectres, trigger wand etc) bossing is SIGNIFICANTLY better. Clearing -> This is the only downside to the build that I can see, the clear is not as amazing, but it still holds up well in high tier maps as you invest more time and currency into your gear. ---------------------------------- LINKS ---------------------------------- Absolution - You'll notice the links are a bit strange, I would use them in order for each link starting out. The links should be used in order from top to bottom. For Bossing you can swap Phantasms for Faster Casting. SPELL ECHO IS BAIT until you have a LOT of cast speed. This is going to be completely feeling based, you can swap to it whenever it starts to feel good. It is significantly more damage once it does feel fine to use however. Auras - I preferred using the Defensive Auras Set of Wrath / Determination / Defiance Banner / Tempest Shield, it provided more survivability which I was lacking in a early league push scenario. That being said if you wanted more damage and are able to obtain the LGoB Shield, then you can swap to the DPS aura set, put Wrath and Zealotry on Generosity if you have room. ---------------------------------- SPECTRES ---------------------------------- Spectres are in Order of Importance, you can obtain a 4th spectre by using a lvl 21 Spectre Gem, the +2 from ascendancy, and socketing your spectre gem in a +2 minion helmet. Carnage Chieftain - Obtained from Act 7 The Ashen Fields - Supplies Frenzy Charges, this helps both YOU cast faster as well as SIGNIFICANTLY buffing your minions. You Obtain 4% increased Attack Speed per Frenzy Charge 4% increased Cast Speed per Frenzy Charge 4% more Damage per Frenzy Charge Minions Obtain 15% increased Attack Speed per Frenzy Charge 15% increased Cast Speed per Frenzy Charge 4% more Damage per Frenzy Charge 5% increased Movement Speed per Frenzy Charge Host Chieftain - Obtained from Act 7 The Ashen Fields - Supplies Power Charges, this is mainly to help your minions. Power Charges are SIGNIFICANTLY more powerful on minions You Obtain 40% increased Critical Strike Chance per Power Charge Minions Obtain 200% increased Critical Strike Chance per Power Charge Primal Rhex Matriarch - Obtained from T3 Blue Harvest Mobs - Provides a debuff on enemies that causes enemies to take 50% increased lightning damage. This is HUGE. Arena Master - Obtained from Drox Influenced Maps - Provides an Onslaught Like Effect for a few seconds with a long cooldown. You and Minions Obtain 20% increased Damage, Attack, Cast and Movement Speed. ---------------------------------- CONCLUSION ---------------------------------- The build did extremely well. Excellent all the way into low tier Reds and with a bit more gear can tackle the entire game confortable. If you need additional help make sure to double check the video or join my discord, its linked on all of my social media.

Loadouts

Gear

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Hypnotic Scratch
Rune Visor
Agony Veil
Miracle Pendant
Horror Band
Dread Turn
Rage Touch
Wrath Clasp
Mind Hoof
Horror Tower
Fortress Covenant
Loath Bliss
Maelstrom Eye
Luminous Heart

Skills

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Body Armour

  • AbsolutionAbsolution20WMain
  • Physical to LightningPhysical to Lightning20W
  • Minion DamageMinion Damage20W
  • Lightning PenetrationLightning Penetration20W
  • Summon PhantasmSummon Phantasm20W
  • Increased Critical DamageIncreased Critical Damage20W
  • Faster CastingFaster Casting20W
  • Spell EchoSpell Echo20W

Boots

  • Summon Chaos GolemSummon Chaos Golem20W
  • Raise ZombieRaise Zombie20W
  • RuthlessRuthless20W
  • Feeding FrenzyFeeding Frenzy20W

Helmet

  • Raise SpectreRaise Spectre20W
  • Meat ShieldMeat Shield20W
  • Elemental ArmyElemental Army20W
  • Minion LifeMinion Life20W

Weapon 2

  • DeterminationDetermination20W
  • Defiance BannerDefiance Banner20W
  • Tempest ShieldTempest Shield20W

Weapon 1

  • DesecrateDesecrate10W
  • Bone OfferingBone Offering20W
  • UnearthUnearth10W

Gloves

  • Assassin's MarkAssassin's Mark20W
  • Flame DashFlame Dash20W
  • Vaal Molten ShellVaal Molten Shell20W
  • WrathWrath20W
  • ZealotryZealotry20W
  • DeterminationDetermination20W

Gloves

  • WrathWrath20W

Passive Tree

Passive tree 3.18
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ryslatha

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
16.51K
Hit DPS
16.51K
With Poison DPS
16.51K
With Ignite DPS
16.51K
With Bleed DPS
16.51K
Damage over Time
0
Average Hit
9.52K
Average Damage
9.52K

Attack & Crit

Attack/Cast Rate
1.73/s
Hit Chance
100%
Crit Chance
14%
Crit Multiplier
354%
Mana Cost
81
Life Cost
0

Defence

Life
4.98K
Energy Shield
572
Mana
120
Ward
0
Armour
9.51K
Evasion
461
Phys Damage Reduction
40%

Mitigation & Avoidance

Block
42%
Spell Block
43%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+20%)
Cold Resistance
75% (+31%)
Lightning Resistance
75% (+55%)
Chaos Resistance
60%

Recovery

Life Regen
243.88/s
ES Regen
0/s
Mana Regen
27.2/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
197
Intelligence
311
Dexterity
80
Movement Speed
22%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
12%