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PoE 3.17·Archnemesis·Trickster

The Low Life Trickster RF Switch is HERE

by CaptainLance94 years ago358Subscribe

DPS
266.29K
Effective HP
17K
Energy Shield
9.64K
Level
97
Min budget

Overview

The Low Life Trickster RF Switch is HERE is a Path of Exile Trickster build by CaptainLance9, made for the Archnemesis league (3.17). It is centered on Righteous Fire and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 266.29K DPS with 17K effective HP, 6 life, 9.64K energy shield. Suited for: Mapping. Key uniques include Coruscating Elixir, The Writhing Jar, Replica Maloney's Mechanism, Legacy of Fury.

Build Video

CaptainLance9's Notes

Summary: -> Here are Some Righteous Fire basics along with a general plan for the character's progression. I will be updating and posting a new PoB with another video on Righteous Fire Trickster for League Start after doing some testing/practice run General Trickster RF Gameplan: -> start as life based trickster using dot skills like flamewall/scorching ray -> switching into RF on probably the first lab(second lab will be safest for those new to RF as you get a bunch of additional sustain on second lab as well) -> Acquire Early League start gear pieces as soon as affordable/wearable -> refine life based gear to as good as can be for around 50c to 5ex roughly -> Beging Assembling ES gear once the life based setup is good enough to take endgame. -> Switch into ES RF trickster and take it to the moon RF Leaguestart gear pieces to look for early: Helmet: Skullhead / Rare with life and resistances + regen rate /spell suppress Weapon: Rare Sceptre/wand with +fire level/fire dot multi/%fire damage/ Shield: Springleaf/Oak/Rise of the phoenix/Saffels Frame Amulet: Shaper's Seed/Rare with life + resistances +dot multi(if not too expensive) Rings: Death Rush(Speed) / Pyre(damage) / Kikazaru(sustain) / Rare with life + resistances Belt: leather belt with resistances + life Gloves: rare with life + resistances + Regen Rate/spell suppress Boots: Rare with life + resistances + move speed + regen rate/spell suppress Body Armour: Ambu's Charge / Belly of the beast / carcass jack / 6L craftable rare chest(i most likely will snag a belly/ambus 5L and farm for a rare 6L to craft on) Gem Link Setups: Damage: Righteous Fire -> Burning damage -> Elemental Focus -> Lifetap -> Swift Affliction ->(efficacy/awakened aoe/inc aoe/conc) Damage Utility: *Scorching ray->Infused Channeling->Lifetap->Burning damage *Armageddon Brand ->Combustion -> Hextouch ->Flammability Mobility: *Shield Charge -> Faster Attacks -> Lifetap *Flame Dash Auras: Skitterbots(with unbound ailments support) / (determination OR grace) / Defiance Banner / Purity of Fire / Vitality (prioritize defensive/sustain auras early on until you get gear to fix reservation) Other Utility Skills to Look into potentially: Molten Shell/Enduring Cry/Steel Skin/Frost Shield Potential Damage Swap from Scorching Ray/Infused channel into Fire Trap for damage instead. Misc info: Pantheon: Brine King + Tukohama Bandits: kill all for +2 passives1 ************************ ACT 1 ******************************* -> Kill Hillock -> Get Spark From Nessa -> waypoint on cost -> collect quest items on mud flats and get way point in submerged passage(avoid F U Rhoas charge attack, will stunlock us) -> waypoint to coast and go to tidal island to the south and kill hail rake -> go to town -> Get Orb of Storms/onslaught/frostblink from quest rewards -> buy frostbomb, pierce and arcane surge Support (flame wall + efficacy + combustion are good pickups here as well for leveling, switch to dot skills at merveil) -> Link orb of storms and frost bomb to onslaught support / Link Pierce + arcane surge + spark ( 2b1g 2b1g are preferred color links to look for) -> lower prison 1st trial for lab -> Do act 1 normally till brutus then purchase Flamedash + Vitality(drop frostblink for flame dash) -> merveil waypoint + all flame -> get firetrap from quest reward, swap to dot damage skills of fire trap + combustion + arcane surge, similar links for flame wall except efficacy instead of combustion for flamewall -> kill merveil proceed to act 2 ************************ ACT 2 ******************************* -> Proceed to chamber of sins and get baleful gem and lab trial from level 2 -> return to town and get skitterbots reward from greust -> Do golden hand quest area south of cross road zone + lab trial -> get survival secrets unique jewel(important for life flask sustain for RF) -> kill all bandits + thematic emblem quest + spider quest -> Get Ele focus as quest reward then buy controlled destruction and trap and mine damage as future links can level in off hand -> proceed to take down vaal oversoul and go to act 3 MISC: At some point try to get a dex amulet as we will need it to keep leveling fire trap. This will be something ongoing we need to address so every now and then when we find items with some dex, is good. ************************ ACT 3 ******************************* -> 3 busts quest -> get flammability -> Progress 3 act normally till taking down piety then prioritize siosa ques -> take swift affliction reward to level in off hand for links later -> BUY righteous fire and burning damage support, this we want to level, hopefully close to current gem levels for when we switch into RF right after lab 1 -> make sure to get act 3 trials -> proceed to take down dominus and go to act 4 ************************ ACT 4 ******************************* ->run act 4 till split path to kaom/daresso dreams and run lab ->get heartstopper keystone >>>>> THE Righteous FIRE Switch <<<<<<<<< -> get shield charge and faster attacks from siosa to use for movement -> RF linked to burning damage + ele focus +(efficacy if you get an extra 4L) -> survival secrets equipped for life flask sustain AND get some life flasks colossal/giant/hallow ect. keep upgrading these flask throughout the acts. -> take on the rest of Act 4, IMPORTANT: this is when we are at our weakest in terms of sustain the RF sustain will only get better from here as we upgrade life flasks and eventually a lot as we get better and better gear pieces ************************ ACT 5 ******************************* -> keep updating life flasks when you see the next higher tier like hallowed. -> Progress rare gear as you can and just run through the act normally. -> we have reached "coast mode" sortof where are gem links are changing a lot and we just want to progress towards the recommend links in this PoB as we go. ************************ ACT 6 & 7 ******************************* ->Keep upgrading and ID'ing rare gear when you can, obviously when you get better gear with better sockets you can begin upgrading link setups as well ->Run the acts until very end of act 7 before arakaalis mausaleum and proceed to do cruel lab ************************ ACT 8, 9 & 10 ******************************* -> cruise through just upgrade rare gear as you id better pieces, I highly recommend chilling in blood aqueduct farming a small amount of currency to make cheap RF upgrades -> once at a decent level and gear proceed to go through rest of campaign and finish merc lab. -> at this point you should be set up well for early mapping(always spend more early currency on upgrading your gear when you can. **************************************************************************

Loadouts

Gear

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Fate Smasher
Blight Cowl
Oblivion Skin
Chimeric Clasp
Soul Loop
Mind Coil
Damnation Clutches
Demon Lock
Legacy of Fury
Morbid Chant
Vivid Cut
Eagle Breath
Armageddon Hope
Oblivion Desire
Cataclysm Solace
Forbidden Flame
Phoenix Drop
Kraken Stone
Forbidden Flesh
Impossible Escape
Melding of the Flesh
Bramble Creed
Brutal Restraint

Skills

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Body Armour

  • Righteous FireRighteous Fire21/9WMain
  • InspirationInspiration7W
  • Awakened Burning DamageAwakened Burning Damage4/20W
  • Awakened Increased Area of EffectAwakened Increased Area of Effect1/20W
  • EfficacyEfficacy10/23W
  • Awakened Elemental FocusAwakened Elemental Focus3/20W

Helmet

  • Fire TrapFire Trap21W
  • InspirationInspiration19/20W
  • CombustionCombustion20/20W
  • Awakened Burning DamageAwakened Burning Damage3/20W

Gloves

  • DisciplineDiscipline21W
  • Purity of LightningPurity of Lightning21W
  • ArroganceArrogance19/20W

Weapon 1

  • FlammabilityFlammability20/20W
  • Shield ChargeShield Charge10/23W
  • Faster AttacksFaster Attacks20/20W

Weapon 2

  • Flame DashFlame Dash20/20W
  • Wave of ConvictionWave of Conviction20W
  • Arcane SurgeArcane Surge2W

Boots

  • Summon SkitterbotsSummon Skitterbots21W
  • Awakened Unbound AilmentsAwakened Unbound Ailments1/20W

Boots

  • Defiance BannerDefiance Banner21W
  • GraceGrace21W

Gloves

  • MalevolenceMalevolence21W

Passive Tree

Passive tree 3.18
scroll to zoom
Trickster
Trickster
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
266.29K
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
266.29K
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
0.33s
Crit Chance
0%
Crit Multiplier
150%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
17K
Life
6
Energy Shield
9.64K
Mana
75
Ward
0
Armour
881
Evasion
44.04K
Phys Damage Reduction
7%

Mitigation & Avoidance

Block
31%
Spell Block
0%
Spell Suppression
90%
Evade (Melee)
84%
Evade (Projectile)
84%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
87% (+3%)
Cold Resistance
72%
Lightning Resistance
87% (+20%)
Chaos Resistance
76% (+12%)

Recovery

Life Regen
0/s
Net Life Regen
0/s
ES Regen
445.32/s
Mana Regen
23.6/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
756.64/s

Attributes & Utility

Strength
141
Intelligence
519
Dexterity
198
Movement Speed
69%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
16%