PoE 3.27·Keepers of the Flame·Guardian
[PoE 3.28 Testing] Unascended Pyro Mines Delve 2k / Ubers / T17
- DPS
- 23.59M
- Effective HP
- ∞
- Energy Shield
- 7.25K
- Level
- 100
- Min budget
Overview
[PoE 3.28 Testing] Unascended Pyro Mines Delve 2k / Ubers / T17 is a Path of Exile Guardian build by Nerotox, made for the Keepers of the Flame league (3.27). It is centered on Pyroclast Mine and plays as a mine, intelligence, spell, projectile archetype. In Path of Building it reaches 23.59M DPS with ∞ effective HP, 1 life, 7.25K energy shield. Suited for: T17, Delve, Heist. Key uniques include Bottled Faith, Nebulis, Replica Dragonfang's Flight, Aegis Aurora, Astral Projector.
Build Video
Nerotox's Notes
Testing some content with my phrecia char without any ascendancy for a possible league start as pyro mines reliquarian. just some raw footage for ppl that are interested in this kind of thing.
Testing char PoB: https://pobb.in/0Y6KV_3BUQ8U
I'd say this testing char cost me around MB + 150d in phrecia if I had to estimate (helm is pretty good). Build is nothing crazy for the investment, but the playstyle is very comfy - on this investment outside of ubers you can basically face tank anything with aegis recovery, which is normally the big downside to mines, I really enjoyed playing it in phrecia.
For progression in phrecia look here: https://poe.ninja/poe1/builds/phrecia2.0/character/kara8991-2821/Nerotox_Atheist?i=0&search=class%3DGuardian%252CPolytheist
I was first to 100 Polytheist on this setup doing 8 mod jungle valley exarch altar farming (+3 mods from phrecia) deathless from level 94 onward.
This setup can also easily clear sims with 5 rewards and should also be able to do so quite early in the league - just have to be a bit careful since it's not fully ailment immune.
Damage starts of pretty slow and rather mid if you opt for early block - gets a lot better with a few lvls and the first unique weapon (divinarius) or even a multimod sceptre / mystic refractor (3 proj).
Damage & tank will be 100% too low to do anything more than 1.5k delve, but should be very strong on pre-MB setup for chilling at 600 if ur into that on like a 50d budget.
Char is semi bricked, normally you would get astral projector from ascendancy and my militant faith blocks me from getting frenzies (had 3 min frenzies previously). Also you would have 4 endurances on a real setup instead of my 0 here.
Pyro mines has roughly 33% hitrate on single target with each projectile. We have 4 baseline projectiles and get 2 from ascendency, meaning the +2 proj pushes the build from avg 1 nova hit + 1.33 proj hits to 1 nova hit + 2 proj hits on avg (with detonate mines on automation) giving a 28% more dmg multiplier.
+2 skill levels gives another roughly 20% more damage multiplier.
The second power charge ring instead of the astral projector is another ~18% DPS upgrade.
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Ralakesh
- Runegrafts
- Runegraft of TreacheryRunegraft of Treachery15% increased Reservation Efficiency of SkillsAuras from your Skills which affect Allies also affect EnemiesLimited to 1 Runegraft of TreacheryRunegraft of the FortressRunegraft of the Fortress10% reduced Attributes40% increased Global DefencesLimited to 1 Runegraft of the FortressRunegraft of GemcraftRunegraft of Gemcraft+1 to Level of all non-Exceptional Support GemsLimited to 1 Runegraft of Gemcraft
Character Stats
- Level
- 100
Damage
- Full DPS
- 23.59M
- Combined DPS
- 7.86M
- Hit DPS
- 7.86M
- With Poison DPS
- 7.86M
- With Ignite DPS
- 7.86M
- With Bleed DPS
- 7.86M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 675.09K
- Burst Damage
- 675.09K
Attack & Crit
- Attack/Cast Rate
- 11.65/s
- Hit Chance
- 100%
- Crit Chance
- 94%
- Crit Multiplier
- 438%
- AoE Radius
- 1.6 m
- Mana Cost
- 10
- Life Cost
- 0
Defence
- Effective Hit Pool
- ∞
- Life
- 1
- Energy Shield
- 7.25K
- Mana
- 32
- Ward
- 0
- Armour
- 100.86K
- Evasion
- 24
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+19%)
- Cold Resistance
- 90% (+39%)
- Lightning Resistance
- 90% (+27%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 23.38K
- Fire
- 83.4K
- Cold
- 65.89K
- Lightning
- 65.89K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 72.5/s
- ES Recharge
- 7.25K/s
- Mana Regen
- 47.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 160
- Intelligence
- 310
- Dexterity
- 106
- Movement Speed
- 124%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 6
- Devotion
- 65
- Item Rarity
- 44%