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Explosive Arrow speed comparison + Uber Feared rota + modern build choices

Elementalist

4.75K112.48K13.50M

StormshroudMedium Cluster JewelRain of SplintersWatcher's EyeLethal PrideLarge Cluster JewelUnnatural InstinctThicket BowBroadhead Arrow QuiverSkin of the LoyalThe Devouring DiademMurder MittsPolaric DevastationVermillion RingCitrine AmuletTwo-Toned Boots (Evasion/Energy Shield)Mageblood
Eternal Life FlaskQuartz FlaskGranite FlaskBismuth FlaskQuicksilver Flask

EA POB (~2 mirrors): https://pobb.in/6cptEQXmjDcg

TS POB (~3 mirrors): https://pobb.in/J_TggAYoM81z

EA poeninja: https://poe.ninja/challenge/builds/char/hullunmylly/hullunmylly_u

TS poeninja: https://poe.ninja/challenge/builds/char/hullunmylly/hullunmylly_y

Regarding build choices:

  • Devouring Diadem: A really good choice after divine blessing nerfs, but isn't as good on EA as many other builds, because the amount of useful auras is very limited on EA. Also makes socket pressure much easier to manage as you don't need lifetap everywhere.

  • Skin of the Loyal (+5): higher damage, but less hp and harder to fit in terms of spell suppression etc. Global defence pairs well with eldritch battery. Debatable whether or not this is the optimal variant of the build.

  • Mageblood: Is a damage loss over Dyadian Dawn, but is definitely worth the loss, and the attack speed you get from a flask compensates for quite a bit of the damage.

  • Fractured bow: normally synthesised multimodded bow is the way to go, but with Skin of the Loyal, this was the realistic option here.

  • No triple elemental flask setup: Permanent phasing from quartz flask is too good to pass up for EA's playstyle of going past mobs, and without quicksilver why are you even playing POE, this means we can't properly fit triple ele flasks

  • Primal Manifestation, Totemic Zeal and Watchtowers: Apart from anointing Watchtowers, these nodes and the nodes leading to them offer us very little as we don't need the attack speed, so we don't take them.

  • Shaper of Storms instead of Bastion of Elements: Damage = good.

  • Watcher's Eye, Rain of Splinters, Lethal Pride, Unnatural Instinct, Stormshroud: All really good items you shouldn't skimp out on.

  • Not pathing right from EE: Normally a good choice for attributes/accuracy/suppression/attack speed, but the build is really desperate for life nodes, and we can fix suppression with Watcher's.

  • Not pathing to Heavy Draw: Edge case, it's really good but again, we prefer some more life nodes

  • 2% regen while moving life mastery: Underrated, we are moving all the time anyways

  • Aspect of the Spider and Defiance Banner, but no Wrath: With how much added flat we get from bow and ring, Wrath only amounts to 11.4% more damage, which is really bad so we don't take it, even though it's normally a high damage aura on EA.

  • Ignite proliferation in main links: A great place to get QoL over damage, and with us not using lifetap or inspiration, we don't have any crazy strong links left anyways.

  • Cast on Death Portal: If your build can't make use of this, your build is unnecessarily tanky for SC.

  • No combustion/trap anywhere: Socket pressure and not worth the extra click.

  • Blink Arrow: This is shield charge but for bows. People saying EA is slow have never equipped this gem.

  • Fuse Duration: Lastly the most important part. Getting a ton of attack speed is a huge opportunity cost, and getting fuse duration, which you get for essentially free, is a massive boon to the build. If the increased fuse duration feels bad, you are probably playing the build wrong to begin with, run past mobs, and don't wait for them to die, and there won't be a difference. Also running the correct maps is important. Maps like strand can feel bad if you have to walk back to pick up drops, so instead run maps like promenade and bog, where you naturally have to zig zag and run past loot you just dropped.

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Life

4747

Mana

27

Energy Shield

671

DPS

14M

Effective Hit Pool

112.48K

Chaos Res

64

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

53K

Evasion

22K

Block

0 | 0

Crit Chance

10%

Crit Multi

100%

Rage

0

Strength

222

Intelligence

177

Dexterity

186

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

133%

Heart of Destruction
Heart of Destruction
Shaper of Flames
Shaper of Flames
Shaper of Storms
Shaper of Storms
Mastermind of Discord
Mastermind of Discord
Elemental Equilibrium
Elemental Equilibrium
Magebane
Magebane
Elemental Overload
Elemental Overload
Ancestral Bond
Ancestral Bond
Acrimony
Acrimony
Art of the Gladiator
Art of the Gladiator
Ash, Frost and Storm
Ash, Frost and Storm
Bravery
Bravery
Cloth and Chain
Cloth and Chain
Constitution
Constitution
Deadly Draw
Deadly Draw
Dirty Techniques
Dirty Techniques
Golem's Blood
Golem's Blood
Holy Fire
Holy Fire
Ironwood
Ironwood
Panopticon
Panopticon
Profane Chemistry
Profane Chemistry
Purity of Flesh
Purity of Flesh
Quick Recovery
Quick Recovery
Reflexes
Reflexes
Savagery
Savagery
Sentinel
Sentinel
Shaper
Shaper
Sovereignty
Sovereignty
Surveillance
Surveillance
Vigour
Vigour
View full passive skill tree

  • Explosive ArrowExplosive Arrow
  • Ballista TotemBallista Totem
  • Awakened Deadly AilmentsAwakened Deadly Ailments
  • Ignite ProliferationIgnite Proliferation
  • Awakened Burning DamageAwakened Burning Damage
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks

  • Aspect of the Spider

  • Blink ArrowBlink Arrow

  • FrenzyFrenzy
  • Greater Multiple ProjectilesGreater Multiple Projectiles

  • Defiance BannerDefiance Banner

  • MalevolenceMalevolence
  • Divine BlessingDivine Blessing
  • Vaal Molten ShellVaal Molten Shell
  • Flame DashFlame Dash

  • DeterminationDetermination
  • EnlightenEnlighten
  • GraceGrace
  • PrecisionPrecision

  • PortalPortal
  • Cast on DeathCast on Death

  • FlammabilityFlammability
  • Flame SurgeFlame Surge
  • Arcanist BrandArcanist Brand
  • Culling StrikeCulling Strike

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hullunmylly

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