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PoE 3.14·Ultimatum·Occultist

Forbidden Rites 11 PC/Frenzy theory crafting

by coryuuj5 years ago4

DPS
701.82K
Life
4.35K
Level
100
Min budget

Overview

Forbidden Rites 11 PC/Frenzy theory crafting is a Path of Exile Occultist build by coryuuj, made for the Ultimatum league (3.14). It is centered on Essence Drain and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 701.82K DPS with 4.35K life, 2.39K energy shield. Suited for: Harvest. Key uniques include Void Battery, Bottled Faith, Replica Soul Tether, Crown of the Inward Eye, Dying Sun.

coryuuj's Notes

Hi I've been quickly theory crafting this build for the past 2 hours and I would like some help in min-maxing it!

My thought process behind the build!I will transition into this build once I have finished my group play session.I'm not looking for a league starting build as I would have farmed enough currency to buy most of these gear so I want to min max the build more than it being viable as a league start.I'll play on softcore so I wanted lots of dmg compared to survivability.

  1. Replica Soul Tether for corrupted soul just to get 20% extra ES
  2. Ivory tower so that forbidden rite's chaos damage cost is converted into mana
  3. Glorious Vanity with divine flesh (+5% max chaos res) for some survivability
  4. Badge of the brotherhood with disciple of slaughter anoint for frenzy charges
  5. 2 PC rings with life&res&veiled mana recoup
  6. Scale chaos dmg/explody with large cluster jewels
  7. Scale aoe and multi with medium cluster jewels
  8. Born to chaos to get as high max chaos res -> can swap out for life triple multi jewels
  9. Crown of the inward eye for the transfiguration's -> can go flat chaos dmg & +1PC & -12% chaos res & crit multi rare helm (if harvest doesn't get butchered)
  10. Extra attributes requirements I will get from clusters
  11. Malediction for assassin's mark & despair on hit gloves (corruption)
  12. Might craft a battlestaff with +2 power charge
  13. 3 passives voices for endgame add more crit multi jewels whilst keeping born to chaos jewels

POB: https://pastebin.com/9GQpJraV

Questions:

  • Is there any flaws to the build that you can see?
  • Idk what to use for gloves!
  • I heard forbidden rites can only hit a boss with 2 projectiles. Shall I use a hydrosphere to add an extra target for the spell?
  • What might be the best support gems for the build?

Edit: I don't have frenzy charge generation so I might swap out a pc ring for a precursor ring for frenzy charge on hit and take a rare glove with resistances.

Gear

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Void Battery
Crown of the Inward Eye
The Ivory Tower
Badge of the Brotherhood
Recoup ring
Recoup ring2
Replica Soul Tether
Endgame res boots
Void Battery
PC aoe medium cluster
Born of chaos
multi life aoe cluster
multi life aoe cluster
Explody chaos cluster
Born of chaos
Explody chaos cluster
multi life aoe cluster
Fettle
Glorious Vanity
Born of chaos

Skills

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  • Essence DrainEssence Drain20WMain
  • Awakened Void ManipulationAwakened Void Manipulation5W
  • Awakened Added Chaos DamageAwakened Added Chaos Damage5W
  • EmpowerEmpower3W
  • Faster ProjectilesFaster Projectiles20W
  • Concentrated EffectConcentrated Effect20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • PinpointPinpoint20W
  • IntensifyIntensify20W
  • Awakened Spell EchoAwakened Spell Echo5W
  • Summon SkitterbotsSummon Skitterbots20W
  • ZealotryZealotry20W
  • DespairDespair20W
  • Assassin's MarkAssassin's Mark20W

Passive Tree

Passive tree 3.18
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
290.92K
Hit DPS
701.82K
With Poison DPS
134.23K
With Ignite DPS
134.23K
With Bleed DPS
134.23K
Damage over Time
156.69K
Average Hit
134.23K
Average Damage
134.23K

Attack & Crit

Attack/Cast Rate
5.23/s
Hit Chance
100%
Crit Chance
85%
Crit Multiplier
347%
Mana Cost
339
Life Cost
0

Defence

Life
4.35K
Energy Shield
2.39K
Mana
358
Armour
2.17K
Evasion
537
Phys Damage Reduction
15%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+26%)
Cold Resistance
75% (+4%)
Lightning Resistance
75% (+8%)
Chaos Resistance
89% (+1%)

Recovery

Life Regen
21.73/s
ES Regen
47.84/s
Mana Regen
101.7/s

Attributes & Utility

Strength
115
Intelligence
317
Dexterity
85
Movement Speed
50%
Endurance Charges
3
Frenzy Charges
11
Power Charges
11
Devotion
0