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PoE 3.0·Harbinger·Deadeye

[Off-Meta Buildcrafting] Bleed RoA Deadeye

by Spiralflux7 years ago4

DPS
69.81K
Life
5.01K
Level
92
Min budget

Overview

[Off-Meta Buildcrafting] Bleed RoA Deadeye is a Path of Exile Deadeye build by Spiralflux, made for the Harbinger league (3.0). It is centered on Rain of Arrows and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 69.81K DPS with 5.01K life. Suited for: Simulacrum, Mapping. Key uniques include Haemophilia.

Spiralflux's Notes

Big Disclaimer: I am not trying to create an actual end game character. I already have something planned for serious Shaper/Uber Elder clearing. Also forgive me if I make any glaring mistakes in general for Bow builds, it's not really my strong point when making builds.

​

Hey all, I noticed the new Unique Bow coming with Betrayal called The Crimson Storm. Got me thinking of a fun way to use it since I barely play Bow characters and wanted to play one. Didn't want to take the typical ele conversion method of using Bow skills, so I decided to go pure Physical.

The theory is just to inflict Bleed on everything to take advantage of the pretty ridiculous base damage from The Crimson Storm to just scale Crit + Phys Damage %.

Here's the PoB: https://pastebin.com/FHDL6Vmi
I used random items I had and also made up items with realistic/random rolls to try to simulate proper gear. I'll break down the build offensively and defensively to illustrate my choices. Please feel free to give me feedback, I just want to see how far I can take this with reasonable investment (prob max of 5 ex). If this makes it to Shaper I'd be pleasantly surprised, but all in all I just want to try out the new Bow and have some fun with Rain of Arrows. Hoping to at least make it through Red Maps and potentially Guardians.

Defensive Setup

Evasion Based, 19.6k with Flasks up.
Acro + Phase Acro for additional Dodge.
5k life pool.
CWDT Enfeeble (due to being Point Blank)
CWDT Immortal Call

Offensive Setup

I went with Blasphemy Projectile Weakness because I am using a Point Blank setup so I figured I would be next to my targets anyways.
Herald of Purity for additional phys scaling.
Currently sitting at 75% chance to bleed with non-crit, averaging to 93% with crits.
I took the Heavy Draw node because the nodes leading up to it give me additional bleed chance so it was efficient in my eyes.
Using Lioneye's Fall to convert Claw Wheel for damage + leech but have alternative tree without it.
I originally had Chance to Bleed but swapped out for Maim for better damage scaling and opted to use Heavy Draw wheel for the additional bleed chance to compensate.
Haemophilia for better clear speed.
Using Orb of Storms + Power Charge on crit to generate Power Charges and Bloodrage for Frenzy Charges
Not sure whether to get Rupture over Fast and Deadly within Deadeye. I think the accuracy rating is definitely a huge boon but there's so many juicy crit modifiers in Rupture.

Gear

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New Item
Morbid Cowl
Dragon Shell
Gale Heart
Dread Grasp
Brood Spiral
Haemophilia
Armageddon Lock
Death Sole
Quiver
Jewel2

Skills

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Body Armour

  • Rain of ArrowsRain of Arrows20WMain
  • MaimMaim20W
  • Vicious ProjectilesVicious Projectiles20W
  • BrutalityBrutality20W
  • Chance to BleedChance to Bleed20W
  • Mirage ArcherMirage Archer20W
  • Concentrated EffectConcentrated Effect20W

Helmet

  • Blink ArrowBlink Arrow20W
  • EnfeebleEnfeeble15W
  • Faster AttacksFaster Attacks20W
  • Cast when Damage TakenCast when Damage Taken12W

Helmet

  • Herald of PurityHerald of Purity20W
  • Projectile Weakness20W
  • Summon Ice GolemSummon Ice Golem20W
  • BlasphemyBlasphemy20W

Gloves

  • Blood RageBlood Rage20W
  • Orb of StormsOrb of Storms17W
  • Increased DurationIncreased Duration20W
  • Power Charge On CriticalPower Charge On Critical20W

Weapon 1

  • Immortal CallImmortal Call3W
  • Cast when Damage TakenCast when Damage Taken1W
  • Increased DurationIncreased Duration20W

Passive Tree

This tree is empty in the export.

Bandits
Help Alira

Character Stats

Level
92

Damage

Hit DPS
69.81K
With Poison DPS
69.81K
Bleed DPS
3.82K
Average Damage
19.79K

Attack & Crit

Attack/Cast Rate
3.53/s
Hit Chance
94%
Crit Chance
72%
Crit Multiplier
371%
Mana Cost
30

Defence

Life
5.01K
Energy Shield
14
Mana
340
Armour
48
Evasion
19.64K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Evade (Melee)
56%
Evade (Projectile)
56%
Attack Dodge
40%
Spell Dodge
30%

Resistances

Fire Resistance
75% (+8%)
Cold Resistance
75% (+10%)
Lightning Resistance
75% (+35%)
Chaos Resistance
-47%

Recovery

Life Regen
130.31/s
Net Life Regen
-70.73/s
ES Regen
0/s
Mana Regen
27.8/s
Life Leech
1K/s
ES Leech
0/s
Mana Leech
170/s
Total Degen
201.04/s

Attributes & Utility

Strength
187
Intelligence
136
Dexterity
342
Movement Speed
157%
Endurance Charges
3
Frenzy Charges
6
Power Charges
3