A New Toxic Rain Build. Cordyceps Rain.
by Hapa5552 years ago9
- DPS
- 26.36M
- Effective HP
- 84.06K
- Life
- 3.66K
- Level
- 99
- Min budget
Overview
A New Toxic Rain Build. Cordyceps Rain. is a Path of Exile Ascendant build by Hapa555, made for the Ancestor league (3.22). It is centered on Toxic Rain and plays as a dexterity, attack, area, chaos archetype. In Path of Building it reaches 26.36M DPS with 84.06K effective HP, 3.66K life, 327 energy shield. Suited for: Mapping. Key uniques include Quill Rain, The Devouring Diadem, Mageblood, Death Rush, Queen of the Forest.
Build Video
Hapa555's Notes
Heya everyone, this is the 2nd build i've made. I've done a lot of mapping and boss-a-killin and I feel it turned out really well. I would love to see what others think about it. If you like it please like the video, would really appreciate it. :)
Build - Toxic rain, but scion. My main goal was to make an armour based toxic rain while using one of the new MTXs and exploding the screen in a beautiful way. I know most people really enjoy an Evasion based build when going toxic rain, so I made a variation for that as well. I also spent time playing both. The Evasion build has a higher effective hit point in pob, but the armour version felt so much smoother and less dangerous flying through corrupted 8-mod maps.
Video of build guide and video proof of concept ► https://youtu.be/zSz44X_0y-8
Forum Build Post ► https://www.pathofexile.com/forum/view-thread/3444770 Evasion variation POB ► https://pastebin.com/Lp8RPvQK Armour variation POB ► https://pastebin.com/yNgxcYti
Loadouts
Gear
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Skills
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Passive Tree










- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Shakari
Character Stats
- Level
- 99
Damage
- Full DPS
- 26.21M
- Combined DPS
- 26.36M
- Hit DPS
- 31.9K
- With Poison DPS
- 31.9K
- With Ignite DPS
- 31.9K
- With Bleed DPS
- 31.9K
- Damage over Time
- 26.32M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 417.35
- Burst Damage
- 417.35
Attack & Crit
- Attack/Cast Rate
- 12.74/s
- Hit Chance
- 72%
- Crit Chance
- 4%
- Crit Multiplier
- 150%
- AoE Radius
- 1.5 m
- Totem Limit
- 1
- Mana Cost
- 47
- Life Cost
- 0
Defence
- Effective Hit Pool
- 84.06K
- Life
- 3.66K
- Energy Shield
- 327
- Mana
- 0
- Ward
- 0
- Armour
- 42.59K
- Evasion
- 50.49K
- Phys Damage Reduction
- 89%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 88%
- Evade (Projectile)
- 88%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+20%)
- Cold Resistance
- 75% (+146%)
- Lightning Resistance
- 75% (+28%)
- Chaos Resistance
- 2%
Max Hit Taken
- Physical
- 17.87K
- Fire
- 60.37K
- Cold
- 60.37K
- Lightning
- 60.37K
- Chaos
- 11.05K
Recovery
- Life Regen
- 282.1/s
- ES Regen
- 0/s
- ES Recharge
- 327/s
- Mana Regen
- 55.57/s
- Life Leech
- 1.08K/s
- ES Leech
- 32.7/s
- Mana Leech
- 244.15/s
Attributes & Utility
- Strength
- 226
- Intelligence
- 229
- Dexterity
- 311
- Movement Speed
- 281%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 50
- Devotion
- 0